Mesa (master): anv/genX_pipeline: Use the new emit macro

Jason Ekstrand jekstrand at kemper.freedesktop.org
Wed Apr 20 21:54:29 UTC 2016


Module: Mesa
Branch: master
Commit: dba3727bea3df8c3d6529109474b0ee7fcead731
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=dba3727bea3df8c3d6529109474b0ee7fcead731

Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date:   Mon Apr 18 15:29:42 2016 -0700

anv/genX_pipeline: Use the new emit macro

Acked-by: Kristian Høgsberg <krh at bitplanet.net>

---

 src/intel/vulkan/genX_pipeline.c      | 25 +++++++--------
 src/intel/vulkan/genX_pipeline_util.h | 58 +++++++++++++++++++----------------
 2 files changed, 45 insertions(+), 38 deletions(-)

diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c
index cc8841e..776415a 100644
--- a/src/intel/vulkan/genX_pipeline.c
+++ b/src/intel/vulkan/genX_pipeline.c
@@ -105,23 +105,24 @@ genX(compute_pipeline_create)(
    const uint32_t vfe_curbe_allocation =
       push_constant_regs * pipeline->cs_thread_width_max;
 
-   anv_batch_emit(&pipeline->batch, GENX(MEDIA_VFE_STATE),
-                  .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_COMPUTE],
-                  .PerThreadScratchSpace = ffs(cs_prog_data->base.total_scratch / 2048),
+   anv_batch_emit_blk(&pipeline->batch, GENX(MEDIA_VFE_STATE), vfe) {
+      vfe.ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_COMPUTE];
+      vfe.PerThreadScratchSpace  = ffs(cs_prog_data->base.total_scratch / 2048);
 #if GEN_GEN > 7
-                  .ScratchSpaceBasePointerHigh = 0,
-                  .StackSize = 0,
+      vfe.ScratchSpaceBasePointerHigh = 0;
+      vfe.StackSize              = 0;
 #else
-                  .GPGPUMode = true,
+      vfe.GPGPUMode              = true;
 #endif
-                  .MaximumNumberofThreads = device->info.max_cs_threads - 1,
-                  .NumberofURBEntries = GEN_GEN <= 7 ? 0 : 2,
-                  .ResetGatewayTimer = true,
+      vfe.MaximumNumberofThreads = device->info.max_cs_threads - 1;
+      vfe.NumberofURBEntries     = GEN_GEN <= 7 ? 0 : 2;
+      vfe.ResetGatewayTimer      = true;
 #if GEN_GEN <= 8
-                  .BypassGatewayControl = true,
+      vfe.BypassGatewayControl   = true;
 #endif
-                  .URBEntryAllocationSize = GEN_GEN <= 7 ? 0 : 2,
-                  .CURBEAllocationSize = vfe_curbe_allocation);
+      vfe.URBEntryAllocationSize = GEN_GEN <= 7 ? 0 : 2;
+      vfe.CURBEAllocationSize    = vfe_curbe_allocation;
+   }
 
    *pPipeline = anv_pipeline_to_handle(pipeline);
 
diff --git a/src/intel/vulkan/genX_pipeline_util.h b/src/intel/vulkan/genX_pipeline_util.h
index 654d2e0..46be36d 100644
--- a/src/intel/vulkan/genX_pipeline_util.h
+++ b/src/intel/vulkan/genX_pipeline_util.h
@@ -130,12 +130,13 @@ emit_vertex_input(struct anv_pipeline *pipeline,
        * that controls instancing.  On Haswell and prior, that's part of
        * VERTEX_BUFFER_STATE which we emit later.
        */
-      anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VF_INSTANCING),
-                     .InstancingEnable = pipeline->instancing_enable[desc->binding],
-                     .VertexElementIndex = slot,
-                     /* Vulkan so far doesn't have an instance divisor, so
-                      * this is always 1 (ignored if not instancing). */
-                     .InstanceDataStepRate = 1);
+      anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_VF_INSTANCING), vfi) {
+         vfi.InstancingEnable = pipeline->instancing_enable[desc->binding],
+         vfi.VertexElementIndex = slot,
+         /* Vulkan so far doesn't have an instance divisor, so
+          * this is always 1 (ignored if not instancing). */
+         vfi.InstanceDataStepRate = 1;
+      }
 #endif
    }
 
@@ -172,13 +173,14 @@ emit_vertex_input(struct anv_pipeline *pipeline,
    }
 
 #if GEN_GEN >= 8
-   anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VF_SGVS),
-                  .VertexIDEnable = vs_prog_data->uses_vertexid,
-                  .VertexIDComponentNumber = 2,
-                  .VertexIDElementOffset = id_slot,
-                  .InstanceIDEnable = vs_prog_data->uses_instanceid,
-                  .InstanceIDComponentNumber = 3,
-                  .InstanceIDElementOffset = id_slot);
+   anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_VF_SGVS), sgvs) {
+      sgvs.VertexIDEnable              = vs_prog_data->uses_vertexid;
+      sgvs.VertexIDComponentNumber     = 2;
+      sgvs.VertexIDElementOffset       = id_slot;
+      sgvs.InstanceIDEnable            = vs_prog_data->uses_instanceid;
+      sgvs.InstanceIDComponentNumber   = 3;
+      sgvs.InstanceIDElementOffset     = id_slot;
+   }
 #endif
 }
 
@@ -196,28 +198,32 @@ emit_urb_setup(struct anv_pipeline *pipeline)
     *    3DSTATE_SAMPLER_STATE_POINTER_VS command.  Only one PIPE_CONTROL
     *    needs to be sent before any combination of VS associated 3DSTATE."
     */
-   anv_batch_emit(&pipeline->batch, GEN7_PIPE_CONTROL,
-                  .DepthStallEnable = true,
-                  .PostSyncOperation = WriteImmediateData,
-                  .Address = { &device->workaround_bo, 0 });
+   anv_batch_emit_blk(&pipeline->batch, GEN7_PIPE_CONTROL, pc) {
+      pc.DepthStallEnable  = true;
+      pc.PostSyncOperation = WriteImmediateData;
+      pc.Address           = (struct anv_address) { &device->workaround_bo, 0 };
+   }
 #endif
 
    unsigned push_start = 0;
    for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_FRAGMENT; i++) {
       unsigned push_size = pipeline->urb.push_size[i];
-      anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PUSH_CONSTANT_ALLOC_VS),
-         ._3DCommandSubOpcode                   = 18 + i,
-         .ConstantBufferOffset                  = (push_size > 0) ? push_start : 0,
-         .ConstantBufferSize                    = push_size);
+      anv_batch_emit_blk(&pipeline->batch,
+                         GENX(3DSTATE_PUSH_CONSTANT_ALLOC_VS), alloc) {
+         alloc._3DCommandSubOpcode  = 18 + i;
+         alloc.ConstantBufferOffset = (push_size > 0) ? push_start : 0;
+         alloc.ConstantBufferSize   = push_size;
+      }
       push_start += pipeline->urb.push_size[i];
    }
 
    for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) {
-      anv_batch_emit(&pipeline->batch, GENX(3DSTATE_URB_VS),
-         ._3DCommandSubOpcode                   = 48 + i,
-         .VSURBStartingAddress                  = pipeline->urb.start[i],
-         .VSURBEntryAllocationSize              = pipeline->urb.size[i] - 1,
-         .VSNumberofURBEntries                  = pipeline->urb.entries[i]);
+      anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_URB_VS), urb) {
+         urb._3DCommandSubOpcode       = 48 + i;
+         urb.VSURBStartingAddress      = pipeline->urb.start[i];
+         urb.VSURBEntryAllocationSize  = pipeline->urb.size[i] - 1;
+         urb.VSNumberofURBEntries      = pipeline->urb.entries[i];
+      }
    }
 }
 




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