Mesa (master): mesa: remove unused IsShaderStorage field

Timothy Arceri tarceri at kemper.freedesktop.org
Tue Apr 5 23:56:44 UTC 2016


Module: Mesa
Branch: master
Commit: 7ef57aa685012102b6f4d6235846f452efce4198
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=7ef57aa685012102b6f4d6235846f452efce4198

Author: Timothy Arceri <timothy.arceri at collabora.com>
Date:   Sun Apr  3 15:14:14 2016 +1000

mesa: remove unused IsShaderStorage field

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>

---

 src/compiler/glsl/link_uniform_blocks.cpp | 1 -
 src/mesa/main/mtypes.h                    | 5 -----
 2 files changed, 6 deletions(-)

diff --git a/src/compiler/glsl/link_uniform_blocks.cpp b/src/compiler/glsl/link_uniform_blocks.cpp
index 586363d..48fc63f 100644
--- a/src/compiler/glsl/link_uniform_blocks.cpp
+++ b/src/compiler/glsl/link_uniform_blocks.cpp
@@ -261,7 +261,6 @@ process_block_array(struct uniform_block_array_elements *ub_array, char **name,
       }
       blocks[i].NumUniforms =
          (unsigned)(ptrdiff_t)(&variables[parcel->index] - blocks[i].Uniforms);
-      blocks[i].IsShaderStorage = b->is_shader_storage;
 
       *block_index = *block_index + 1;
       *binding_offset = *binding_offset + 1;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index dc73278..36c6e20 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2500,11 +2500,6 @@ struct gl_uniform_block
     */
    GLuint UniformBufferSize;
 
-   /**
-    * Is this actually an interface block for a shader storage buffer?
-    */
-   bool IsShaderStorage;
-
    /** Stages that reference this block */
    uint8_t stageref;
 




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