Mesa (master): osmesa: Expose GL entry points for Windows build via DEF file.

Jose Fonseca jrfonseca at kemper.freedesktop.org
Wed Oct 21 13:07:22 UTC 2015


Module: Mesa
Branch: master
Commit: 04703762e544bc732f6f8b07033221dfbd58159f
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=04703762e544bc732f6f8b07033221dfbd58159f

Author: Nigel Stewart <nigels at users.sourceforge.net>
Date:   Mon Oct 12 21:26:37 2015 +1000

osmesa: Expose GL entry points for Windows build via DEF file.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92437
CC: "10.6 11.0" <mesa-stable at lists.freedesktop.org>
Signed-off-by: Jose Fonseca <jfonseca at vmware.com>

---

 src/gallium/targets/osmesa/osmesa.def       |  337 +++++++++++++++++++++++++++
 src/gallium/targets/osmesa/osmesa.mingw.def |  337 +++++++++++++++++++++++++++
 2 files changed, 674 insertions(+)

diff --git a/src/gallium/targets/osmesa/osmesa.def b/src/gallium/targets/osmesa/osmesa.def
index e2a31ab..e347463 100644
--- a/src/gallium/targets/osmesa/osmesa.def
+++ b/src/gallium/targets/osmesa/osmesa.def
@@ -14,3 +14,340 @@ EXPORTS
 	OSMesaGetProcAddress
 	OSMesaColorClamp
 	OSMesaPostprocess
+	glAccum
+	glAlphaFunc
+	glAreTexturesResident
+	glArrayElement
+	glBegin
+	glBindTexture
+	glBitmap
+	glBlendFunc
+	glCallList
+	glCallLists
+	glClear
+	glClearAccum
+	glClearColor
+	glClearDepth
+	glClearIndex
+	glClearStencil
+	glClipPlane
+	glColor3b
+	glColor3bv
+	glColor3d
+	glColor3dv
+	glColor3f
+	glColor3fv
+	glColor3i
+	glColor3iv
+	glColor3s
+	glColor3sv
+	glColor3ub
+	glColor3ubv
+	glColor3ui
+	glColor3uiv
+	glColor3us
+	glColor3usv
+	glColor4b
+	glColor4bv
+	glColor4d
+	glColor4dv
+	glColor4f
+	glColor4fv
+	glColor4i
+	glColor4iv
+	glColor4s
+	glColor4sv
+	glColor4ub
+	glColor4ubv
+	glColor4ui
+	glColor4uiv
+	glColor4us
+	glColor4usv
+	glColorMask
+	glColorMaterial
+	glColorPointer
+	glCopyPixels
+	glCopyTexImage1D
+	glCopyTexImage2D
+	glCopyTexSubImage1D
+	glCopyTexSubImage2D
+	glCullFace
+;	glDebugEntry
+	glDeleteLists
+	glDeleteTextures
+	glDepthFunc
+	glDepthMask
+	glDepthRange
+	glDisable
+	glDisableClientState
+	glDrawArrays
+	glDrawBuffer
+	glDrawElements
+	glDrawPixels
+	glEdgeFlag
+	glEdgeFlagPointer
+	glEdgeFlagv
+	glEnable
+	glEnableClientState
+	glEnd
+	glEndList
+	glEvalCoord1d
+	glEvalCoord1dv
+	glEvalCoord1f
+	glEvalCoord1fv
+	glEvalCoord2d
+	glEvalCoord2dv
+	glEvalCoord2f
+	glEvalCoord2fv
+	glEvalMesh1
+	glEvalMesh2
+	glEvalPoint1
+	glEvalPoint2
+	glFeedbackBuffer
+	glFinish
+	glFlush
+	glFogf
+	glFogfv
+	glFogi
+	glFogiv
+	glFrontFace
+	glFrustum
+	glGenLists
+	glGenTextures
+	glGetBooleanv
+	glGetClipPlane
+	glGetDoublev
+	glGetError
+	glGetFloatv
+	glGetIntegerv
+	glGetLightfv
+	glGetLightiv
+	glGetMapdv
+	glGetMapfv
+	glGetMapiv
+	glGetMaterialfv
+	glGetMaterialiv
+	glGetPixelMapfv
+	glGetPixelMapuiv
+	glGetPixelMapusv
+	glGetPointerv
+	glGetPolygonStipple
+	glGetString
+	glGetTexEnvfv
+	glGetTexEnviv
+	glGetTexGendv
+	glGetTexGenfv
+	glGetTexGeniv
+	glGetTexImage
+	glGetTexLevelParameterfv
+	glGetTexLevelParameteriv
+	glGetTexParameterfv
+	glGetTexParameteriv
+	glHint
+	glIndexMask
+	glIndexPointer
+	glIndexd
+	glIndexdv
+	glIndexf
+	glIndexfv
+	glIndexi
+	glIndexiv
+	glIndexs
+	glIndexsv
+	glIndexub
+	glIndexubv
+	glInitNames
+	glInterleavedArrays
+	glIsEnabled
+	glIsList
+	glIsTexture
+	glLightModelf
+	glLightModelfv
+	glLightModeli
+	glLightModeliv
+	glLightf
+	glLightfv
+	glLighti
+	glLightiv
+	glLineStipple
+	glLineWidth
+	glListBase
+	glLoadIdentity
+	glLoadMatrixd
+	glLoadMatrixf
+	glLoadName
+	glLogicOp
+	glMap1d
+	glMap1f
+	glMap2d
+	glMap2f
+	glMapGrid1d
+	glMapGrid1f
+	glMapGrid2d
+	glMapGrid2f
+	glMaterialf
+	glMaterialfv
+	glMateriali
+	glMaterialiv
+	glMatrixMode
+	glMultMatrixd
+	glMultMatrixf
+	glNewList
+	glNormal3b
+	glNormal3bv
+	glNormal3d
+	glNormal3dv
+	glNormal3f
+	glNormal3fv
+	glNormal3i
+	glNormal3iv
+	glNormal3s
+	glNormal3sv
+	glNormalPointer
+	glOrtho
+	glPassThrough
+	glPixelMapfv
+	glPixelMapuiv
+	glPixelMapusv
+	glPixelStoref
+	glPixelStorei
+	glPixelTransferf
+	glPixelTransferi
+	glPixelZoom
+	glPointSize
+	glPolygonMode
+	glPolygonOffset
+	glPolygonStipple
+	glPopAttrib
+	glPopClientAttrib
+	glPopMatrix
+	glPopName
+	glPrioritizeTextures
+	glPushAttrib
+	glPushClientAttrib
+	glPushMatrix
+	glPushName
+	glRasterPos2d
+	glRasterPos2dv
+	glRasterPos2f
+	glRasterPos2fv
+	glRasterPos2i
+	glRasterPos2iv
+	glRasterPos2s
+	glRasterPos2sv
+	glRasterPos3d
+	glRasterPos3dv
+	glRasterPos3f
+	glRasterPos3fv
+	glRasterPos3i
+	glRasterPos3iv
+	glRasterPos3s
+	glRasterPos3sv
+	glRasterPos4d
+	glRasterPos4dv
+	glRasterPos4f
+	glRasterPos4fv
+	glRasterPos4i
+	glRasterPos4iv
+	glRasterPos4s
+	glRasterPos4sv
+	glReadBuffer
+	glReadPixels
+	glRectd
+	glRectdv
+	glRectf
+	glRectfv
+	glRecti
+	glRectiv
+	glRects
+	glRectsv
+	glRenderMode
+	glRotated
+	glRotatef
+	glScaled
+	glScalef
+	glScissor
+	glSelectBuffer
+	glShadeModel
+	glStencilFunc
+	glStencilMask
+	glStencilOp
+	glTexCoord1d
+	glTexCoord1dv
+	glTexCoord1f
+	glTexCoord1fv
+	glTexCoord1i
+	glTexCoord1iv
+	glTexCoord1s
+	glTexCoord1sv
+	glTexCoord2d
+	glTexCoord2dv
+	glTexCoord2f
+	glTexCoord2fv
+	glTexCoord2i
+	glTexCoord2iv
+	glTexCoord2s
+	glTexCoord2sv
+	glTexCoord3d
+	glTexCoord3dv
+	glTexCoord3f
+	glTexCoord3fv
+	glTexCoord3i
+	glTexCoord3iv
+	glTexCoord3s
+	glTexCoord3sv
+	glTexCoord4d
+	glTexCoord4dv
+	glTexCoord4f
+	glTexCoord4fv
+	glTexCoord4i
+	glTexCoord4iv
+	glTexCoord4s
+	glTexCoord4sv
+	glTexCoordPointer
+	glTexEnvf
+	glTexEnvfv
+	glTexEnvi
+	glTexEnviv
+	glTexGend
+	glTexGendv
+	glTexGenf
+	glTexGenfv
+	glTexGeni
+	glTexGeniv
+	glTexImage1D
+	glTexImage2D
+	glTexParameterf
+	glTexParameterfv
+	glTexParameteri
+	glTexParameteriv
+	glTexSubImage1D
+	glTexSubImage2D
+	glTranslated
+	glTranslatef
+	glVertex2d
+	glVertex2dv
+	glVertex2f
+	glVertex2fv
+	glVertex2i
+	glVertex2iv
+	glVertex2s
+	glVertex2sv
+	glVertex3d
+	glVertex3dv
+	glVertex3f
+	glVertex3fv
+	glVertex3i
+	glVertex3iv
+	glVertex3s
+	glVertex3sv
+	glVertex4d
+	glVertex4dv
+	glVertex4f
+	glVertex4fv
+	glVertex4i
+	glVertex4iv
+	glVertex4s
+	glVertex4sv
+	glVertexPointer
+	glViewport
diff --git a/src/gallium/targets/osmesa/osmesa.mingw.def b/src/gallium/targets/osmesa/osmesa.mingw.def
index 874ac54..945201c 100644
--- a/src/gallium/targets/osmesa/osmesa.mingw.def
+++ b/src/gallium/targets/osmesa/osmesa.mingw.def
@@ -11,3 +11,340 @@ EXPORTS
 	OSMesaGetProcAddress = OSMesaGetProcAddress at 4
 	OSMesaColorClamp = OSMesaColorClamp at 4
 	OSMesaPostprocess = OSMesaPostprocess at 12
+	glAccum = glAccum at 8
+	glAlphaFunc = glAlphaFunc at 8
+	glAreTexturesResident = glAreTexturesResident at 12
+	glArrayElement = glArrayElement at 4
+	glBegin = glBegin at 4
+	glBindTexture = glBindTexture at 8
+	glBitmap = glBitmap at 28
+	glBlendFunc = glBlendFunc at 8
+	glCallList = glCallList at 4
+	glCallLists = glCallLists at 12
+	glClear = glClear at 4
+	glClearAccum = glClearAccum at 16
+	glClearColor = glClearColor at 16
+	glClearDepth = glClearDepth at 8
+	glClearIndex = glClearIndex at 4
+	glClearStencil = glClearStencil at 4
+	glClipPlane = glClipPlane at 8
+	glColor3b = glColor3b at 12
+	glColor3bv = glColor3bv at 4
+	glColor3d = glColor3d at 24
+	glColor3dv = glColor3dv at 4
+	glColor3f = glColor3f at 12
+	glColor3fv = glColor3fv at 4
+	glColor3i = glColor3i at 12
+	glColor3iv = glColor3iv at 4
+	glColor3s = glColor3s at 12
+	glColor3sv = glColor3sv at 4
+	glColor3ub = glColor3ub at 12
+	glColor3ubv = glColor3ubv at 4
+	glColor3ui = glColor3ui at 12
+	glColor3uiv = glColor3uiv at 4
+	glColor3us = glColor3us at 12
+	glColor3usv = glColor3usv at 4
+	glColor4b = glColor4b at 16
+	glColor4bv = glColor4bv at 4
+	glColor4d = glColor4d at 32
+	glColor4dv = glColor4dv at 4
+	glColor4f = glColor4f at 16
+	glColor4fv = glColor4fv at 4
+	glColor4i = glColor4i at 16
+	glColor4iv = glColor4iv at 4
+	glColor4s = glColor4s at 16
+	glColor4sv = glColor4sv at 4
+	glColor4ub = glColor4ub at 16
+	glColor4ubv = glColor4ubv at 4
+	glColor4ui = glColor4ui at 16
+	glColor4uiv = glColor4uiv at 4
+	glColor4us = glColor4us at 16
+	glColor4usv = glColor4usv at 4
+	glColorMask = glColorMask at 16
+	glColorMaterial = glColorMaterial at 8
+	glColorPointer = glColorPointer at 16
+	glCopyPixels = glCopyPixels at 20
+	glCopyTexImage1D = glCopyTexImage1D at 28
+	glCopyTexImage2D = glCopyTexImage2D at 32
+	glCopyTexSubImage1D = glCopyTexSubImage1D at 24
+	glCopyTexSubImage2D = glCopyTexSubImage2D at 32
+	glCullFace = glCullFace at 4
+;	glDebugEntry = glDebugEntry at 8
+	glDeleteLists = glDeleteLists at 8
+	glDeleteTextures = glDeleteTextures at 8
+	glDepthFunc = glDepthFunc at 4
+	glDepthMask = glDepthMask at 4
+	glDepthRange = glDepthRange at 16
+	glDisable = glDisable at 4
+	glDisableClientState = glDisableClientState at 4
+	glDrawArrays = glDrawArrays at 12
+	glDrawBuffer = glDrawBuffer at 4
+	glDrawElements = glDrawElements at 16
+	glDrawPixels = glDrawPixels at 20
+	glEdgeFlag = glEdgeFlag at 4
+	glEdgeFlagPointer = glEdgeFlagPointer at 8
+	glEdgeFlagv = glEdgeFlagv at 4
+	glEnable = glEnable at 4
+	glEnableClientState = glEnableClientState at 4
+	glEnd = glEnd at 0
+	glEndList = glEndList at 0
+	glEvalCoord1d = glEvalCoord1d at 8
+	glEvalCoord1dv = glEvalCoord1dv at 4
+	glEvalCoord1f = glEvalCoord1f at 4
+	glEvalCoord1fv = glEvalCoord1fv at 4
+	glEvalCoord2d = glEvalCoord2d at 16
+	glEvalCoord2dv = glEvalCoord2dv at 4
+	glEvalCoord2f = glEvalCoord2f at 8
+	glEvalCoord2fv = glEvalCoord2fv at 4
+	glEvalMesh1 = glEvalMesh1 at 12
+	glEvalMesh2 = glEvalMesh2 at 20
+	glEvalPoint1 = glEvalPoint1 at 4
+	glEvalPoint2 = glEvalPoint2 at 8
+	glFeedbackBuffer = glFeedbackBuffer at 12
+	glFinish = glFinish at 0
+	glFlush = glFlush at 0
+	glFogf = glFogf at 8
+	glFogfv = glFogfv at 8
+	glFogi = glFogi at 8
+	glFogiv = glFogiv at 8
+	glFrontFace = glFrontFace at 4
+	glFrustum = glFrustum at 48
+	glGenLists = glGenLists at 4
+	glGenTextures = glGenTextures at 8
+	glGetBooleanv = glGetBooleanv at 8
+	glGetClipPlane = glGetClipPlane at 8
+	glGetDoublev = glGetDoublev at 8
+	glGetError = glGetError at 0
+	glGetFloatv = glGetFloatv at 8
+	glGetIntegerv = glGetIntegerv at 8
+	glGetLightfv = glGetLightfv at 12
+	glGetLightiv = glGetLightiv at 12
+	glGetMapdv = glGetMapdv at 12
+	glGetMapfv = glGetMapfv at 12
+	glGetMapiv = glGetMapiv at 12
+	glGetMaterialfv = glGetMaterialfv at 12
+	glGetMaterialiv = glGetMaterialiv at 12
+	glGetPixelMapfv = glGetPixelMapfv at 8
+	glGetPixelMapuiv = glGetPixelMapuiv at 8
+	glGetPixelMapusv = glGetPixelMapusv at 8
+	glGetPointerv = glGetPointerv at 8
+	glGetPolygonStipple = glGetPolygonStipple at 4
+	glGetString = glGetString at 4
+	glGetTexEnvfv = glGetTexEnvfv at 12
+	glGetTexEnviv = glGetTexEnviv at 12
+	glGetTexGendv = glGetTexGendv at 12
+	glGetTexGenfv = glGetTexGenfv at 12
+	glGetTexGeniv = glGetTexGeniv at 12
+	glGetTexImage = glGetTexImage at 20
+	glGetTexLevelParameterfv = glGetTexLevelParameterfv at 16
+	glGetTexLevelParameteriv = glGetTexLevelParameteriv at 16
+	glGetTexParameterfv = glGetTexParameterfv at 12
+	glGetTexParameteriv = glGetTexParameteriv at 12
+	glHint = glHint at 8
+	glIndexMask = glIndexMask at 4
+	glIndexPointer = glIndexPointer at 12
+	glIndexd = glIndexd at 8
+	glIndexdv = glIndexdv at 4
+	glIndexf = glIndexf at 4
+	glIndexfv = glIndexfv at 4
+	glIndexi = glIndexi at 4
+	glIndexiv = glIndexiv at 4
+	glIndexs = glIndexs at 4
+	glIndexsv = glIndexsv at 4
+	glIndexub = glIndexub at 4
+	glIndexubv = glIndexubv at 4
+	glInitNames = glInitNames at 0
+	glInterleavedArrays = glInterleavedArrays at 12
+	glIsEnabled = glIsEnabled at 4
+	glIsList = glIsList at 4
+	glIsTexture = glIsTexture at 4
+	glLightModelf = glLightModelf at 8
+	glLightModelfv = glLightModelfv at 8
+	glLightModeli = glLightModeli at 8
+	glLightModeliv = glLightModeliv at 8
+	glLightf = glLightf at 12
+	glLightfv = glLightfv at 12
+	glLighti = glLighti at 12
+	glLightiv = glLightiv at 12
+	glLineStipple = glLineStipple at 8
+	glLineWidth = glLineWidth at 4
+	glListBase = glListBase at 4
+	glLoadIdentity = glLoadIdentity at 0
+	glLoadMatrixd = glLoadMatrixd at 4
+	glLoadMatrixf = glLoadMatrixf at 4
+	glLoadName = glLoadName at 4
+	glLogicOp = glLogicOp at 4
+	glMap1d = glMap1d at 32
+	glMap1f = glMap1f at 24
+	glMap2d = glMap2d at 56
+	glMap2f = glMap2f at 40
+	glMapGrid1d = glMapGrid1d at 20
+	glMapGrid1f = glMapGrid1f at 12
+	glMapGrid2d = glMapGrid2d at 40
+	glMapGrid2f = glMapGrid2f at 24
+	glMaterialf = glMaterialf at 12
+	glMaterialfv = glMaterialfv at 12
+	glMateriali = glMateriali at 12
+	glMaterialiv = glMaterialiv at 12
+	glMatrixMode = glMatrixMode at 4
+	glMultMatrixd = glMultMatrixd at 4
+	glMultMatrixf = glMultMatrixf at 4
+	glNewList = glNewList at 8
+	glNormal3b = glNormal3b at 12
+	glNormal3bv = glNormal3bv at 4
+	glNormal3d = glNormal3d at 24
+	glNormal3dv = glNormal3dv at 4
+	glNormal3f = glNormal3f at 12
+	glNormal3fv = glNormal3fv at 4
+	glNormal3i = glNormal3i at 12
+	glNormal3iv = glNormal3iv at 4
+	glNormal3s = glNormal3s at 12
+	glNormal3sv = glNormal3sv at 4
+	glNormalPointer = glNormalPointer at 12
+	glOrtho = glOrtho at 48
+	glPassThrough = glPassThrough at 4
+	glPixelMapfv = glPixelMapfv at 12
+	glPixelMapuiv = glPixelMapuiv at 12
+	glPixelMapusv = glPixelMapusv at 12
+	glPixelStoref = glPixelStoref at 8
+	glPixelStorei = glPixelStorei at 8
+	glPixelTransferf = glPixelTransferf at 8
+	glPixelTransferi = glPixelTransferi at 8
+	glPixelZoom = glPixelZoom at 8
+	glPointSize = glPointSize at 4
+	glPolygonMode = glPolygonMode at 8
+	glPolygonOffset = glPolygonOffset at 8
+	glPolygonStipple = glPolygonStipple at 4
+	glPopAttrib = glPopAttrib at 0
+	glPopClientAttrib = glPopClientAttrib at 0
+	glPopMatrix = glPopMatrix at 0
+	glPopName = glPopName at 0
+	glPrioritizeTextures = glPrioritizeTextures at 12
+	glPushAttrib = glPushAttrib at 4
+	glPushClientAttrib = glPushClientAttrib at 4
+	glPushMatrix = glPushMatrix at 0
+	glPushName = glPushName at 4
+	glRasterPos2d = glRasterPos2d at 16
+	glRasterPos2dv = glRasterPos2dv at 4
+	glRasterPos2f = glRasterPos2f at 8
+	glRasterPos2fv = glRasterPos2fv at 4
+	glRasterPos2i = glRasterPos2i at 8
+	glRasterPos2iv = glRasterPos2iv at 4
+	glRasterPos2s = glRasterPos2s at 8
+	glRasterPos2sv = glRasterPos2sv at 4
+	glRasterPos3d = glRasterPos3d at 24
+	glRasterPos3dv = glRasterPos3dv at 4
+	glRasterPos3f = glRasterPos3f at 12
+	glRasterPos3fv = glRasterPos3fv at 4
+	glRasterPos3i = glRasterPos3i at 12
+	glRasterPos3iv = glRasterPos3iv at 4
+	glRasterPos3s = glRasterPos3s at 12
+	glRasterPos3sv = glRasterPos3sv at 4
+	glRasterPos4d = glRasterPos4d at 32
+	glRasterPos4dv = glRasterPos4dv at 4
+	glRasterPos4f = glRasterPos4f at 16
+	glRasterPos4fv = glRasterPos4fv at 4
+	glRasterPos4i = glRasterPos4i at 16
+	glRasterPos4iv = glRasterPos4iv at 4
+	glRasterPos4s = glRasterPos4s at 16
+	glRasterPos4sv = glRasterPos4sv at 4
+	glReadBuffer = glReadBuffer at 4
+	glReadPixels = glReadPixels at 28
+	glRectd = glRectd at 32
+	glRectdv = glRectdv at 8
+	glRectf = glRectf at 16
+	glRectfv = glRectfv at 8
+	glRecti = glRecti at 16
+	glRectiv = glRectiv at 8
+	glRects = glRects at 16
+	glRectsv = glRectsv at 8
+	glRenderMode = glRenderMode at 4
+	glRotated = glRotated at 32
+	glRotatef = glRotatef at 16
+	glScaled = glScaled at 24
+	glScalef = glScalef at 12
+	glScissor = glScissor at 16
+	glSelectBuffer = glSelectBuffer at 8
+	glShadeModel = glShadeModel at 4
+	glStencilFunc = glStencilFunc at 12
+	glStencilMask = glStencilMask at 4
+	glStencilOp = glStencilOp at 12
+	glTexCoord1d = glTexCoord1d at 8
+	glTexCoord1dv = glTexCoord1dv at 4
+	glTexCoord1f = glTexCoord1f at 4
+	glTexCoord1fv = glTexCoord1fv at 4
+	glTexCoord1i = glTexCoord1i at 4
+	glTexCoord1iv = glTexCoord1iv at 4
+	glTexCoord1s = glTexCoord1s at 4
+	glTexCoord1sv = glTexCoord1sv at 4
+	glTexCoord2d = glTexCoord2d at 16
+	glTexCoord2dv = glTexCoord2dv at 4
+	glTexCoord2f = glTexCoord2f at 8
+	glTexCoord2fv = glTexCoord2fv at 4
+	glTexCoord2i = glTexCoord2i at 8
+	glTexCoord2iv = glTexCoord2iv at 4
+	glTexCoord2s = glTexCoord2s at 8
+	glTexCoord2sv = glTexCoord2sv at 4
+	glTexCoord3d = glTexCoord3d at 24
+	glTexCoord3dv = glTexCoord3dv at 4
+	glTexCoord3f = glTexCoord3f at 12
+	glTexCoord3fv = glTexCoord3fv at 4
+	glTexCoord3i = glTexCoord3i at 12
+	glTexCoord3iv = glTexCoord3iv at 4
+	glTexCoord3s = glTexCoord3s at 12
+	glTexCoord3sv = glTexCoord3sv at 4
+	glTexCoord4d = glTexCoord4d at 32
+	glTexCoord4dv = glTexCoord4dv at 4
+	glTexCoord4f = glTexCoord4f at 16
+	glTexCoord4fv = glTexCoord4fv at 4
+	glTexCoord4i = glTexCoord4i at 16
+	glTexCoord4iv = glTexCoord4iv at 4
+	glTexCoord4s = glTexCoord4s at 16
+	glTexCoord4sv = glTexCoord4sv at 4
+	glTexCoordPointer = glTexCoordPointer at 16
+	glTexEnvf = glTexEnvf at 12
+	glTexEnvfv = glTexEnvfv at 12
+	glTexEnvi = glTexEnvi at 12
+	glTexEnviv = glTexEnviv at 12
+	glTexGend = glTexGend at 16
+	glTexGendv = glTexGendv at 12
+	glTexGenf = glTexGenf at 12
+	glTexGenfv = glTexGenfv at 12
+	glTexGeni = glTexGeni at 12
+	glTexGeniv = glTexGeniv at 12
+	glTexImage1D = glTexImage1D at 32
+	glTexImage2D = glTexImage2D at 36
+	glTexParameterf = glTexParameterf at 12
+	glTexParameterfv = glTexParameterfv at 12
+	glTexParameteri = glTexParameteri at 12
+	glTexParameteriv = glTexParameteriv at 12
+	glTexSubImage1D = glTexSubImage1D at 28
+	glTexSubImage2D = glTexSubImage2D at 36
+	glTranslated = glTranslated at 24
+	glTranslatef = glTranslatef at 12
+	glVertex2d = glVertex2d at 16
+	glVertex2dv = glVertex2dv at 4
+	glVertex2f = glVertex2f at 8
+	glVertex2fv = glVertex2fv at 4
+	glVertex2i = glVertex2i at 8
+	glVertex2iv = glVertex2iv at 4
+	glVertex2s = glVertex2s at 8
+	glVertex2sv = glVertex2sv at 4
+	glVertex3d = glVertex3d at 24
+	glVertex3dv = glVertex3dv at 4
+	glVertex3f = glVertex3f at 12
+	glVertex3fv = glVertex3fv at 4
+	glVertex3i = glVertex3i at 12
+	glVertex3iv = glVertex3iv at 4
+	glVertex3s = glVertex3s at 12
+	glVertex3sv = glVertex3sv at 4
+	glVertex4d = glVertex4d at 32
+	glVertex4dv = glVertex4dv at 4
+	glVertex4f = glVertex4f at 16
+	glVertex4fv = glVertex4fv at 4
+	glVertex4i = glVertex4i at 16
+	glVertex4iv = glVertex4iv at 4
+	glVertex4s = glVertex4s at 16
+	glVertex4sv = glVertex4sv at 4
+	glVertexPointer = glVertexPointer at 16
+	glViewport = glViewport at 16




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