Mesa (vulkan): i965: Default to scalar GS
Jason Ekstrand
jekstrand at kemper.freedesktop.org
Fri Apr 15 20:37:39 UTC 2016
Module: Mesa
Branch: vulkan
Commit: 8403e6de9f416807362c3f155dbd93ef7d3eb700
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8403e6de9f416807362c3f155dbd93ef7d3eb700
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date: Fri Apr 15 09:54:42 2016 -0700
i965: Default to scalar GS
---
src/mesa/drivers/dri/i965/brw_compiler.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.c b/src/mesa/drivers/dri/i965/brw_compiler.c
index 46d9a40..4496699 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.c
+++ b/src/mesa/drivers/dri/i965/brw_compiler.c
@@ -156,7 +156,7 @@ brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo)
compiler->scalar_stage[MESA_SHADER_TESS_EVAL] =
devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_TES", true);
compiler->scalar_stage[MESA_SHADER_GEOMETRY] =
- devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_GS", true);
+ devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_GS", false);
compiler->scalar_stage[MESA_SHADER_FRAGMENT] = true;
compiler->scalar_stage[MESA_SHADER_COMPUTE] = true;
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