January 2016 Archives by subject
Starting: Fri Jan 1 00:22:38 UTC 2016
Ending: Sun Jan 31 11:50:49 UTC 2016
Messages: 533
- Demos (master): configure.ac: Fix default behavior of AC_ARG_WITH(glut) if glut isn't available
Andreas Boll
- Demos (master): wgl: Minor cleanups to wglfont.
Jose Fonseca
- Demos (master): wgl: Rudimentary wglUseFontBitmaps sample.
Jose Fonseca
- Mesa (11.0): cherry-ignore: add patch already in branch
Emil Velikov
- Mesa (11.0): cherry-ignore: add the dri3 glx null check patch
Emil Velikov
- Mesa (11.0): docs: add release notes for 11.0.9
Emil Velikov
- Mesa (11.0): docs: add sha256 checksums for 11.0.9
Emil Velikov
- Mesa (11.0): egl/dri2: expose srgb configs when KHR_gl_colorspace is available
Emil Velikov
- Mesa (11.0): freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled
Emil Velikov
- Mesa (11.0): gallium/radeon: only dispose locally created target machine in radeon_llvm_compile
Emil Velikov
- Mesa (11.0): i915: correctly parse/set the context flags
Emil Velikov
- Mesa (11.0): i915: use _mesa_delete_buffer_object
Emil Velikov
- Mesa (11.0): i965: Fix crash when calling glViewport with no surface bound
Emil Velikov
- Mesa (11.0): i965: use _mesa_delete_buffer_object
Emil Velikov
- Mesa (11.0): llvmpipe: use vpkswss when dst is signed
Emil Velikov
- Mesa (11.0): mesa/bufferobj: make _mesa_delete_buffer_object externally accessible
Emil Velikov
- Mesa (11.0): mesa: Don't leak ATIfs instructions in DeleteFragmentShader
Emil Velikov
- Mesa (11.0): nv50, nvc0: fix crash when increasing bsp bo size for h264
Emil Velikov
- Mesa (11.0): nv50,nvc0: make sure there' s pushbuf space and that we ref the bo early
Emil Velikov
- Mesa (11.0): nv50/ir: float(s32 & 0xff) = float(u8), not s8
Emil Velikov
- Mesa (11.0): nvc0: don' t forget to reset VTX_TMP bufctx slot after blit completion
Emil Velikov
- Mesa (11.0): nvc0: scale up inter_bo size so that it's 16M for a 4K video
Emil Velikov
- Mesa (11.0): nvc0: Set winding order regardless of domain.
Emil Velikov
- Mesa (11.0): r600: fix constant buffer size programming
Emil Velikov
- Mesa (11.0): radeon: use _mesa_delete_buffer_object
Emil Velikov
- Mesa (11.0): radeonsi: don't miss changes to SPI_TMPRING_SIZE
Emil Velikov
- Mesa (11.0): ralloc: Fix ralloc_adopt() to the old context's last child' s parent.
Emil Velikov
- Mesa (11.0): st/mesa: use _mesa_delete_buffer_object
Emil Velikov
- Mesa (11.0): Update version to 11.0.9
Emil Velikov
- Mesa (11.1): 21 new commits
Emil Velikov
- Mesa (11.1): 50 new commits
Emil Velikov
- Mesa (11.1): docs: add release notes for 11.1.1
Emil Velikov
- Mesa (11.1): docs: add sha256 checksums for 11.1.1
Emil Velikov
- Mesa (11.1): Update version to 11.1.1
Emil Velikov
- Mesa (master): 21 new commits
Ilia Mirkin
- Mesa (master): 26 new commits
Marek Olšák
- Mesa (master): Add missing platform information for KBL
Sarah Sharp
- Mesa (master): build: enable st/va with nouveau driver
Ilia Mirkin
- Mesa (master): compiler: introduce a libcompiler static library
Emil Velikov
- Mesa (master): compiler: move the glsl_types C wrapper alongside their C++ brethren
Emil Velikov
- Mesa (master): configure.ac: add --enable-profile
Oded Gabbay
- Mesa (master): configure.ac: always define __STDC_CONSTANT_MACROS
Oded Gabbay
- Mesa (master): configure.ac: Detect if running on POWER8 arch
Oded Gabbay
- Mesa (master): configure.ac: don't require EGL/ DRM and GBM if OpenGL is disabled
Marek Olšák
- Mesa (master): docs: add news item and link release notes for 11.0.9
Emil Velikov
- Mesa (master): docs: add news item and link release notes for 11.1.1
Emil Velikov
- Mesa (master): docs: add release notes for 11.0.9
Emil Velikov
- Mesa (master): docs: add release notes for 11.1.1
Emil Velikov
- Mesa (master): docs: add sha256 checksums for 11.0.9
Emil Velikov
- Mesa (master): docs: add sha256 checksums for 11.1.1
Emil Velikov
- Mesa (master): docs: correct 11.1.1 release year
Emil Velikov
- Mesa (master): draw: fix key comparison with uninitialized value
Roland Scheidegger
- Mesa (master): draw: fix line stippling with unfilled prims
Roland Scheidegger
- Mesa (master): draw: initialize prim header flags when clipping lines
Roland Scheidegger
- Mesa (master): draw: minor indentation fix
Brian Paul
- Mesa (master): draw: nuke the interp parameter from vertex_info
Roland Scheidegger
- Mesa (master): draw: rework handling of non-existing outputs in emit code
Roland Scheidegger
- Mesa (master): egl/dri2: expose srgb configs when KHR_gl_colorspace is available
Emil Velikov
- Mesa (master): freedreno/a4xx: Add support for adreno 430
Rob Clark
- Mesa (master): freedreno/a4xx: use smaller threadsize for more registers
Rob Clark
- Mesa (master): freedreno/ir3: array offset can be negative
Rob Clark
- Mesa (master): freedreno/ir3: array rework
Rob Clark
- Mesa (master): freedreno/ir3: better array register allocation
Rob Clark
- Mesa (master): freedreno/ir3: bit of ra refactor
Rob Clark
- Mesa (master): freedreno/ir3: cosmetic de-indent
Rob Clark
- Mesa (master): freedreno/ir3: don't ignore local vars
Rob Clark
- Mesa (master): freedreno/ir3: drop unnecessary unreachable() case
Rob Clark
- Mesa (master): freedreno/ir3: fix incorrect decoding of mov instructions
Rob Clark
- Mesa (master): freedreno/ir3: fix mad 3rd src delay calc
Rob Clark
- Mesa (master): freedreno/ir3: handle tex instrs w/ const offset
Rob Clark
- Mesa (master): freedreno/ir3: ignore clip-vertex varying
Rob Clark
- Mesa (master): freedreno/ir3: refactor/simplify cp
Rob Clark
- Mesa (master): freedreno/ir3: refactor NIR IR handling
Rob Clark
- Mesa (master): freedreno/ir3: remove unused tgsi tokens ptr
Rob Clark
- Mesa (master): freedreno/ir3: support load_front_face intrinsic
Rob Clark
- Mesa (master): freedreno/ir3: use NIR_PASS helper macros
Rob Clark
- Mesa (master): freedreno/ir3: we require block_index metadata
Rob Clark
- Mesa (master): freedreno/ir3: workaround bug/feature
Rob Clark
- Mesa (master): freedreno: add ir3_compiler to gitignore
Ilia Mirkin
- Mesa (master): freedreno: implement emit_string_marker
Rob Clark
- Mesa (master): freedreno: limit string marker to max packet size
Rob Clark
- Mesa (master): freedreno: make opc array static const
Rob Clark
- Mesa (master): freedreno: per-generation OUT_IB packet
Rob Clark
- Mesa (master): gallium/aux: Use TGSI chan name defines inplace of literals
Nicolai Hähnle
- Mesa (master): gallium/ddebug: add 'verbose' option
Nicolai Hähnle
- Mesa (master): gallium/ddebug: make 'noflush' also affect 'always' mode
Nicolai Hähnle
- Mesa (master): gallium/drivers/ilo: Use unsigned for loop index
Brian Paul
- Mesa (master): gallium/drivers/r600: Use unsigned for loop index
Brian Paul
- Mesa (master): gallium/drivers/svga: Use unsigned for loop index
Brian Paul
- Mesa (master): gallium/drivers: Remove unnecessary semicolons
Brian Paul
- Mesa (master): gallium/r600: Replace ALIGN_DIVUP with DIV_ROUND_UP
Nicolai Hähnle
- Mesa (master): gallium/radeon: always add +DumpCode to the LLVM target machine for LLVM <= 3.5
Marek Olšák
- Mesa (master): gallium/radeon: do not reallocate user memory buffers
Nicolai Hähnle
- Mesa (master): gallium/radeon: dump LLVM module outside of radeon_llvm_compile
Marek Olšák
- Mesa (master): gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
- Mesa (master): gallium/radeon: implement set_debug_callback
Nicolai Hähnle
- Mesa (master): gallium/radeon: pass pipe_debug_callback into radeon_llvm_compile (v2)
Nicolai Hähnle
- Mesa (master): gallium/radeon: r600_can_dump_shader should get TGSI processor type directly
Marek Olšák
- Mesa (master): gallium/radeon: Rename do_invalidate_resource to invalidate_buffer
Michel Dänzer
- Mesa (master): gallium/radeon: rename max_compute_units -> num_good_compute_units
Marek Olšák
- Mesa (master): gallium/radeon: reset valid_buffer_range on PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
Nicolai Hähnle
- Mesa (master): gallium/radeon: send LLVM diagnostics as debug messages
Nicolai Hähnle
- Mesa (master): gallium/st: add pipe_context::generate_mipmap()
Brian Paul
- Mesa (master): gallium/tests: fix build with clang compiler
Samuel Pitoiset
- Mesa (master): gallium/util: removed unused header-file
Timothy Arceri
- Mesa (master): gallium: add a RESQ opcode to query info about a resource
Ilia Mirkin
- Mesa (master): gallium: add caps for POSITION and FACE system values
Marek Olšák
- Mesa (master): gallium: add caps to expose support for multi indirect draws
Ilia Mirkin
- Mesa (master): gallium: Add DragonFly support
Emil Velikov
- Mesa (master): gallium: add GREMEDY_string_marker
Rob Clark
- Mesa (master): gallium: add PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
- Mesa (master): gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
Ilia Mirkin
- Mesa (master): gallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate UP2H /PK2H support
Ilia Mirkin
- Mesa (master): gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
Ilia Mirkin
- Mesa (master): gallium: add sufficient draw interface to allow new indirect features
Ilia Mirkin
- Mesa (master): gallium: bundle the compat header u_pwr8.h in the tarball
Emil Velikov
- Mesa (master): gallium: document PK2H/UP2H
Ilia Mirkin
- Mesa (master): gallium: Remove unnecessary semicolons
Brian Paul
- Mesa (master): gallium: Use unsigned for loop index
Brian Paul
- Mesa (master): gallivm: avoid crashing in mod by 0 with llvmpipe
Roland Scheidegger
- Mesa (master): gk110/ir: add atomic op emission, fix gmem loads
Ilia Mirkin
- Mesa (master): gk110/ir: add OP_CCTL handling
Ilia Mirkin
- Mesa (master): gk110/ir: add partial BAR support
Ilia Mirkin
- Mesa (master): gk110/ir: allow carry to be set/read by imad
Ilia Mirkin
- Mesa (master): gk110/ir: fix double-wide vm address
Ilia Mirkin
- Mesa (master): gk110/ir: fix load from shared memory
Ilia Mirkin
- Mesa (master): glapi: add ARB_indirect_parameters definitions
Ilia Mirkin
- Mesa (master): glapi: add GL_OES_geometry_shader extension
Marta Löfstedt
- Mesa (master): glapi: Build glapi_gentable.c only on Darwin
Andreas Boll
- Mesa (master): glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.
Matt Turner
- Mesa (master): glsl, nir: Make ir_triop_bitfield_extract a vectorized operation.
Matt Turner
- Mesa (master): glsl/lower_instructions: fix regression in dldexp_to_arith
Iago Toral Quiroga
- Mesa (master): glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
Ilia Mirkin
- Mesa (master): glsl: add image_format check in cross_validate_globals()
Samuel Iglesias Gonsálvez
- Mesa (master): glsl: add missing explicit_image_format flag to has_layout( )
Timothy Arceri
- Mesa (master): glsl: add missing explicit_stream flag to has_layout()
Timothy Arceri
- Mesa (master): glsl: add packed varyings for outputs with single stage program
Tapani Pälli
- Mesa (master): glsl: add support for GL_OES_geometry_shader
Marta Löfstedt
- Mesa (master): glsl: allow duplicate layout-qualifier-names
Timothy Arceri
- Mesa (master): glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |).
Kenneth Graunke
- Mesa (master): glsl: allow multiple layout qualifiers for a single declaration
Timothy Arceri
- Mesa (master): glsl: always compute proper varying type, irrespective of varying packing
Ilia Mirkin
- Mesa (master): glsl: combine if blocks
Timothy Arceri
- Mesa (master): glsl: Conditionalize atan2 math.
Kenneth Graunke
- Mesa (master): glsl: create helper to remove outer vertex index array used by some stages
Timothy Arceri
- Mesa (master): glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
Matt Turner
- Mesa (master): glsl: disallow implicit conversions in ESSL shaders
Ilia Mirkin
- Mesa (master): glsl: Disallow vectorization of vector_insert/extract.
Kenneth Graunke
- Mesa (master): glsl: Don't abbreviate tessellation shader stage names.
Kenneth Graunke
- Mesa (master): glsl: Don't add nir files to libglsl_la_SOURCES
Kristian Høgsberg
- Mesa (master): glsl: don't change the varying type in validation code
Timothy Arceri
- Mesa (master): glsl: don' t try adding built-ins to explicit locations bitmask
Timothy Arceri
- Mesa (master): glsl: double-precision values don't support interpolation
Samuel Iglesias Gonsálvez
- Mesa (master): glsl: Ensure 64bits shift is used.
Jose Fonseca
- Mesa (master): glsl: fix interface block error message
Timothy Arceri
- Mesa (master): glsl: fix overlapping of varying locations for arrays and structs
Timothy Arceri
- Mesa (master): glsl: fix segfault linking subroutine uniform with explicit location
Timothy Arceri
- Mesa (master): glsl: fix subroutine lowering reusing actual parmaters
Dave Airlie
- Mesa (master): glsl: Fix undefined shifts.
Matt Turner
- Mesa (master): glsl: fix varying slot allocation for blocks and structs with explicit locations
Timothy Arceri
- Mesa (master): glsl: Handle failure of Python codegen scripts.
Matt Turner
- Mesa (master): glsl: Make bitfield_insert/extract and bfi/ bfm non-vectorizable.
Kenneth Graunke
- Mesa (master): glsl: Make read_from_write_only_variable_visitor ignore .length().
Kenneth Graunke
- Mesa (master): glsl: mark explicit uniforms as explicit in other stages too
Tapani Pälli
- Mesa (master): glsl: Move _mesa_shader_stage_to_string/ abbrev to shader_enums.c
Kristian Høgsberg
- Mesa (master): glsl: move default layout qualifier rules out of the parser
Timothy Arceri
- Mesa (master): glsl: Move glsl_to_nir files to LIBGLSL_FILES
Kristian Høgsberg
- Mesa (master): glsl: move lowering after matching validation
Timothy Arceri
- Mesa (master): glsl: move to compiler/
Emil Velikov
- Mesa (master): glsl: move uniform calculation to link_uniforms
Tapani Pälli
- Mesa (master): glsl: only add outward facing varyings to resourse list for SSO
Timothy Arceri
- Mesa (master): glsl: only expose double mod when doubles are available
Ilia Mirkin
- Mesa (master): glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Marek Olšák
- Mesa (master): glsl: remove old FINISHME
Timothy Arceri
- Mesa (master): glsl: remove special case for detecting stream duplicates
Timothy Arceri
- Mesa (master): glsl: remove unused varyings before packing them
Timothy Arceri
- Mesa (master): glsl: replace null check with assert
Timothy Arceri
- Mesa (master): glsl: replace unreachable code path with assert
Timothy Arceri
- Mesa (master): glsl: replace unreachable code path with assert
Timothy Arceri
- Mesa (master): glsl: Restore Mesa-style to shader_enums.c/h.
Matt Turner
- Mesa (master): glsl: restrict consumer stage condition to modify interpolation type
Samuel Iglesias Gonsálvez
- Mesa (master): glsl: split layout_defaults into specific types
Timothy Arceri
- Mesa (master): glsl: track total amount of uniform locations used
Tapani Pälli
- Mesa (master): glsl: update parser to allow duplicate default layout qualifiers
Timothy Arceri
- Mesa (master): gm107/ir: add ATOM and CCTL support
Ilia Mirkin
- Mesa (master): gm107/ir: add carry emission to LOP and IADD
Ilia Mirkin
- Mesa (master): gm107/ir: don't do indirect frag shader inputs on GM107
Ilia Mirkin
- Mesa (master): gm107/ir: set LD/ST address width bit
Ilia Mirkin
- Mesa (master): i915/i965: Fix typo in perf_debug message
Ian Romanick
- Mesa (master): i915: correctly parse/set the context flags
Emil Velikov
- Mesa (master): i915: use _mesa_delete_buffer_object
Nicolai Hähnle
- Mesa (master): i965/bxt: Fix conservative wm thread counts.
Ben Widawsky
- Mesa (master): i965/compiler: Enable more lowering in NIR
Jason Ekstrand
- Mesa (master): i965/fs/generator: Take an actual shader stage rather than a string
Jason Ekstrand
- Mesa (master): i965/fs: Add debugging to constant combining pass.
Matt Turner
- Mesa (master): i965/fs: Always set channel 2 of texture headers in some stages
Jason Ekstrand
- Mesa (master): i965/fs: Remove unused count from vs urb setup
Ben Widawsky
- Mesa (master): i965/fs: Skip assertion on NaN.
Matt Turner
- Mesa (master): i965/gen4-5: Emit MI_FLUSH as required prior to switching pipelines.
Francisco Jerez
- Mesa (master): i965/gen6-7: Implement stall and flushes required prior to switching pipelines.
Francisco Jerez
- Mesa (master): i965/gen7.5+: Disable resource streamer during GPGPU workloads.
Francisco Jerez
- Mesa (master): i965/gen7: Emit stall and dummy primitive draw after switching to the 3D pipeline.
Francisco Jerez
- Mesa (master): i965/gen8+: Invalidate color calc state when switching to the GPGPU pipeline.
Francisco Jerez
- Mesa (master): i965/gen9: Don't allow the RGBX formats for texturing/ rendering
Neil Roberts
- Mesa (master): i965/gen9: Don' t use fast copy blit in case of non power of 2 cpp
Anuj Phogat
- Mesa (master): i965/gen9: Modify the conditions to use blitter on skl+
Anuj Phogat
- Mesa (master): i965/gen9: Remove regions overlap check in fast copy blit
Anuj Phogat
- Mesa (master): i965/gen9: Return false in place of assert in intelEmitCopyBlit()
Anuj Phogat
- Mesa (master): i965/skl: Utilize new 5th bit for gateway messages
Ben Widawsky
- Mesa (master): i965/vec4/tcs: Return NULL instead of false in brw_compile_tcs()
Kenneth Graunke
- Mesa (master): i965/vec4: Spaces around operators.
Matt Turner
- Mesa (master): i965/vec4: Use UW type for multiply into accumulator on GEN8+
Jason Ekstrand
- Mesa (master): i965/wm: use binding size for ubo/ ssbo when automatic size is unset
Ilia Mirkin
- Mesa (master): i965/wm: use proper API buffer size for the surfaces.
Samuel Iglesias Gonsálvez
- Mesa (master): i965: adding missing headers to the dist tarball
Emil Velikov
- Mesa (master): i965: Add state bit to trigger re-emission of color calculator state.
Francisco Jerez
- Mesa (master): i965: Apply add_const_offset_to_base for vec4 VS inputs too.
Kenneth Graunke
- Mesa (master): i965: Drop extra newline from shader compile messages.
Matt Turner
- Mesa (master): i965: Implement a drirc workaround for broken dual color blending.
Kenneth Graunke
- Mesa (master): i965: Implement compute sampler state atom.
Francisco Jerez
- Mesa (master): i965: Inform compiler of variable range to silence warning.
Matt Turner
- Mesa (master): i965: Make add_const_offset_to_base() work at the shader level.
Kenneth Graunke
- Mesa (master): i965: Make an is_scalar boolean in brw_compile_vs().
Kenneth Graunke
- Mesa (master): i965: Make TCS precompile use the TES primitive mode when available.
Kenneth Graunke
- Mesa (master): i965: Mark TCS URB writes as having side effects.
Kenneth Graunke
- Mesa (master): i965: Move 3-src subnr swizzle handling into the vec4 backend.
Kenneth Graunke
- Mesa (master): i965: Move GLSL lowering passes out of libi965_compiler.la
Kristian Høgsberg
- Mesa (master): i965: Only turn on ARB_compute_shader if we can write registers.
Kenneth Graunke
- Mesa (master): i965: Push most TES inputs in SIMD8 mode.
Kenneth Graunke
- Mesa (master): i965: quieten compiler warning about out-of-bounds access
Ilia Mirkin
- Mesa (master): i965: Remove unused hw_must_use_separate_stencil
Ben Widawsky
- Mesa (master): i965: Trigger CS state reemission when new sampler state is uploaded.
Francisco Jerez
- Mesa (master): i965: Upload 3DSTATE_BINDING_TABLE_POINTERS_HS when !TCS on Gen9+.
Kenneth Graunke
- Mesa (master): i965: use _mesa_delete_buffer_object
Nicolai Hähnle
- Mesa (master): i965: Use LOAD_PAYLOAD for SIMD8 TES input loads, not MOV.
Kenneth Graunke
- Mesa (master): i965: Use rcp in brw_lower_texture_gradients rather than 1.0 / x.
Kenneth Graunke
- Mesa (master): llvmpipe,i915: add back NEW_RASTERIZER dependency when computing vertex info
Roland Scheidegger
- Mesa (master): llvmpipe: (trivial) use cast wrapper for __m128d to __m128 casts
Roland Scheidegger
- Mesa (master): llvmpipe: add POWER8 portability file - u_pwr8.h
Oded Gabbay
- Mesa (master): llvmpipe: add sse code for fixed position calculation
Roland Scheidegger
- Mesa (master): llvmpipe: avoid most 64 bit math in rasterization
Roland Scheidegger
- Mesa (master): llvmpipe: ditch additional ref counting for vertex/ geometry sampler views
Roland Scheidegger
- Mesa (master): llvmpipe: do 64bit plane calculations in the sse path
Roland Scheidegger
- Mesa (master): llvmpipe: don't store eo as 64bit int
Roland Scheidegger
- Mesa (master): llvmpipe: fix "leaking" textures
Roland Scheidegger
- Mesa (master): llvmpipe: fix arguments order given to vec_andc
Oded Gabbay
- Mesa (master): llvmpipe: Optimize BUILD_MASK(_LINEAR) for POWER8
Oded Gabbay
- Mesa (master): llvmpipe: Optimize do_triangle_ccw for POWER8
Oded Gabbay
- Mesa (master): llvmpipe: Optimize lp_rast_triangle_32_3_16 for POWER8
Oded Gabbay
- Mesa (master): llvmpipe: scale up bounding box planes to subpixel precision
Roland Scheidegger
- Mesa (master): llvmpipe: scratch some special handling of vp_index/layer
Roland Scheidegger
- Mesa (master): llvmpipe: turn depth clears into full depth/ stencil clears for d24x8 formats
Roland Scheidegger
- Mesa (master): llvmpipe: use aligned data for the assembly program in setup
Roland Scheidegger
- Mesa (master): llvmpipe: use ints not unsigned for slots
Roland Scheidegger
- Mesa (master): llvmpipe: use sse2 conv code for altivec
Oded Gabbay
- Mesa (master): llvmpipe: use vpkswss when dst is signed
Oded Gabbay
- Mesa (master): llvmpipe: warn about illegal use of objects in different contexts
Roland Scheidegger
- Mesa (master): main: get rid of needless conditional
Timothy Arceri
- Mesa (master): main: s/GLuint/GLbitfield for state bitmasks
Brian Paul
- Mesa (master): mapi: include gl.xml in the tarball
Emil Velikov
- Mesa (master): mesa/bufferobj: make _mesa_delete_buffer_object externally accessible
Nicolai Hähnle
- Mesa (master): mesa/main: Avoid `void function returning a value` warning.
Jose Fonseca
- Mesa (master): mesa/uniform_query: add IROUNDD and use for doubles->ints ( v2)
Dave Airlie
- Mesa (master): mesa: Add _mesa_set_sampler_filters method
Ian Romanick
- Mesa (master): mesa: Add _mesa_set_sampler_srgb_decode method
Ian Romanick
- Mesa (master): mesa: Add _mesa_set_sampler_wrap method
Ian Romanick
- Mesa (master): mesa: add Driver.InvalidateBufferSubData
Nicolai Hähnle
- Mesa (master): mesa: add GREMEDY_string_marker
Rob Clark
- Mesa (master): mesa: Add KBL PCI IDs and platform information.
Sarah Sharp
- Mesa (master): mesa: Add MESA_VERBOSE= api for GL_ARB_program_interface_query
Jordan Justen
- Mesa (master): mesa: Add MESA_VERBOSE= api for several indexed BindBuffer variants
Jordan Justen
- Mesa (master): mesa: add parameter buffer, used for ARB_indirect_parameters
Ilia Mirkin
- Mesa (master): mesa: add support for ARB_indirect_parameters draw functions
Ilia Mirkin
- Mesa (master): mesa: check for z=0 in _mesa_Vertex3dv()
Brian Paul
- Mesa (master): mesa: check that internalformat of CopyTexImage*D is not 1, 2, 3, 4
Nicolai Hähnle
- Mesa (master): mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB
Jeremy Huddleston
- Mesa (master): mesa: docs: Add link to planet.freedesktop.org
Sarah Sharp
- Mesa (master): mesa: Don't include meta.h
Ian Romanick
- Mesa (master): mesa: do not validate io of non-compute and compute stage
Tapani Pälli
- Mesa (master): mesa: enable enums for OES_geometry_shader
Marta Löfstedt
- Mesa (master): mesa: Fix format warnings
Jeremy Huddleston
- Mesa (master): mesa: fix GL_MAX_NAME_LENGTH query for tessellation shaders
Timothy Arceri
- Mesa (master): mesa: fix segfault in glUniformSubroutinesuiv()
Timothy Arceri
- Mesa (master): mesa: Fix some function prototype mismatching
Jeremy Huddleston
- Mesa (master): mesa: fix the checks in _mesa_InvalidateBuffer(Sub)Data
Nicolai Hähnle
- Mesa (master): mesa: Fix warning with MESA_VERBOSE=api for BindBufferRange
Jordan Justen
- Mesa (master): mesa: Map program UBOs and SSBOs to Interface Blocks
Jordan Justen
- Mesa (master): mesa: Mark Identity as const
Ian Romanick
- Mesa (master): mesa: merge bind_atomic_buffers_{base|range}
Nicolai Hähnle
- Mesa (master): mesa: merge bind_shader_storage_buffers_{base|range}
Nicolai Hähnle
- Mesa (master): mesa: merge bind_uniform_buffers_{base|range}
Nicolai Hähnle
- Mesa (master): mesa: merge bind_xfb_buffers_{base|range}
Nicolai Hähnle
- Mesa (master): mesa: minor clean-up of some memcpy/sizeof() calls in m_matrix.c
Brian Paul
- Mesa (master): mesa: Move sanity check of BindVertexBuffer for OpenGL ES 3.1
Marta Löfstedt
- Mesa (master): mesa: print the invalid enum when CreateShader fails
Timothy Arceri
- Mesa (master): mesa: Reduce libGL.so binary size by about 15%
Andreas Boll
- Mesa (master): mesa: Refator _mesa_BindSampler to make _mesa_bind_sampler
Ian Romanick
- Mesa (master): mesa: remove link validation that should be done elsewhere
Timothy Arceri
- Mesa (master): mesa: Update _mesa_has_geometry_shaders
Marta Löfstedt
- Mesa (master): mesa: Update todo regarding StencilOp and StencilOpSeparate.
Timothy Arceri
- Mesa (master): mesa: use gl_shader_variable in program resource list
Tapani Pälli
- Mesa (master): mesa: Use separate indices for UBO & SSBO during binding
Jordan Justen
- Mesa (master): mesa: wire up EmitStringMarker for KHR_debug
Rob Clark
- Mesa (master): meta/blit: Don' t pollute the sampler object namespace in _mesa_meta_setup_sampler
Ian Romanick
- Mesa (master): meta/blit: Group the SamplerParameteri calls with the other sampler operations
Ian Romanick
- Mesa (master): meta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state for GL_TEXTURE_RECTANGLE
Ian Romanick
- Mesa (master): meta/blit: Save and restore the sampler using gl_sampler_object instead of GL API object handle
Ian Romanick
- Mesa (master): meta/blit: Use internal functions for sampler object access
Ian Romanick
- Mesa (master): meta/copy_image: Fix typo in comment
Ian Romanick
- Mesa (master): meta/decompress: Don't pollute the sampler object namespace
Ian Romanick
- Mesa (master): meta/decompress: Save and restore the sampler using gl_sampler_object instead of GL API object handle
Ian Romanick
- Mesa (master): meta/decompress: Track sampler using gl_sampler_object instead of GL API object handle
Ian Romanick
- Mesa (master): meta/decompress: Use internal functions for sampler object access
Ian Romanick
- Mesa (master): meta/generate_mipmap: Don' t pollute the sampler object namespace
Ian Romanick
- Mesa (master): meta/generate_mipmap: Save and restore the sampler using gl_sampler_object instead of GL API object handle
Ian Romanick
- Mesa (master): meta/generate_mipmap: Track sampler using gl_sampler_object instead of GL API object handle
Ian Romanick
- Mesa (master): meta/generate_mipmap: Use internal functions for sampler object access
Ian Romanick
- Mesa (master): meta: Only bind the sampler in one place
Ian Romanick
- Mesa (master): meta: remove const qualifier on _mesa_meta_fb_tex_blit_begin()
Brian Paul
- Mesa (master): meta: Unconditionally set GL_SKIP_DECODE_EXT
Ian Romanick
- Mesa (master): meta: Use internal functions to set texture parameters
Ian Romanick
- Mesa (master): nine: allow fragment shader POSITION and FACE to be system values
Marek Olšák
- Mesa (master): nir/algebraic: Add more lowering
Jason Ekstrand
- Mesa (master): nir/builder: Add a nir_build_ivec4() convenience helper.
Kenneth Graunke
- Mesa (master): nir/lower_clip: add missing writemask on store
Rob Clark
- Mesa (master): nir/opcodes: Fix up uadd_carry and usub_borrow
Jason Ekstrand
- Mesa (master): nir/print: const_index is signed
Rob Clark
- Mesa (master): nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.
Kenneth Graunke
- Mesa (master): nir: Change bfm's semantics to match Intel/AMD/SM5.
Matt Turner
- Mesa (master): nir: extract out helper macros for running passes
Rob Clark
- Mesa (master): nir: few missing struct names
Rob Clark
- Mesa (master): nir: Fix constant evaluation of bfm.
Matt Turner
- Mesa (master): nir: Handle <bits>=32 case in bitfield_insert lowering.
Matt Turner
- Mesa (master): nir: Lower bitfield_extract.
Matt Turner
- Mesa (master): nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
- Mesa (master): nir: move shader_enums.[ch] to compiler
Emil Velikov
- Mesa (master): nir: move to compiler/
Emil Velikov
- Mesa (master): nouveau: fix double-const qualifier
Ilia Mirkin
- Mesa (master): nouveau: split nouveau_vp3_bsp in begin/next/end
Ilia Mirkin
- Mesa (master): nv50,nvc0: fix buffer clearing to respect engine alignment requirements
Ilia Mirkin
- Mesa (master): nv50, nvc0: fix crash when increasing bsp bo size for h264
Ilia Mirkin
- Mesa (master): nv50,nvc0: make sure there' s pushbuf space and that we ref the bo early
Ilia Mirkin
- Mesa (master): nv50, nvc0: optimize coherent buffer checking at draw time
Samuel Pitoiset
- Mesa (master): nv50,nvc0: use a face sysval to avoid the useless back-and-forth conversion
Ilia Mirkin
- Mesa (master): nv50/ir: 64-bit splitting fixes
Ilia Mirkin
- Mesa (master): nv50/ir: add saturate support on ex2
Ilia Mirkin
- Mesa (master): nv50/ir: don't flip SHL(ADD) into ADD(SHL) if ADD sources have modifiers
Ilia Mirkin
- Mesa (master): nv50/ir: fix false global CSE on instructions with multiple defs
Ilia Mirkin
- Mesa (master): nv50/ir: fix memory corruption when spilling and redoing RA
Ilia Mirkin
- Mesa (master): nv50/ir: Fix scratch allocation size and file
Ilia Mirkin
- Mesa (master): nv50/ir: get rid of memory stores with nop values
Ilia Mirkin
- Mesa (master): nv50/ir: only use FILE_LOCAL_MEMORY for temp arrays that use indirection
Ilia Mirkin
- Mesa (master): nv50/ir: optimize mad/fma with third argument 0 to mul
Ilia Mirkin
- Mesa (master): nv50/ir: optimize shl(shr(a, c), c) to and(a, ~((1 << c) - 1))
Ilia Mirkin
- Mesa (master): nv50/ir: rebase indirect temp arrays to 0, so that we use less lmem space
Ilia Mirkin
- Mesa (master): nv50/ir: run DCE backwards
Ilia Mirkin
- Mesa (master): nv50/ir: swap the least-ref' d source into src1 when both const/imm
Ilia Mirkin
- Mesa (master): nv50/ir: the whole point of data array is to hand out regular registers
Ilia Mirkin
- Mesa (master): nvc0/ir: add support for PK2H/UP2H
Ilia Mirkin
- Mesa (master): nvc0/ir: be careful about propagating very large offsets into const load
Ilia Mirkin
- Mesa (master): nvc0: add ARB_indirect_parameters support
Ilia Mirkin
- Mesa (master): nvc0: add support for real ARB_multi_draw_indirect
Ilia Mirkin
- Mesa (master): nvc0: add support for st/va
Ilia Mirkin
- Mesa (master): nvc0: adjust indirect draw macros to handle multiple draws at once
Ilia Mirkin
- Mesa (master): nvc0: allow fragment shader inputs to use indirect indexing
Ilia Mirkin
- Mesa (master): nvc0: bsp_bo can't be null
Ilia Mirkin
- Mesa (master): nvc0: do not force re-binding of compute constbufs on Fermi
Samuel Pitoiset
- Mesa (master): nvc0: remove useless goto in nvc0_launch_grid()
Samuel Pitoiset
- Mesa (master): nvc0: scale up inter_bo size so that it' s 16M for a 4K video
Ilia Mirkin
- Mesa (master): program: add _mesa_reserve_parameter_storage
Marek Olšák
- Mesa (master): program: add a helper for rewriting FP position input to sysval
Marek Olšák
- Mesa (master): r600,compute: Plug few memory leaks
Marek Olšák
- Mesa (master): r600: Typos and whitespace fixes
Marek Olšák
- Mesa (master): r600g: don't leak driver const buffers
Nicolai Hähnle
- Mesa (master): radeon, si: Use TGSI chan name defines in lp_build_emit_fetch() calls
Nicolai Hähnle
- Mesa (master): radeon: use _mesa_delete_buffer_object
Nicolai Hähnle
- Mesa (master): radeonsi: add DCC buffer for sampler views on new CS
Nicolai Hähnle
- Mesa (master): radeonsi: add ETC1 support for Stoney
Marek Olšák
- Mesa (master): radeonsi: add ETC2 support for Stoney
Marek Olšák
- Mesa (master): radeonsi: add max waves / SIMD to shader stats (v2)
Marek Olšák
- Mesa (master): radeonsi: Add option for SI scheduler
Axel Davy
- Mesa (master): radeonsi: add shader conversion code for all SPI color formats
Marek Olšák
- Mesa (master): radeonsi: allow using all CUs for tessellation and on-chip GS (v2)
Marek Olšák
- Mesa (master): radeonsi: Avoid warning about LLVM generating R_0286D0_SPI_PS_INPUT_ADDR
Michel Dänzer
- Mesa (master): radeonsi: change LLVM intrinsics for BREV, CLAMP, EX2
Marek Olšák
- Mesa (master): radeonsi: disable SPI color outputs the shader doesn' t write
Marek Olšák
- Mesa (master): radeonsi: don't enable blending if colormask == 0
Marek Olšák
- Mesa (master): radeonsi: don't miss changes to SPI_TMPRING_SIZE
Marek Olšák
- Mesa (master): radeonsi: do not set the shader->key for gs copy shaders
Nicolai Hähnle
- Mesa (master): radeonsi: emit rw_buffers for tes_shader only if tes_shader present
Nicolai Hähnle
- Mesa (master): radeonsi: enable late VS allocation (v3)
Marek Olšák
- Mesa (master): radeonsi: ensure that VGT_GS_MODE is sent when necessary
Nicolai Hähnle
- Mesa (master): radeonsi: extract the VGT_GS_MODE calculation into its own function
Nicolai Hähnle
- Mesa (master): radeonsi: fix clover crash
Marek Olšák
- Mesa (master): radeonsi: fix discard-only fragment shaders (v2)
Nicolai Hähnle
- Mesa (master): radeonsi: fix shader precompilation for shader-db
Marek Olšák
- Mesa (master): radeonsi: implement SAMPLEPOS system value without a constant buffer load
Marek Olšák
- Mesa (master): radeonsi: move is_gs_copy_shader to si_shader_context
Nicolai Hähnle
- Mesa (master): radeonsi: move POSITION and FACE fragment shader inputs to system values
Marek Olšák
- Mesa (master): radeonsi: move si_shader_binary_upload out of si_shader_binary_read
Marek Olšák
- Mesa (master): radeonsi: pass pipe_debug_callback down into si_shader_binary_read (v2)
Nicolai Hähnle
- Mesa (master): radeonsi: pass TGSI processor type to si_compile_llvm for dumping
Marek Olšák
- Mesa (master): radeonsi: pass TGSI processor type to si_shader_binary_read for dumping
Marek Olšák
- Mesa (master): radeonsi: Print "LLVM emitted unknown config register" warning only once
Michel Dänzer
- Mesa (master): radeonsi: remove unused parameter from si_shader_binary_read_config
Marek Olšák
- Mesa (master): radeonsi: rename shader parameter definitions and variables for more clarity
Marek Olšák
- Mesa (master): radeonsi: replace use of is_gs_copy_shader in si_shader_vs
Nicolai Hähnle
- Mesa (master): radeonsi: send shader info as debug messages in addition to stderr output
Nicolai Hähnle
- Mesa (master): radeonsi: set CB_SHADER_MASK according to SPI color formats
Marek Olšák
- Mesa (master): radeonsi: si_llvm_emit_vs_epilogue is never used with gs copy shaders
Nicolai Hähnle
- Mesa (master): radeonsi: simplify gl_FragCoord behavior
Marek Olšák
- Mesa (master): radeonsi: use 32_AR for alpha-to-coverage without a color buffer
Marek Olšák
- Mesa (master): radeonsi: use all SPI color formats
Marek Olšák
- Mesa (master): radeonsi: use llvm.amdgcn.s.barrier instead of llvm.AMDGPU.barrier.local
Nicolai Hähnle
- Mesa (master): radeonsi: use SPI_SHADER_COL_FORMAT fields instead of export_16bpc
Marek Olšák
- Mesa (master): Revert "glsl: move uniform calculation to link_uniforms"
Tapani Pälli
- Mesa (master): Revert "glsl: replace unreachable code path with assert"
Timothy Arceri
- Mesa (master): Revert "i965/wm: use proper API buffer size for the surfaces."
Ilia Mirkin
- Mesa (master): Revert "mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB "
Jeremy Huddleston
- Mesa (master): Revert "mesa: enable enums for OES_geometry_shader"
Marek Olšák
- Mesa (master): Revert "radeonsi: fix discard-only fragment shaders (v2)"
Nicolai Hähnle
- Mesa (master): s/GLuint/GLbitfield/ for st_invalidate_state() parameter
Brian Paul
- Mesa (master): softpipe: don' t abuse the draw vertex_info struct for something different
Roland Scheidegger
- Mesa (master): softpipe: fix mapping of "special" vs outputs
Roland Scheidegger
- Mesa (master): softpipe: tell draw about the vertex layout we want
Roland Scheidegger
- Mesa (master): st/dri: Don't call invalidate_resource for NULL depth/ stencil buffers
Michel Dänzer
- Mesa (master): st/glsl_to_tgsi: fix block movs for doubles
Dave Airlie
- Mesa (master): st/glsl_to_tgsi: handle different attrib size
Dave Airlie
- Mesa (master): st/glsl_to_tgsi: handle double immediates in matrices properly.
Dave Airlie
- Mesa (master): st/glsl_to_tgsi: handle doubles in array shrinking code.
Dave Airlie
- Mesa (master): st/glsl_to_tgsi: handle doubles outputs in arrays.
Dave Airlie
- Mesa (master): st/glsl_to_tgsi: readd the double_reg2 for input index mapping
Dave Airlie
- Mesa (master): st/glsl_to_tgsi: setup writemask for double arrays and matricies.
Dave Airlie
- Mesa (master): st/glsl_to_tgsi: store if dst is double in array
Dave Airlie
- Mesa (master): st/glsl_to_tgsi: when doing reladdr get vec4 of correct type
Dave Airlie
- Mesa (master): st/mesa: add check for color logicop in blit_copy_pixels()
Brian Paul
- Mesa (master): st/mesa: add support for new mesa indirect draw interface
Ilia Mirkin
- Mesa (master): st/mesa: add support for POSITION and FACE system values
Marek Olšák
- Mesa (master): st/mesa: be more careful about state validation in st_Bitmap()
Brian Paul
- Mesa (master): st/mesa: check state-> mesa in early return check in st_validate_state()
Brian Paul
- Mesa (master): st/mesa: check texture target in allocate_full_mipmap()
Brian Paul
- Mesa (master): st/mesa: declare struct pipe_screen in st_cb_bufferobjects.h
Brian Paul
- Mesa (master): st/mesa: expose ARB_indirect_parameters when the backend driver allows
Ilia Mirkin
- Mesa (master): st/mesa: fix comment indentation in st_flush_bitmap_cache()
Brian Paul
- Mesa (master): st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2)
Marek Olšák
- Mesa (master): st/mesa: fix incorrect buffer token passed to _mesa_BindFramebuffer()
Brian Paul
- Mesa (master): st/mesa: fix parameter names for tesseval/ tessctrl prototypes
Samuel Pitoiset
- Mesa (master): st/mesa: implement Driver.InvalidateBufferSubData
Nicolai Hähnle
- Mesa (master): st/mesa: make KHR_debug output independent of context creation flags (v2)
Nicolai Hähnle
- Mesa (master): st/mesa: minor clean-ups in st_atom.c
Brian Paul
- Mesa (master): st/mesa: minor indentation fixes
Brian Paul
- Mesa (master): st/mesa: move bitmap cache flushing out of state validation
Brian Paul
- Mesa (master): st/mesa: move mipmap allocation check logic into a function
Brian Paul
- Mesa (master): st/mesa: protect debug printf() with a conditional instead of comment
Brian Paul
- Mesa (master): st/mesa: remove dead code from mesa_to_tgsi
Marek Olšák
- Mesa (master): st/mesa: replace bitmap size checks with assertion
Brian Paul
- Mesa (master): st/mesa: restore the stObj's size if it was cleared out
Ilia Mirkin
- Mesa (master): st/mesa: sort extensions enablement array
Ilia Mirkin
- Mesa (master): st/mesa: use _mesa_delete_buffer_object
Nicolai Hähnle
- Mesa (master): st/mesa: use GLbitfield in st_state_flags, add comments
Brian Paul
- Mesa (master): st/mesa: use pipe-> invalidate_resource instead of buffer re-allocation
Nicolai Hähnle
- Mesa (master): st/mesa: use PK2H/UP2H when supported
Ilia Mirkin
- Mesa (master): st/mesa: use surface format to generate mipmaps when available
Ilia Mirkin
- Mesa (master): st/omx: Avoid segfault in deconstructor if constructor fails
Marek Olšák
- Mesa (master): st/va: add BOB deinterlacing v2
Christian König
- Mesa (master): st/va: add motion adaptive deinterlacing v2
Christian König
- Mesa (master): st/va: add NV12 -> NV12 post processing v2
Christian König
- Mesa (master): st/va: count number of slices
Julien Isorce
- Mesa (master): st/va: fix motion adaptive deinterlacing
Christian König
- Mesa (master): st/va: make the implementation thread safe v2
Christian König
- Mesa (master): st/va: use vl_video_buffer_adjust_size
Christian König
- Mesa (master): st/vdpau: use vl_video_buffer_adjust_size
Christian König
- Mesa (master): svga: add DXGenMips command support
Brian Paul
- Mesa (master): svga: add num-generate-mipmap HUD query
Brian Paul
- Mesa (master): svga: add some comments in svga_state_vs.c
Brian Paul
- Mesa (master): svga: allow preemptive flushing on DMA, update, and readback commands
Brian Paul
- Mesa (master): svga: avoid emitting redundant SetVertexBuffers() commands
Brian Paul
- Mesa (master): svga: change svga_hw_view_state::dirty to boolean
Brian Paul
- Mesa (master): svga: check for no-ops in svga_bind_sampler_states()
Brian Paul
- Mesa (master): svga: fix test for SVGA_NEW_STIPPLE
Brian Paul
- Mesa (master): svga: Rename SVGA_HINT_FLAG_DRAW_EMITTED
Brian Paul
- Mesa (master): svga: skip vertex attribute instruction with zero usage_mask
Brian Paul
- Mesa (master): targets/dri: android: use WHOLE static libraries
Emil Velikov
- Mesa (master): texobj: Check completeness with InternalFormat rather than Mesa format
Neil Roberts
- Mesa (master): texobj: Fix the completeness checks for cube textures
Neil Roberts
- Mesa (master): texobj: Remove redundant checks that the texture cube faces match size
Neil Roberts
- Mesa (master): tgsi/scan: update for POSITION and FACE sytem values
Marek Olšák
- Mesa (master): tgsi/ureg: handle redundant declarations in ureg_DECL_system_value
Marek Olšák
- Mesa (master): tgsi/ureg: remove index parameter from ureg_DECL_system_value
Marek Olšák
- Mesa (master): tgsi: add a is_store property
Ilia Mirkin
- Mesa (master): tgsi: add ureg support for image decls
Ilia Mirkin
- Mesa (master): tgsi: initialize Atomic field in tgsi_default_declaration
Ilia Mirkin
- Mesa (master): tgsi: provide a way to encode memory qualifiers for SSBO
Ilia Mirkin
- Mesa (master): tgsi: update atomic op docs
Ilia Mirkin
- Mesa (master): tgsi: update PK2H/UP2H channel behavior info
Ilia Mirkin
- Mesa (master): trace: fix a segfault when tracing indirect draw calls
Samuel Pitoiset
- Mesa (master): ttn: add missing writemask on store_output
Rob Clark
- Mesa (master): ttn: use writemask for store_var
Rob Clark
- Mesa (master): u_upload_mgr: allow specifying PIPE_USAGE_* for the upload buffer
Marek Olšák
- Mesa (master): u_upload_mgr: pass alignment to u_upload_alloc manually
Marek Olšák
- Mesa (master): u_upload_mgr: pass alignment to u_upload_buffer manually
Marek Olšák
- Mesa (master): u_upload_mgr: pass alignment to u_upload_data manually
Marek Olšák
- Mesa (master): u_upload_mgr: remove alignment parameter from u_upload_create
Marek Olšák
- Mesa (master): u_upload_mgr: rework the application of alignment
Marek Olšák
- Mesa (master): ureg: add buffer support to ureg
Ilia Mirkin
- Mesa (master): util/pstipple: allow fragment shader POSITION to be a system value
Marek Olšák
- Mesa (master): util/u_pstipple.c: copy immediates during transformation
Nicolai Hähnle
- Mesa (master): util: add debug_dump_ubyte_rgba_bmp()
Brian Paul
- Mesa (master): vbo: create a new draw function interface for indirect draws
Ilia Mirkin
- Mesa (master): vbo: s/GLuint/GLbitfield/ for state bitmasks
Brian Paul
- Mesa (master): vc4: Add missing sRGB decode to texel fetches.
Eric Anholt
- Mesa (master): vc4: Add support for GL_ARB_texture_swizzle.
Eric Anholt
- Mesa (master): vc4: Don't record the seqno of a failed job submit.
Eric Anholt
- Mesa (master): vc4: Don't try the SF coalescing unless it's on a def.
Eric Anholt
- Mesa (master): vc4: Fix build from upload changes.
Eric Anholt
- Mesa (master): vc4: Fix driver build from last minute rebase fix.
Eric Anholt
- Mesa (master): vc4: Optimize out a comparison for bcsel based on an ALU comparison
Eric Anholt
- Mesa (master): vc4: Replace the SSA-style SEL operators with conditional MOVs.
Eric Anholt
- Mesa (master): vc4: Throttle outstanding rendering after submission.
Eric Anholt
- Mesa (master): vc4: Use NIR texture lowering for texture swizzling.
Eric Anholt
- Mesa (master): virgl: enable building on Android
Dave Airlie
- Mesa (master): virtio_gpu: Add PCI ID to driver map
Dave Airlie
- Mesa (master): vl/buffers: extract vl_video_buffer_adjust_size helper
Christian König
- Mesa (master): vl: allow fragment shader POSITION to be a system value
Marek Olšák
- Mesa (master): vl: improve motion adaptive deinterlacer
Christian König
- Mesa (master): vl: use preferred format for deinterlacing
Christian König
- Mesa (master): winsys/amdgpu: compute num_good_compute_units correctly
Marek Olšák
- Mesa (master): winsys/amdgpu: Handle RADEON_FLAG_NO_CPU_ACCESS
Michel Dänzer
- Mesa (master): winsys/amdgpu: optionally use buffer lists with all allocated buffers
Marek Olšák
- Mesa (master): winsys/amdgpu: Process RADEON_FLAG_* independently from RADEON_DOMAIN_*
Michel Dänzer
- Mesa (master): winsys/radeon: fix warnings about incompatible pointer types
Nicolai Hähnle
- Mesa: tag mesa-11.0.9: Mesa 11.0.9 release
Emil Velikov
- Mesa: tag mesa-11.1.1: Mesa 11.1.1 release
Emil Velikov
Last message date:
Sun Jan 31 11:50:49 UTC 2016
Archived on: Mon Jan 13 14:19:46 UTC 2020
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