Mesa (master): glsl/mesa: set separate_shader directly in shader_info

Timothy Arceri tarceri at kemper.freedesktop.org
Thu Dec 29 23:57:41 UTC 2016


Module: Mesa
Branch: master
Commit: b51bfbdd85da83f08e671b8bf25fa1f9153924ed
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b51bfbdd85da83f08e671b8bf25fa1f9153924ed

Author: Timothy Arceri <timothy.arceri at collabora.com>
Date:   Mon Oct 31 19:35:49 2016 +1100

glsl/mesa: set separate_shader directly in shader_info

Reviewed-by: Eric Anholt <eric at anholt.net>

---

 src/compiler/glsl/glsl_to_nir.cpp | 1 -
 src/mesa/main/shaderapi.c         | 1 +
 2 files changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index fcaca9f..4127638 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -154,7 +154,6 @@ glsl_to_nir(const struct gl_shader_program *shader_prog,
    shader->info->num_ssbos = sh->NumShaderStorageBlocks;
    shader->info->clip_distance_array_size = sh->Program->ClipDistanceArraySize;
    shader->info->cull_distance_array_size = sh->Program->CullDistanceArraySize;
-   shader->info->separate_shader = shader_prog->SeparateShader;
    shader->info->has_transform_feedback_varyings =
       shader_prog->TransformFeedback.NumVarying > 0;
 
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 270c7d6..c1e67f3 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -2160,6 +2160,7 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src,
    struct gl_program *dst = dst_sh->Program;
 
    dst->info.num_images = dst_sh->NumImages;
+   dst->info.separate_shader = src->SeparateShader;
 
    switch (dst_sh->Stage) {
    case MESA_SHADER_VERTEX:




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