Mesa (master): vbo: add assertion in ATTR_UNION macro
Brian Paul
brianp at kemper.freedesktop.org
Tue Oct 13 14:58:04 UTC 2015
Module: Mesa
Branch: master
Commit: 7f67bfaa7471ac297ec86be122f251b271cea2ca
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7f67bfaa7471ac297ec86be122f251b271cea2ca
Author: Brian Paul <brianp at vmware.com>
Date: Mon Oct 12 10:53:59 2015 -0600
vbo: add assertion in ATTR_UNION macro
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/vbo/vbo_exec_api.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 9de2886..3943523 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -423,6 +423,9 @@ vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint newSize, GLenu
do { \
struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \
int sz = (sizeof(C) / sizeof(GLfloat)); \
+ \
+ assert(sz == 1 || sz == 2); \
+ \
if (unlikely(!(ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT))) { \
vbo_exec_BeginVertices(ctx); \
} \
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