Mesa (master): vc4: Add support for rendering to cube map surfaces.
Eric Anholt
anholt at kemper.freedesktop.org
Mon Apr 18 17:11:11 UTC 2016
Module: Mesa
Branch: master
Commit: 48fe53bbb9cc14dd758e7a55c55616be85a3358b
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=48fe53bbb9cc14dd758e7a55c55616be85a3358b
Author: Eric Anholt <eric at anholt.net>
Date: Fri Apr 15 15:07:49 2016 -0700
vc4: Add support for rendering to cube map surfaces.
We need to fix up the offset to point at the face of the cube. Fixes
piglit fbo-cubemap, copyteximage CUBE, and glean's fbo test.
Cc: "11.1 11.2" <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/vc4/vc4_resource.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/vc4/vc4_resource.c b/src/gallium/drivers/vc4/vc4_resource.c
index 050941c..a360e19 100644
--- a/src/gallium/drivers/vc4/vc4_resource.c
+++ b/src/gallium/drivers/vc4/vc4_resource.c
@@ -607,7 +607,8 @@ vc4_create_surface(struct pipe_context *pctx,
psurf->u.tex.level = level;
psurf->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
psurf->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
- surface->offset = rsc->slices[level].offset;
+ surface->offset = (rsc->slices[level].offset +
+ psurf->u.tex.first_layer * rsc->cube_map_stride);
surface->tiling = rsc->slices[level].tiling;
return &surface->base;
More information about the mesa-commit
mailing list