Mesa (master): Revert "mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode() "

Brian Paul brianp at kemper.freedesktop.org
Fri Oct 16 15:12:13 UTC 2015


Module: Mesa
Branch: master
Commit: 4627e8058ec1bc02cc2b6464ff83394b2d16879e
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4627e8058ec1bc02cc2b6464ff83394b2d16879e

Author: Brian Paul <brianp at vmware.com>
Date:   Fri Oct 16 09:10:22 2015 -0600

Revert "mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()"

This reverts commit 0de5e0f3fb0f3671a3ecec6ab4473f9131ecd0ae.

Michel Dänzer spotted two piglit regressions from the change.  I suspect
that removing the FLUSH_VERTICES() actually exposed a bug elsewhere but
I don't have time to hunt down the root issue at this time.

---

 src/mesa/main/matrix.c |    1 +
 1 file changed, 1 insertion(+)

diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 5ff5ac5..2b8016a 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -151,6 +151,7 @@ _mesa_MatrixMode( GLenum mode )
 
    if (ctx->Transform.MatrixMode == mode && mode != GL_TEXTURE)
       return;
+   FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
 
    switch (mode) {
    case GL_MODELVIEW:




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