Mesa (master): mesa: fix indentation in _mesa_create_nameless_texture()
Brian Paul
brianp at kemper.freedesktop.org
Thu Oct 1 14:09:22 UTC 2015
Module: Mesa
Branch: master
Commit: 78f908c54bc65a6433a47244aef45d234d909b3b
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=78f908c54bc65a6433a47244aef45d234d909b3b
Author: Brian Paul <brianp at vmware.com>
Date: Wed Sep 30 08:58:09 2015 -0600
mesa: fix indentation in _mesa_create_nameless_texture()
---
src/mesa/main/texobj.c | 18 +++++++++---------
1 file changed, 9 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index a1be1e3..4ded949 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1192,18 +1192,18 @@ invalidate_tex_image_error_check(struct gl_context *ctx, GLuint texture,
struct gl_texture_object *
_mesa_create_nameless_texture(struct gl_context *ctx, GLenum target)
{
- struct gl_texture_object *texObj = NULL;
- GLint targetIndex;
+ struct gl_texture_object *texObj = NULL;
+ GLint targetIndex;
- if (target == 0)
- return texObj;
+ if (target == 0)
+ return texObj;
- texObj = ctx->Driver.NewTextureObject(ctx, 0, target);
- targetIndex = _mesa_tex_target_to_index(ctx, texObj->Target);
- assert(targetIndex < NUM_TEXTURE_TARGETS);
- texObj->TargetIndex = targetIndex;
+ texObj = ctx->Driver.NewTextureObject(ctx, 0, target);
+ targetIndex = _mesa_tex_target_to_index(ctx, texObj->Target);
+ assert(targetIndex < NUM_TEXTURE_TARGETS);
+ texObj->TargetIndex = targetIndex;
- return texObj;
+ return texObj;
}
/**
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