Mesa (master): mesa: remove unused IsShaderStorage field
Timothy Arceri
tarceri at kemper.freedesktop.org
Tue Apr 5 23:56:44 UTC 2016
Module: Mesa
Branch: master
Commit: 7ef57aa685012102b6f4d6235846f452efce4198
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7ef57aa685012102b6f4d6235846f452efce4198
Author: Timothy Arceri <timothy.arceri at collabora.com>
Date: Sun Apr 3 15:14:14 2016 +1000
mesa: remove unused IsShaderStorage field
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
---
src/compiler/glsl/link_uniform_blocks.cpp | 1 -
src/mesa/main/mtypes.h | 5 -----
2 files changed, 6 deletions(-)
diff --git a/src/compiler/glsl/link_uniform_blocks.cpp b/src/compiler/glsl/link_uniform_blocks.cpp
index 586363d..48fc63f 100644
--- a/src/compiler/glsl/link_uniform_blocks.cpp
+++ b/src/compiler/glsl/link_uniform_blocks.cpp
@@ -261,7 +261,6 @@ process_block_array(struct uniform_block_array_elements *ub_array, char **name,
}
blocks[i].NumUniforms =
(unsigned)(ptrdiff_t)(&variables[parcel->index] - blocks[i].Uniforms);
- blocks[i].IsShaderStorage = b->is_shader_storage;
*block_index = *block_index + 1;
*binding_offset = *binding_offset + 1;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index dc73278..36c6e20 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2500,11 +2500,6 @@ struct gl_uniform_block
*/
GLuint UniformBufferSize;
- /**
- * Is this actually an interface block for a shader storage buffer?
- */
- bool IsShaderStorage;
-
/** Stages that reference this block */
uint8_t stageref;
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