Mesa (master): mesa: reorder gl_texture_unit

Dave Airlie airlied at kemper.freedesktop.org
Fri Mar 20 22:15:03 UTC 2015


Module: Mesa
Branch: master
Commit: cbaff50828205188d738f5727261b8a95861ef38
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=cbaff50828205188d738f5727261b8a95861ef38

Author: Dave Airlie <airlied at redhat.com>
Date:   Fri Mar 20 16:00:10 2015 +1000

mesa: reorder gl_texture_unit

drops size from 520 -> 512 bytes,
which then makes gl_texture_attrib go from 99984 to 98440.

Acked-by: Brian Paul <brianp at vmware.com>
Reviewed-by: Alex Deucher alexander.deucher at amd.com>
Signed-off-by: Dave Airlie <airlied at redhat.com>

---

 src/mesa/main/mtypes.h |    5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d9f0086..9a52b2f 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1349,6 +1349,9 @@ struct gl_texture_unit
 
    GLfloat LodBias;		/**< for biasing mipmap levels */
 
+   /** Texture targets that have a non-default texture bound */
+   GLbitfield _BoundTextures;
+
    /** Current sampler object (GL_ARB_sampler_objects) */
    struct gl_sampler_object *Sampler;
 
@@ -1375,8 +1378,6 @@ struct gl_texture_unit
    /** Points to highest priority, complete and enabled texture object */
    struct gl_texture_object *_Current;
 
-   /** Texture targets that have a non-default texture bound */
-   GLbitfield _BoundTextures;
 };
 
 




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