Mesa (master): freedreno: replace glsl130 debug flag with glsl120

Rob Clark robclark at kemper.freedesktop.org
Sun Mar 8 21:57:11 UTC 2015


Module: Mesa
Branch: master
Commit: fd17db6fe51da8878472582329553cbae663f1db
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=fd17db6fe51da8878472582329553cbae663f1db

Author: Rob Clark <robclark at freedesktop.org>
Date:   Sun Mar  8 13:38:51 2015 -0400

freedreno: replace glsl130 debug flag with glsl120

Now that relative-dst works, we should never fall back to the old
compiler.  (Which is almost true, other than a couple edge case sched
fails in piglit).

So replace glsl130 flag to force GLSL 130 and integers on a3xx/a4xx with
a glsl120 flag to force GLSL 120 and !integers.

If this commit breaks any game/app/etc use FD_MESA_DEBUG=glsl120 as a
workaround and please let me know.

Signed-off-by: Rob Clark <robclark at freedesktop.org>

---

 src/gallium/drivers/freedreno/freedreno_screen.c |   20 +++++++++-----------
 src/gallium/drivers/freedreno/freedreno_util.h   |    2 +-
 2 files changed, 10 insertions(+), 12 deletions(-)

diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c b/src/gallium/drivers/freedreno/freedreno_screen.c
index 3e9a3f3..31f596c 100644
--- a/src/gallium/drivers/freedreno/freedreno_screen.c
+++ b/src/gallium/drivers/freedreno/freedreno_screen.c
@@ -70,7 +70,7 @@ static const struct debug_named_value debug_options[] = {
 		{"noopt",     FD_DBG_NOOPT , "Disable optimization passes in compiler"},
 		{"optmsgs",   FD_DBG_OPTMSGS,"Enable optimizater debug messages"},
 		{"optdump",   FD_DBG_OPTDUMP,"Dump shader DAG to .dot files"},
-		{"glsl130",   FD_DBG_GLSL130,"Temporary flag to enable GLSL 130 on a3xx+"},
+		{"glsl120",   FD_DBG_GLSL120,"Temporary flag to force GLSL 120 (rather than 130) on a3xx+"},
 		{"nocp",      FD_DBG_NOCP,   "Disable copy-propagation"},
 		DEBUG_NAMED_VALUE_END
 };
@@ -79,7 +79,7 @@ DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", debug_options, 0)
 
 int fd_mesa_debug = 0;
 bool fd_binning_enabled = true;
-static bool glsl130 = false;
+static bool glsl120 = false;
 
 static const char *
 fd_screen_get_name(struct pipe_screen *pscreen)
@@ -177,7 +177,9 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
 		return 256;
 
 	case PIPE_CAP_GLSL_FEATURE_LEVEL:
-		return ((is_a3xx(screen) || is_a4xx(screen)) && glsl130) ? 130 : 120;
+		if (glsl120)
+			return 120;
+		return (is_a3xx(screen) || is_a4xx(screen)) ? 130 : 120;
 
 	/* Unsupported features. */
 	case PIPE_CAP_INDEP_BLEND_ENABLE:
@@ -366,13 +368,9 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
 	case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
 		return 1;
 	case PIPE_SHADER_CAP_INTEGERS:
-		/* we should be able to support this on a3xx, but not
-		 * implemented yet:
-		 *
-		 * TODO looks like a4xx will require some additional
-		 * work for integer varying fetch..
-		 */
-		return ((is_a3xx(screen) || is_a4xx(screen)) && glsl130) ? 1 : 0;
+		if (glsl120)
+			return 0;
+		return (is_a3xx(screen) || is_a4xx(screen)) ? 1 : 0;
 	case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
 	case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
 		return 16;
@@ -445,7 +443,7 @@ fd_screen_create(struct fd_device *dev)
 	if (fd_mesa_debug & FD_DBG_NOBIN)
 		fd_binning_enabled = false;
 
-	glsl130 = !!(fd_mesa_debug & FD_DBG_GLSL130);
+	glsl120 = !!(fd_mesa_debug & FD_DBG_GLSL120);
 
 	if (!screen)
 		return NULL;
diff --git a/src/gallium/drivers/freedreno/freedreno_util.h b/src/gallium/drivers/freedreno/freedreno_util.h
index 929715c..f9c959e 100644
--- a/src/gallium/drivers/freedreno/freedreno_util.h
+++ b/src/gallium/drivers/freedreno/freedreno_util.h
@@ -65,7 +65,7 @@ enum adreno_stencil_op fd_stencil_op(unsigned op);
 #define FD_DBG_NOOPT    0x0200
 #define FD_DBG_OPTMSGS  0x0400
 #define FD_DBG_OPTDUMP  0x0800
-#define FD_DBG_GLSL130  0x1000
+#define FD_DBG_GLSL120  0x1000
 #define FD_DBG_NOCP     0x2000
 
 extern int fd_mesa_debug;




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