Mesa (master): mesa: remove trailing whitespace in bufferobj.c
Brian Paul
brianp at kemper.freedesktop.org
Wed Sep 16 15:32:20 UTC 2015
Module: Mesa
Branch: master
Commit: 8faed71830302bbc640af9ef120bba276043a0a9
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8faed71830302bbc640af9ef120bba276043a0a9
Author: Brian Paul <brianp at vmware.com>
Date: Tue Sep 15 14:04:58 2015 -0600
mesa: remove trailing whitespace in bufferobj.c
Trivial.
---
src/mesa/main/bufferobj.c | 14 +++++++-------
1 file changed, 7 insertions(+), 7 deletions(-)
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 7c6c70a..96590f5 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -391,7 +391,7 @@ convert_clear_buffer_data(struct gl_context *ctx,
/**
* Allocate and initialize a new buffer object.
- *
+ *
* Default callback for the \c dd_function_table::NewBufferObject() hook.
*/
static struct gl_buffer_object *
@@ -409,7 +409,7 @@ _mesa_new_buffer_object(struct gl_context *ctx, GLuint name)
/**
* Delete a buffer object.
- *
+ *
* Default callback for the \c dd_function_table::DeleteBuffer() hook.
*/
static void
@@ -980,7 +980,7 @@ bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
&newBufObj, "glBindBuffer"))
return;
}
-
+
/* bind new buffer */
_mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
}
@@ -988,7 +988,7 @@ bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
/**
* Update the default buffer objects in the given context to reference those
- * specified in the shared state and release those referencing the old
+ * specified in the shared state and release those referencing the old
* shared state.
*/
void
@@ -1192,7 +1192,7 @@ _mesa_BindBuffer(GLenum target, GLuint buffer)
/**
* Delete a set of buffer objects.
- *
+ *
* \param n Number of buffer objects to delete.
* \param ids Array of \c n buffer object IDs.
*/
@@ -1410,9 +1410,9 @@ _mesa_CreateBuffers(GLsizei n, GLuint *buffers)
/**
* Determine if ID is the name of a buffer object.
- *
+ *
* \param id ID of the potential buffer object.
- * \return \c GL_TRUE if \c id is the name of a buffer object,
+ * \return \c GL_TRUE if \c id is the name of a buffer object,
* \c GL_FALSE otherwise.
*/
GLboolean GLAPIENTRY
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