Mesa (master): anv: Advertise vertexPipelineStoresAndAtomics based on scalar stages
Jason Ekstrand
jekstrand at kemper.freedesktop.org
Fri Apr 15 21:54:37 UTC 2016
Module: Mesa
Branch: master
Commit: 5ec4ecce44cfcce67391a25884bd0ef665957398
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5ec4ecce44cfcce67391a25884bd0ef665957398
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date: Fri Apr 15 14:53:16 2016 -0700
anv: Advertise vertexPipelineStoresAndAtomics based on scalar stages
Previously, we just looked at the hardware generation but this meant that
if you did INTEL_DEBUG=vec4 on BDW or SKL, you would have advertised but
non-working features.
---
src/intel/vulkan/anv_device.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 01d3c99..57c40f5 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -385,7 +385,6 @@ void anv_GetPhysicalDeviceFeatures(
.textureCompressionBC = true,
.occlusionQueryPrecise = true,
.pipelineStatisticsQuery = false,
- .vertexPipelineStoresAndAtomics = pdevice->info->gen >= 8,
.fragmentStoresAndAtomics = true,
.shaderTessellationAndGeometryPointSize = true,
.shaderImageGatherExtended = true,
@@ -406,6 +405,11 @@ void anv_GetPhysicalDeviceFeatures(
.variableMultisampleRate = false,
.inheritedQueries = false,
};
+
+ /* We can't do image stores in vec4 shaders */
+ pFeatures->vertexPipelineStoresAndAtomics =
+ !pdevice->compiler->scalar_stage[MESA_SHADER_VERTEX] &&
+ !pdevice->compiler->scalar_stage[MESA_SHADER_GEOMETRY];
}
void
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