Mesa (master): draw: use SoA fetch, not AoS one

Roland Scheidegger sroland at kemper.freedesktop.org
Wed Dec 21 03:50:23 UTC 2016


Module: Mesa
Branch: master
Commit: e827d9175675aaa6cfc0b981e2a80685fb7b3a74
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=e827d9175675aaa6cfc0b981e2a80685fb7b3a74

Author: Roland Scheidegger <sroland at vmware.com>
Date:   Wed Dec 21 04:43:07 2016 +0100

draw: use SoA fetch, not AoS one

Now that there's some SoA fetch which never falls back, we should always get
results which are better or at least not worse (something like rgba32f will
stay the same).

For cases which get way better, think something like R16_UNORM with 8-wide
vectors: this was 8 sign-extend fetches, 8 cvt, 8 muls, followed by
a couple of shuffles to stitch things together (if it is smart enough,
6 unpacks) and then a (8-wide) transpose (not sure if llvm could even
optimize the shuffles + transpose, since the 16bit values were actually
sign-extended to 128bit before being cast to a float vec, so that would be
another 8 unpacks). Now that is just 8 fetches (directly inserted into
vector, albeit there's one 128bit insert needed), 1 cvt, 1 mul.

v2: ditch the old AoS code instead of just disabling it.

Reviewed-by: Jose Fonseca <jfonseca at vmware.com>

---

 src/gallium/auxiliary/draw/draw_llvm.c | 71 +++++++++++-----------------------
 1 file changed, 23 insertions(+), 48 deletions(-)

diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index 19b75a5..8952dc8 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -713,39 +713,6 @@ fetch_instanced(struct gallivm_state *gallivm,
 
 
 static void
-convert_to_soa(struct gallivm_state *gallivm,
-               LLVMValueRef src_aos[LP_MAX_VECTOR_WIDTH / 32],
-               LLVMValueRef dst_soa[TGSI_NUM_CHANNELS],
-               const struct lp_type soa_type)
-{
-   unsigned j, k;
-   struct lp_type aos_channel_type = soa_type;
-
-   LLVMValueRef aos_channels[TGSI_NUM_CHANNELS];
-   unsigned pixels_per_channel = soa_type.length / TGSI_NUM_CHANNELS;
-
-   debug_assert(TGSI_NUM_CHANNELS == 4);
-   debug_assert((soa_type.length % TGSI_NUM_CHANNELS) == 0);
-
-   aos_channel_type.length >>= 1;
-
-   for (j = 0; j < TGSI_NUM_CHANNELS; ++j) {
-      LLVMValueRef channel[LP_MAX_VECTOR_LENGTH] = { 0 };
-
-      assert(pixels_per_channel <= LP_MAX_VECTOR_LENGTH);
-
-      for (k = 0; k < pixels_per_channel; ++k) {
-         channel[k] = src_aos[j + TGSI_NUM_CHANNELS * k];
-      }
-
-      aos_channels[j] = lp_build_concat(gallivm, channel, aos_channel_type, pixels_per_channel);
-   }
-
-   lp_build_transpose_aos(gallivm, soa_type, aos_channels, dst_soa);
-}
-
-
-static void
 fetch_vector(struct gallivm_state *gallivm,
              const struct util_format_description *format_desc,
              struct lp_type vs_type,
@@ -755,11 +722,10 @@ fetch_vector(struct gallivm_state *gallivm,
              LLVMValueRef *inputs,
              LLVMValueRef indices)
 {
-   LLVMValueRef zero = LLVMConstNull(LLVMInt32TypeInContext(gallivm->context));
    LLVMBuilderRef builder = gallivm->builder;
    struct lp_build_context blduivec;
+   struct lp_type fetch_type = vs_type;
    LLVMValueRef offset, valid_mask;
-   LLVMValueRef aos_fetch[LP_MAX_VECTOR_WIDTH / 32];
    unsigned i;
 
    lp_build_context_init(&blduivec, gallivm, lp_uint_type(vs_type));
@@ -783,28 +749,37 @@ fetch_vector(struct gallivm_state *gallivm,
    }
 
    /*
-    * Note: we probably really want to use SoA fetch, not AoS one (albeit
-    * for most formats it will amount to the same as this isn't very
-    * optimized). But looks dangerous since it assumes alignment.
+    * Unlike fetch_instanced, use SoA fetch instead of multiple AoS fetches.
+    * This should always produce better code.
     */
-   for (i = 0; i < vs_type.length; i++) {
-      LLVMValueRef offset1, elem;
-      elem = lp_build_const_int32(gallivm, i);
-      offset1 = LLVMBuildExtractElement(builder, offset, elem, "");
 
-      aos_fetch[i] = lp_build_fetch_rgba_aos(gallivm, format_desc,
-                                             lp_float32_vec4_type(),
-                                             FALSE, map_ptr, offset1,
-                                             zero, zero, NULL);
+   /* The type handling is annoying here... */
+   if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_RGB &&
+       format_desc->channel[0].pure_integer) {
+      if (format_desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
+         fetch_type = lp_type_int_vec(vs_type.width, vs_type.width * vs_type.length);
+      }
+      else if (format_desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) {
+         fetch_type = lp_type_uint_vec(vs_type.width, vs_type.width * vs_type.length);
+      }
    }
-   convert_to_soa(gallivm, aos_fetch, inputs, vs_type);
+
+   lp_build_fetch_rgba_soa(gallivm, format_desc,
+                           fetch_type, FALSE, map_ptr, offset,
+                           blduivec.zero, blduivec.zero,
+                           NULL, inputs);
 
    for (i = 0; i < TGSI_NUM_CHANNELS; i++) {
+      inputs[i] = LLVMBuildBitCast(builder, inputs[i],
+                                   lp_build_vec_type(gallivm, vs_type), "");
+   }
+
+   /* out-of-bound fetches return all zeros */
+   for (i = 0; i < TGSI_NUM_CHANNELS; i++) {
       inputs[i] = LLVMBuildBitCast(builder, inputs[i], blduivec.vec_type, "");
       inputs[i] = LLVMBuildAnd(builder, inputs[i], valid_mask, "");
       inputs[i] = LLVMBuildBitCast(builder, inputs[i],
                                    lp_build_vec_type(gallivm, vs_type), "");
-
    }
 }
 




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