Mesa (master): radeonsi: mark ssbo and images descriptor pointers dirty at beginning of CS
Nicolai Hähnle
nh at kemper.freedesktop.org
Thu Apr 14 21:29:28 UTC 2016
Module: Mesa
Branch: master
Commit: 8bd0f0df50235fc5c3c556b9e20cb0225580596a
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8bd0f0df50235fc5c3c556b9e20cb0225580596a
Author: Nicolai Hähnle <nicolai.haehnle at amd.com>
Date: Wed Apr 13 12:17:28 2016 -0500
radeonsi: mark ssbo and images descriptor pointers dirty at beginning of CS
Without this, we were getting non-deterministic VM faults under high pressure.
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_descriptors.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
index b5557d8..7fc1461 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -1192,7 +1192,9 @@ static void si_mark_shader_pointers_dirty(struct si_context *sctx,
{
sctx->const_buffers[shader].desc.pointer_dirty = true;
sctx->rw_buffers[shader].desc.pointer_dirty = true;
+ sctx->shader_buffers[shader].desc.pointer_dirty = true;
sctx->samplers[shader].views.desc.pointer_dirty = true;
+ sctx->images[shader].desc.pointer_dirty = true;
if (shader == PIPE_SHADER_VERTEX)
sctx->vertex_buffers.pointer_dirty = true;
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