Mesa (master): glsl: make ssbo predicate return true when in a GLSL 430 or ESSL 310 shader
Ilia Mirkin
imirkin at kemper.freedesktop.org
Sun Apr 3 22:30:22 UTC 2016
Module: Mesa
Branch: master
Commit: aebb0e0186b6ed086c204c3c2989ae84b0cc1bf5
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=aebb0e0186b6ed086c204c3c2989ae84b0cc1bf5
Author: Ilia Mirkin <imirkin at alum.mit.edu>
Date: Sat Apr 2 21:50:22 2016 -0400
glsl: make ssbo predicate return true when in a GLSL 430 or ESSL 310 shader
I can't tell whether this actually matters, but we're creating function
signatures with this predicate, so it should probably match when SSBO's
are available.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Reviewed-by: Dave Airlie <airlied at redhat.com>
---
src/compiler/glsl/lower_ubo_reference.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/compiler/glsl/lower_ubo_reference.cpp b/src/compiler/glsl/lower_ubo_reference.cpp
index d6269f7..3155ab6 100644
--- a/src/compiler/glsl/lower_ubo_reference.cpp
+++ b/src/compiler/glsl/lower_ubo_reference.cpp
@@ -372,7 +372,8 @@ lower_ubo_reference_visitor::ubo_load(void *mem_ctx,
static bool
shader_storage_buffer_object(const _mesa_glsl_parse_state *state)
{
- return state->ARB_shader_storage_buffer_object_enable;
+ return state->ARB_shader_storage_buffer_object_enable ||
+ state->is_version(430, 310);
}
uint32_t
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