Mesa (master): i965: Use nir-> has_transform_feedback_varyings to avoid shader_prog.

Kenneth Graunke kwg at kemper.freedesktop.org
Sun Oct 4 22:03:37 UTC 2015


Module: Mesa
Branch: master
Commit: 21585048a2e21ea9726e7f0b9f9fd98d1105295c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=21585048a2e21ea9726e7f0b9f9fd98d1105295c

Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Fri Oct  2 16:45:09 2015 -0700

i965: Use nir->has_transform_feedback_varyings to avoid shader_prog.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Matt Turner <mattst88 at gmail.com>

---

 src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index c673ccd..74ef728 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -473,7 +473,7 @@ vec4_gs_visitor::gs_emit_vertex(int stream_id)
     * be recorded by transform feedback, we can simply discard all geometry
     * bound to these streams when transform feedback is disabled.
     */
-   if (stream_id > 0 && shader_prog->TransformFeedback.NumVarying == 0)
+   if (stream_id > 0 && !nir->info.has_transform_feedback_varyings)
       return;
 
    /* If we're outputting 32 control data bits or less, then we can wait




More information about the mesa-commit mailing list