Mesa (master): osmesa: Expose GL entry points for Windows build via DEF file.
Jose Fonseca
jrfonseca at kemper.freedesktop.org
Wed Oct 21 13:07:22 UTC 2015
Module: Mesa
Branch: master
Commit: 04703762e544bc732f6f8b07033221dfbd58159f
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=04703762e544bc732f6f8b07033221dfbd58159f
Author: Nigel Stewart <nigels at users.sourceforge.net>
Date: Mon Oct 12 21:26:37 2015 +1000
osmesa: Expose GL entry points for Windows build via DEF file.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92437
CC: "10.6 11.0" <mesa-stable at lists.freedesktop.org>
Signed-off-by: Jose Fonseca <jfonseca at vmware.com>
---
src/gallium/targets/osmesa/osmesa.def | 337 +++++++++++++++++++++++++++
src/gallium/targets/osmesa/osmesa.mingw.def | 337 +++++++++++++++++++++++++++
2 files changed, 674 insertions(+)
diff --git a/src/gallium/targets/osmesa/osmesa.def b/src/gallium/targets/osmesa/osmesa.def
index e2a31ab..e347463 100644
--- a/src/gallium/targets/osmesa/osmesa.def
+++ b/src/gallium/targets/osmesa/osmesa.def
@@ -14,3 +14,340 @@ EXPORTS
OSMesaGetProcAddress
OSMesaColorClamp
OSMesaPostprocess
+ glAccum
+ glAlphaFunc
+ glAreTexturesResident
+ glArrayElement
+ glBegin
+ glBindTexture
+ glBitmap
+ glBlendFunc
+ glCallList
+ glCallLists
+ glClear
+ glClearAccum
+ glClearColor
+ glClearDepth
+ glClearIndex
+ glClearStencil
+ glClipPlane
+ glColor3b
+ glColor3bv
+ glColor3d
+ glColor3dv
+ glColor3f
+ glColor3fv
+ glColor3i
+ glColor3iv
+ glColor3s
+ glColor3sv
+ glColor3ub
+ glColor3ubv
+ glColor3ui
+ glColor3uiv
+ glColor3us
+ glColor3usv
+ glColor4b
+ glColor4bv
+ glColor4d
+ glColor4dv
+ glColor4f
+ glColor4fv
+ glColor4i
+ glColor4iv
+ glColor4s
+ glColor4sv
+ glColor4ub
+ glColor4ubv
+ glColor4ui
+ glColor4uiv
+ glColor4us
+ glColor4usv
+ glColorMask
+ glColorMaterial
+ glColorPointer
+ glCopyPixels
+ glCopyTexImage1D
+ glCopyTexImage2D
+ glCopyTexSubImage1D
+ glCopyTexSubImage2D
+ glCullFace
+; glDebugEntry
+ glDeleteLists
+ glDeleteTextures
+ glDepthFunc
+ glDepthMask
+ glDepthRange
+ glDisable
+ glDisableClientState
+ glDrawArrays
+ glDrawBuffer
+ glDrawElements
+ glDrawPixels
+ glEdgeFlag
+ glEdgeFlagPointer
+ glEdgeFlagv
+ glEnable
+ glEnableClientState
+ glEnd
+ glEndList
+ glEvalCoord1d
+ glEvalCoord1dv
+ glEvalCoord1f
+ glEvalCoord1fv
+ glEvalCoord2d
+ glEvalCoord2dv
+ glEvalCoord2f
+ glEvalCoord2fv
+ glEvalMesh1
+ glEvalMesh2
+ glEvalPoint1
+ glEvalPoint2
+ glFeedbackBuffer
+ glFinish
+ glFlush
+ glFogf
+ glFogfv
+ glFogi
+ glFogiv
+ glFrontFace
+ glFrustum
+ glGenLists
+ glGenTextures
+ glGetBooleanv
+ glGetClipPlane
+ glGetDoublev
+ glGetError
+ glGetFloatv
+ glGetIntegerv
+ glGetLightfv
+ glGetLightiv
+ glGetMapdv
+ glGetMapfv
+ glGetMapiv
+ glGetMaterialfv
+ glGetMaterialiv
+ glGetPixelMapfv
+ glGetPixelMapuiv
+ glGetPixelMapusv
+ glGetPointerv
+ glGetPolygonStipple
+ glGetString
+ glGetTexEnvfv
+ glGetTexEnviv
+ glGetTexGendv
+ glGetTexGenfv
+ glGetTexGeniv
+ glGetTexImage
+ glGetTexLevelParameterfv
+ glGetTexLevelParameteriv
+ glGetTexParameterfv
+ glGetTexParameteriv
+ glHint
+ glIndexMask
+ glIndexPointer
+ glIndexd
+ glIndexdv
+ glIndexf
+ glIndexfv
+ glIndexi
+ glIndexiv
+ glIndexs
+ glIndexsv
+ glIndexub
+ glIndexubv
+ glInitNames
+ glInterleavedArrays
+ glIsEnabled
+ glIsList
+ glIsTexture
+ glLightModelf
+ glLightModelfv
+ glLightModeli
+ glLightModeliv
+ glLightf
+ glLightfv
+ glLighti
+ glLightiv
+ glLineStipple
+ glLineWidth
+ glListBase
+ glLoadIdentity
+ glLoadMatrixd
+ glLoadMatrixf
+ glLoadName
+ glLogicOp
+ glMap1d
+ glMap1f
+ glMap2d
+ glMap2f
+ glMapGrid1d
+ glMapGrid1f
+ glMapGrid2d
+ glMapGrid2f
+ glMaterialf
+ glMaterialfv
+ glMateriali
+ glMaterialiv
+ glMatrixMode
+ glMultMatrixd
+ glMultMatrixf
+ glNewList
+ glNormal3b
+ glNormal3bv
+ glNormal3d
+ glNormal3dv
+ glNormal3f
+ glNormal3fv
+ glNormal3i
+ glNormal3iv
+ glNormal3s
+ glNormal3sv
+ glNormalPointer
+ glOrtho
+ glPassThrough
+ glPixelMapfv
+ glPixelMapuiv
+ glPixelMapusv
+ glPixelStoref
+ glPixelStorei
+ glPixelTransferf
+ glPixelTransferi
+ glPixelZoom
+ glPointSize
+ glPolygonMode
+ glPolygonOffset
+ glPolygonStipple
+ glPopAttrib
+ glPopClientAttrib
+ glPopMatrix
+ glPopName
+ glPrioritizeTextures
+ glPushAttrib
+ glPushClientAttrib
+ glPushMatrix
+ glPushName
+ glRasterPos2d
+ glRasterPos2dv
+ glRasterPos2f
+ glRasterPos2fv
+ glRasterPos2i
+ glRasterPos2iv
+ glRasterPos2s
+ glRasterPos2sv
+ glRasterPos3d
+ glRasterPos3dv
+ glRasterPos3f
+ glRasterPos3fv
+ glRasterPos3i
+ glRasterPos3iv
+ glRasterPos3s
+ glRasterPos3sv
+ glRasterPos4d
+ glRasterPos4dv
+ glRasterPos4f
+ glRasterPos4fv
+ glRasterPos4i
+ glRasterPos4iv
+ glRasterPos4s
+ glRasterPos4sv
+ glReadBuffer
+ glReadPixels
+ glRectd
+ glRectdv
+ glRectf
+ glRectfv
+ glRecti
+ glRectiv
+ glRects
+ glRectsv
+ glRenderMode
+ glRotated
+ glRotatef
+ glScaled
+ glScalef
+ glScissor
+ glSelectBuffer
+ glShadeModel
+ glStencilFunc
+ glStencilMask
+ glStencilOp
+ glTexCoord1d
+ glTexCoord1dv
+ glTexCoord1f
+ glTexCoord1fv
+ glTexCoord1i
+ glTexCoord1iv
+ glTexCoord1s
+ glTexCoord1sv
+ glTexCoord2d
+ glTexCoord2dv
+ glTexCoord2f
+ glTexCoord2fv
+ glTexCoord2i
+ glTexCoord2iv
+ glTexCoord2s
+ glTexCoord2sv
+ glTexCoord3d
+ glTexCoord3dv
+ glTexCoord3f
+ glTexCoord3fv
+ glTexCoord3i
+ glTexCoord3iv
+ glTexCoord3s
+ glTexCoord3sv
+ glTexCoord4d
+ glTexCoord4dv
+ glTexCoord4f
+ glTexCoord4fv
+ glTexCoord4i
+ glTexCoord4iv
+ glTexCoord4s
+ glTexCoord4sv
+ glTexCoordPointer
+ glTexEnvf
+ glTexEnvfv
+ glTexEnvi
+ glTexEnviv
+ glTexGend
+ glTexGendv
+ glTexGenf
+ glTexGenfv
+ glTexGeni
+ glTexGeniv
+ glTexImage1D
+ glTexImage2D
+ glTexParameterf
+ glTexParameterfv
+ glTexParameteri
+ glTexParameteriv
+ glTexSubImage1D
+ glTexSubImage2D
+ glTranslated
+ glTranslatef
+ glVertex2d
+ glVertex2dv
+ glVertex2f
+ glVertex2fv
+ glVertex2i
+ glVertex2iv
+ glVertex2s
+ glVertex2sv
+ glVertex3d
+ glVertex3dv
+ glVertex3f
+ glVertex3fv
+ glVertex3i
+ glVertex3iv
+ glVertex3s
+ glVertex3sv
+ glVertex4d
+ glVertex4dv
+ glVertex4f
+ glVertex4fv
+ glVertex4i
+ glVertex4iv
+ glVertex4s
+ glVertex4sv
+ glVertexPointer
+ glViewport
diff --git a/src/gallium/targets/osmesa/osmesa.mingw.def b/src/gallium/targets/osmesa/osmesa.mingw.def
index 874ac54..945201c 100644
--- a/src/gallium/targets/osmesa/osmesa.mingw.def
+++ b/src/gallium/targets/osmesa/osmesa.mingw.def
@@ -11,3 +11,340 @@ EXPORTS
OSMesaGetProcAddress = OSMesaGetProcAddress at 4
OSMesaColorClamp = OSMesaColorClamp at 4
OSMesaPostprocess = OSMesaPostprocess at 12
+ glAccum = glAccum at 8
+ glAlphaFunc = glAlphaFunc at 8
+ glAreTexturesResident = glAreTexturesResident at 12
+ glArrayElement = glArrayElement at 4
+ glBegin = glBegin at 4
+ glBindTexture = glBindTexture at 8
+ glBitmap = glBitmap at 28
+ glBlendFunc = glBlendFunc at 8
+ glCallList = glCallList at 4
+ glCallLists = glCallLists at 12
+ glClear = glClear at 4
+ glClearAccum = glClearAccum at 16
+ glClearColor = glClearColor at 16
+ glClearDepth = glClearDepth at 8
+ glClearIndex = glClearIndex at 4
+ glClearStencil = glClearStencil at 4
+ glClipPlane = glClipPlane at 8
+ glColor3b = glColor3b at 12
+ glColor3bv = glColor3bv at 4
+ glColor3d = glColor3d at 24
+ glColor3dv = glColor3dv at 4
+ glColor3f = glColor3f at 12
+ glColor3fv = glColor3fv at 4
+ glColor3i = glColor3i at 12
+ glColor3iv = glColor3iv at 4
+ glColor3s = glColor3s at 12
+ glColor3sv = glColor3sv at 4
+ glColor3ub = glColor3ub at 12
+ glColor3ubv = glColor3ubv at 4
+ glColor3ui = glColor3ui at 12
+ glColor3uiv = glColor3uiv at 4
+ glColor3us = glColor3us at 12
+ glColor3usv = glColor3usv at 4
+ glColor4b = glColor4b at 16
+ glColor4bv = glColor4bv at 4
+ glColor4d = glColor4d at 32
+ glColor4dv = glColor4dv at 4
+ glColor4f = glColor4f at 16
+ glColor4fv = glColor4fv at 4
+ glColor4i = glColor4i at 16
+ glColor4iv = glColor4iv at 4
+ glColor4s = glColor4s at 16
+ glColor4sv = glColor4sv at 4
+ glColor4ub = glColor4ub at 16
+ glColor4ubv = glColor4ubv at 4
+ glColor4ui = glColor4ui at 16
+ glColor4uiv = glColor4uiv at 4
+ glColor4us = glColor4us at 16
+ glColor4usv = glColor4usv at 4
+ glColorMask = glColorMask at 16
+ glColorMaterial = glColorMaterial at 8
+ glColorPointer = glColorPointer at 16
+ glCopyPixels = glCopyPixels at 20
+ glCopyTexImage1D = glCopyTexImage1D at 28
+ glCopyTexImage2D = glCopyTexImage2D at 32
+ glCopyTexSubImage1D = glCopyTexSubImage1D at 24
+ glCopyTexSubImage2D = glCopyTexSubImage2D at 32
+ glCullFace = glCullFace at 4
+; glDebugEntry = glDebugEntry at 8
+ glDeleteLists = glDeleteLists at 8
+ glDeleteTextures = glDeleteTextures at 8
+ glDepthFunc = glDepthFunc at 4
+ glDepthMask = glDepthMask at 4
+ glDepthRange = glDepthRange at 16
+ glDisable = glDisable at 4
+ glDisableClientState = glDisableClientState at 4
+ glDrawArrays = glDrawArrays at 12
+ glDrawBuffer = glDrawBuffer at 4
+ glDrawElements = glDrawElements at 16
+ glDrawPixels = glDrawPixels at 20
+ glEdgeFlag = glEdgeFlag at 4
+ glEdgeFlagPointer = glEdgeFlagPointer at 8
+ glEdgeFlagv = glEdgeFlagv at 4
+ glEnable = glEnable at 4
+ glEnableClientState = glEnableClientState at 4
+ glEnd = glEnd at 0
+ glEndList = glEndList at 0
+ glEvalCoord1d = glEvalCoord1d at 8
+ glEvalCoord1dv = glEvalCoord1dv at 4
+ glEvalCoord1f = glEvalCoord1f at 4
+ glEvalCoord1fv = glEvalCoord1fv at 4
+ glEvalCoord2d = glEvalCoord2d at 16
+ glEvalCoord2dv = glEvalCoord2dv at 4
+ glEvalCoord2f = glEvalCoord2f at 8
+ glEvalCoord2fv = glEvalCoord2fv at 4
+ glEvalMesh1 = glEvalMesh1 at 12
+ glEvalMesh2 = glEvalMesh2 at 20
+ glEvalPoint1 = glEvalPoint1 at 4
+ glEvalPoint2 = glEvalPoint2 at 8
+ glFeedbackBuffer = glFeedbackBuffer at 12
+ glFinish = glFinish at 0
+ glFlush = glFlush at 0
+ glFogf = glFogf at 8
+ glFogfv = glFogfv at 8
+ glFogi = glFogi at 8
+ glFogiv = glFogiv at 8
+ glFrontFace = glFrontFace at 4
+ glFrustum = glFrustum at 48
+ glGenLists = glGenLists at 4
+ glGenTextures = glGenTextures at 8
+ glGetBooleanv = glGetBooleanv at 8
+ glGetClipPlane = glGetClipPlane at 8
+ glGetDoublev = glGetDoublev at 8
+ glGetError = glGetError at 0
+ glGetFloatv = glGetFloatv at 8
+ glGetIntegerv = glGetIntegerv at 8
+ glGetLightfv = glGetLightfv at 12
+ glGetLightiv = glGetLightiv at 12
+ glGetMapdv = glGetMapdv at 12
+ glGetMapfv = glGetMapfv at 12
+ glGetMapiv = glGetMapiv at 12
+ glGetMaterialfv = glGetMaterialfv at 12
+ glGetMaterialiv = glGetMaterialiv at 12
+ glGetPixelMapfv = glGetPixelMapfv at 8
+ glGetPixelMapuiv = glGetPixelMapuiv at 8
+ glGetPixelMapusv = glGetPixelMapusv at 8
+ glGetPointerv = glGetPointerv at 8
+ glGetPolygonStipple = glGetPolygonStipple at 4
+ glGetString = glGetString at 4
+ glGetTexEnvfv = glGetTexEnvfv at 12
+ glGetTexEnviv = glGetTexEnviv at 12
+ glGetTexGendv = glGetTexGendv at 12
+ glGetTexGenfv = glGetTexGenfv at 12
+ glGetTexGeniv = glGetTexGeniv at 12
+ glGetTexImage = glGetTexImage at 20
+ glGetTexLevelParameterfv = glGetTexLevelParameterfv at 16
+ glGetTexLevelParameteriv = glGetTexLevelParameteriv at 16
+ glGetTexParameterfv = glGetTexParameterfv at 12
+ glGetTexParameteriv = glGetTexParameteriv at 12
+ glHint = glHint at 8
+ glIndexMask = glIndexMask at 4
+ glIndexPointer = glIndexPointer at 12
+ glIndexd = glIndexd at 8
+ glIndexdv = glIndexdv at 4
+ glIndexf = glIndexf at 4
+ glIndexfv = glIndexfv at 4
+ glIndexi = glIndexi at 4
+ glIndexiv = glIndexiv at 4
+ glIndexs = glIndexs at 4
+ glIndexsv = glIndexsv at 4
+ glIndexub = glIndexub at 4
+ glIndexubv = glIndexubv at 4
+ glInitNames = glInitNames at 0
+ glInterleavedArrays = glInterleavedArrays at 12
+ glIsEnabled = glIsEnabled at 4
+ glIsList = glIsList at 4
+ glIsTexture = glIsTexture at 4
+ glLightModelf = glLightModelf at 8
+ glLightModelfv = glLightModelfv at 8
+ glLightModeli = glLightModeli at 8
+ glLightModeliv = glLightModeliv at 8
+ glLightf = glLightf at 12
+ glLightfv = glLightfv at 12
+ glLighti = glLighti at 12
+ glLightiv = glLightiv at 12
+ glLineStipple = glLineStipple at 8
+ glLineWidth = glLineWidth at 4
+ glListBase = glListBase at 4
+ glLoadIdentity = glLoadIdentity at 0
+ glLoadMatrixd = glLoadMatrixd at 4
+ glLoadMatrixf = glLoadMatrixf at 4
+ glLoadName = glLoadName at 4
+ glLogicOp = glLogicOp at 4
+ glMap1d = glMap1d at 32
+ glMap1f = glMap1f at 24
+ glMap2d = glMap2d at 56
+ glMap2f = glMap2f at 40
+ glMapGrid1d = glMapGrid1d at 20
+ glMapGrid1f = glMapGrid1f at 12
+ glMapGrid2d = glMapGrid2d at 40
+ glMapGrid2f = glMapGrid2f at 24
+ glMaterialf = glMaterialf at 12
+ glMaterialfv = glMaterialfv at 12
+ glMateriali = glMateriali at 12
+ glMaterialiv = glMaterialiv at 12
+ glMatrixMode = glMatrixMode at 4
+ glMultMatrixd = glMultMatrixd at 4
+ glMultMatrixf = glMultMatrixf at 4
+ glNewList = glNewList at 8
+ glNormal3b = glNormal3b at 12
+ glNormal3bv = glNormal3bv at 4
+ glNormal3d = glNormal3d at 24
+ glNormal3dv = glNormal3dv at 4
+ glNormal3f = glNormal3f at 12
+ glNormal3fv = glNormal3fv at 4
+ glNormal3i = glNormal3i at 12
+ glNormal3iv = glNormal3iv at 4
+ glNormal3s = glNormal3s at 12
+ glNormal3sv = glNormal3sv at 4
+ glNormalPointer = glNormalPointer at 12
+ glOrtho = glOrtho at 48
+ glPassThrough = glPassThrough at 4
+ glPixelMapfv = glPixelMapfv at 12
+ glPixelMapuiv = glPixelMapuiv at 12
+ glPixelMapusv = glPixelMapusv at 12
+ glPixelStoref = glPixelStoref at 8
+ glPixelStorei = glPixelStorei at 8
+ glPixelTransferf = glPixelTransferf at 8
+ glPixelTransferi = glPixelTransferi at 8
+ glPixelZoom = glPixelZoom at 8
+ glPointSize = glPointSize at 4
+ glPolygonMode = glPolygonMode at 8
+ glPolygonOffset = glPolygonOffset at 8
+ glPolygonStipple = glPolygonStipple at 4
+ glPopAttrib = glPopAttrib at 0
+ glPopClientAttrib = glPopClientAttrib at 0
+ glPopMatrix = glPopMatrix at 0
+ glPopName = glPopName at 0
+ glPrioritizeTextures = glPrioritizeTextures at 12
+ glPushAttrib = glPushAttrib at 4
+ glPushClientAttrib = glPushClientAttrib at 4
+ glPushMatrix = glPushMatrix at 0
+ glPushName = glPushName at 4
+ glRasterPos2d = glRasterPos2d at 16
+ glRasterPos2dv = glRasterPos2dv at 4
+ glRasterPos2f = glRasterPos2f at 8
+ glRasterPos2fv = glRasterPos2fv at 4
+ glRasterPos2i = glRasterPos2i at 8
+ glRasterPos2iv = glRasterPos2iv at 4
+ glRasterPos2s = glRasterPos2s at 8
+ glRasterPos2sv = glRasterPos2sv at 4
+ glRasterPos3d = glRasterPos3d at 24
+ glRasterPos3dv = glRasterPos3dv at 4
+ glRasterPos3f = glRasterPos3f at 12
+ glRasterPos3fv = glRasterPos3fv at 4
+ glRasterPos3i = glRasterPos3i at 12
+ glRasterPos3iv = glRasterPos3iv at 4
+ glRasterPos3s = glRasterPos3s at 12
+ glRasterPos3sv = glRasterPos3sv at 4
+ glRasterPos4d = glRasterPos4d at 32
+ glRasterPos4dv = glRasterPos4dv at 4
+ glRasterPos4f = glRasterPos4f at 16
+ glRasterPos4fv = glRasterPos4fv at 4
+ glRasterPos4i = glRasterPos4i at 16
+ glRasterPos4iv = glRasterPos4iv at 4
+ glRasterPos4s = glRasterPos4s at 16
+ glRasterPos4sv = glRasterPos4sv at 4
+ glReadBuffer = glReadBuffer at 4
+ glReadPixels = glReadPixels at 28
+ glRectd = glRectd at 32
+ glRectdv = glRectdv at 8
+ glRectf = glRectf at 16
+ glRectfv = glRectfv at 8
+ glRecti = glRecti at 16
+ glRectiv = glRectiv at 8
+ glRects = glRects at 16
+ glRectsv = glRectsv at 8
+ glRenderMode = glRenderMode at 4
+ glRotated = glRotated at 32
+ glRotatef = glRotatef at 16
+ glScaled = glScaled at 24
+ glScalef = glScalef at 12
+ glScissor = glScissor at 16
+ glSelectBuffer = glSelectBuffer at 8
+ glShadeModel = glShadeModel at 4
+ glStencilFunc = glStencilFunc at 12
+ glStencilMask = glStencilMask at 4
+ glStencilOp = glStencilOp at 12
+ glTexCoord1d = glTexCoord1d at 8
+ glTexCoord1dv = glTexCoord1dv at 4
+ glTexCoord1f = glTexCoord1f at 4
+ glTexCoord1fv = glTexCoord1fv at 4
+ glTexCoord1i = glTexCoord1i at 4
+ glTexCoord1iv = glTexCoord1iv at 4
+ glTexCoord1s = glTexCoord1s at 4
+ glTexCoord1sv = glTexCoord1sv at 4
+ glTexCoord2d = glTexCoord2d at 16
+ glTexCoord2dv = glTexCoord2dv at 4
+ glTexCoord2f = glTexCoord2f at 8
+ glTexCoord2fv = glTexCoord2fv at 4
+ glTexCoord2i = glTexCoord2i at 8
+ glTexCoord2iv = glTexCoord2iv at 4
+ glTexCoord2s = glTexCoord2s at 8
+ glTexCoord2sv = glTexCoord2sv at 4
+ glTexCoord3d = glTexCoord3d at 24
+ glTexCoord3dv = glTexCoord3dv at 4
+ glTexCoord3f = glTexCoord3f at 12
+ glTexCoord3fv = glTexCoord3fv at 4
+ glTexCoord3i = glTexCoord3i at 12
+ glTexCoord3iv = glTexCoord3iv at 4
+ glTexCoord3s = glTexCoord3s at 12
+ glTexCoord3sv = glTexCoord3sv at 4
+ glTexCoord4d = glTexCoord4d at 32
+ glTexCoord4dv = glTexCoord4dv at 4
+ glTexCoord4f = glTexCoord4f at 16
+ glTexCoord4fv = glTexCoord4fv at 4
+ glTexCoord4i = glTexCoord4i at 16
+ glTexCoord4iv = glTexCoord4iv at 4
+ glTexCoord4s = glTexCoord4s at 16
+ glTexCoord4sv = glTexCoord4sv at 4
+ glTexCoordPointer = glTexCoordPointer at 16
+ glTexEnvf = glTexEnvf at 12
+ glTexEnvfv = glTexEnvfv at 12
+ glTexEnvi = glTexEnvi at 12
+ glTexEnviv = glTexEnviv at 12
+ glTexGend = glTexGend at 16
+ glTexGendv = glTexGendv at 12
+ glTexGenf = glTexGenf at 12
+ glTexGenfv = glTexGenfv at 12
+ glTexGeni = glTexGeni at 12
+ glTexGeniv = glTexGeniv at 12
+ glTexImage1D = glTexImage1D at 32
+ glTexImage2D = glTexImage2D at 36
+ glTexParameterf = glTexParameterf at 12
+ glTexParameterfv = glTexParameterfv at 12
+ glTexParameteri = glTexParameteri at 12
+ glTexParameteriv = glTexParameteriv at 12
+ glTexSubImage1D = glTexSubImage1D at 28
+ glTexSubImage2D = glTexSubImage2D at 36
+ glTranslated = glTranslated at 24
+ glTranslatef = glTranslatef at 12
+ glVertex2d = glVertex2d at 16
+ glVertex2dv = glVertex2dv at 4
+ glVertex2f = glVertex2f at 8
+ glVertex2fv = glVertex2fv at 4
+ glVertex2i = glVertex2i at 8
+ glVertex2iv = glVertex2iv at 4
+ glVertex2s = glVertex2s at 8
+ glVertex2sv = glVertex2sv at 4
+ glVertex3d = glVertex3d at 24
+ glVertex3dv = glVertex3dv at 4
+ glVertex3f = glVertex3f at 12
+ glVertex3fv = glVertex3fv at 4
+ glVertex3i = glVertex3i at 12
+ glVertex3iv = glVertex3iv at 4
+ glVertex3s = glVertex3s at 12
+ glVertex3sv = glVertex3sv at 4
+ glVertex4d = glVertex4d at 32
+ glVertex4dv = glVertex4dv at 4
+ glVertex4f = glVertex4f at 16
+ glVertex4fv = glVertex4fv at 4
+ glVertex4i = glVertex4i at 16
+ glVertex4iv = glVertex4iv at 4
+ glVertex4s = glVertex4s at 16
+ glVertex4sv = glVertex4sv at 4
+ glVertexPointer = glVertexPointer at 16
+ glViewport = glViewport at 16
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