Mesa (master): mesa: clean up #includes in pipelineobj.c

Brian Paul brianp at kemper.freedesktop.org
Thu Oct 1 14:09:22 UTC 2015


Module: Mesa
Branch: master
Commit: 85ea1256207e9812fad1f3142fa20e561427fe8e
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=85ea1256207e9812fad1f3142fa20e561427fe8e

Author: Brian Paul <brianp at vmware.com>
Date:   Wed Sep 30 08:21:02 2015 -0600

mesa: clean up #includes in pipelineobj.c

Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

---

 src/mesa/main/pipelineobj.c |    6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index c2e1d29..51ee10f 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -31,6 +31,7 @@
  * GL_ARB_separate_shader_objects extension.
  */
 
+#include <stdbool.h>
 #include "main/glheader.h"
 #include "main/context.h"
 #include "main/dispatch.h"
@@ -42,12 +43,11 @@
 #include "main/shaderobj.h"
 #include "main/transformfeedback.h"
 #include "main/uniforms.h"
+#include "glsl/glsl_parser_extras.h"
+#include "glsl/ir_uniform.h"
 #include "program/program.h"
 #include "program/prog_parameter.h"
 #include "util/ralloc.h"
-#include <stdbool.h>
-#include "../glsl/glsl_parser_extras.h"
-#include "../glsl/ir_uniform.h"
 
 /**
  * Delete a pipeline object.




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