Mesa (master): st/fbo: use pipe_surface_release instead of pipe_surface_reference
Brian Paul
brianp at kemper.freedesktop.org
Wed Oct 14 18:48:23 UTC 2015
Module: Mesa
Branch: master
Commit: 14f7ce42484c31a45fcb6aabdf503f7496a9a94c
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=14f7ce42484c31a45fcb6aabdf503f7496a9a94c
Author: Krzysztof Sobiecki <sobkas at gmail.com>
Date: Wed Oct 14 10:03:00 2015 -0600
st/fbo: use pipe_surface_release instead of pipe_surface_reference
pipe_surface_reference have problems with deleted contexts,
so use of pipe_surface_release might be more appropriate.
Fixes Wasteland 2 Director's Cut crash on start.
Cc: mesa-stable at lists.freedesktop.org
Reviewed-by: Brian Paul <brianp at vmware.com>
---
src/mesa/state_tracker/st_cb_fbo.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index ff703fa..2a2eb09 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -456,7 +456,7 @@ st_update_renderbuffer_surface(struct st_context *st,
surf_tmpl.u.tex.first_layer = first_layer;
surf_tmpl.u.tex.last_layer = last_layer;
- pipe_surface_reference(&strb->surface, NULL);
+ pipe_surface_release(pipe, &strb->surface);
strb->surface = pipe->create_surface(pipe, resource, &surf_tmpl);
}
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