Mesa (master): freedreno: fix crash on smaller gpus and higher resolutions
Rob Clark
robclark at kemper.freedesktop.org
Sun Jul 3 15:23:46 UTC 2016
Module: Mesa
Branch: master
Commit: 7295428e4183cca1840e7ed02159519734fdab0a
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7295428e4183cca1840e7ed02159519734fdab0a
Author: Rob Clark <robdclark at gmail.com>
Date: Sun Jul 3 11:16:28 2016 -0400
freedreno: fix crash on smaller gpus and higher resolutions
Devices with smaller GMEM size need more tiles. On db410c at 2048x1152,
glmark2 shadow needed ~330 tiles for fullscreen. Lets bump it up to
512. (Maybe with MRT you could end up needing more, but at that point
things are probably going to be painfully slow.)
Signed-off-by: Rob Clark <robdclark at gmail.com>
---
src/gallium/drivers/freedreno/freedreno_context.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/freedreno/freedreno_context.h b/src/gallium/drivers/freedreno/freedreno_context.h
index fe2a94c..438c2e2 100644
--- a/src/gallium/drivers/freedreno/freedreno_context.h
+++ b/src/gallium/drivers/freedreno/freedreno_context.h
@@ -316,7 +316,7 @@ struct fd_context {
*/
struct fd_gmem_stateobj gmem;
struct fd_vsc_pipe pipe[8];
- struct fd_tile tile[256];
+ struct fd_tile tile[512];
/* which state objects need to be re-emit'd: */
enum {
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