Mesa (master): i965/blorp/gen7+: Stop trashing push constant allocation

Topi Pohjolainen tpohjola at kemper.freedesktop.org
Mon Jul 4 17:44:38 UTC 2016


Module: Mesa
Branch: master
Commit: cc2d0e64c0b10884bc12d80018b622911e8b152f
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=cc2d0e64c0b10884bc12d80018b622911e8b152f

Author: Topi Pohjolainen <topi.pohjolainen at intel.com>
Date:   Fri May 20 11:15:35 2016 +0300

i965/blorp/gen7+: Stop trashing push constant allocation

Packet 3DSTATE_CONSTANT_PS is still emitted explicitly as ps stage
itself is enabled and hardware may try to prefetch constants from
the buffer. From the BSpec: 3D Pipeline - Windower -
3DSTATE_PUSH_CONSTANT_ALLOC_PS

  "Specifies the size of the PS constant buffer. This value will
   determine the amount of data the command stream can pre-fetch
   before the buffer is full."

This is not possible on gen6. From the BSpec about 3DSTATE_CONSTANT_PS:

"This packet must be followed by WM_STATE."

Binding table emissions for stages other than PS can be now dropped,
they were only needed for the 3DSTATE_CONSTANT_XS to be effective:

>From the BSpec:

  "The 3DSTATE_CONSTANT_* command is not committed to the shader unit
   until the corresponding (same shader) 3DSTATE_BINDING_TABLE_POINTER_*
   command is parsed."

Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>

---

 src/mesa/drivers/dri/i965/gen7_blorp.c | 49 +---------------------------------
 src/mesa/drivers/dri/i965/gen8_blorp.c | 44 ------------------------------
 2 files changed, 1 insertion(+), 92 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.c b/src/mesa/drivers/dri/i965/gen7_blorp.c
index bc076de..cb5a78a 100644
--- a/src/mesa/drivers/dri/i965/gen7_blorp.c
+++ b/src/mesa/drivers/dri/i965/gen7_blorp.c
@@ -88,13 +88,6 @@ gen7_blorp_emit_urb_config(struct brw_context *brw,
 
    brw->ctx.NewDriverState |= BRW_NEW_URB_SIZE;
 
-   gen7_emit_push_constant_state(brw,
-                                 urb_size / 2 /* vs_size */,
-                                 0 /* hs_size */,
-                                 0 /* ds_size */,
-                                 0 /* gs_size */,
-                                 urb_size / 2 /* fs_size */);
-
    gen7_emit_urb_state(brw,
                        min_vs_entries /* num_vs_entries */,
                        vs_entry_size,
@@ -266,16 +259,6 @@ gen7_blorp_emit_surface_state(struct brw_context *brw,
 static void
 gen7_blorp_emit_vs_disable(struct brw_context *brw)
 {
-   BEGIN_BATCH(7);
-   OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (7 - 2));
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   ADVANCE_BATCH();
-
    BEGIN_BATCH(6);
    OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
    OUT_BATCH(0);
@@ -295,16 +278,6 @@ static void
 gen7_blorp_emit_hs_disable(struct brw_context *brw)
 {
    BEGIN_BATCH(7);
-   OUT_BATCH(_3DSTATE_CONSTANT_HS << 16 | (7 - 2));
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   ADVANCE_BATCH();
-
-   BEGIN_BATCH(7);
    OUT_BATCH(_3DSTATE_HS << 16 | (7 - 2));
    OUT_BATCH(0);
    OUT_BATCH(0);
@@ -339,16 +312,6 @@ gen7_blorp_emit_te_disable(struct brw_context *brw)
 static void
 gen7_blorp_emit_ds_disable(struct brw_context *brw)
 {
-   BEGIN_BATCH(7);
-   OUT_BATCH(_3DSTATE_CONSTANT_DS << 16 | (7 - 2));
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   ADVANCE_BATCH();
-
    BEGIN_BATCH(6);
    OUT_BATCH(_3DSTATE_DS << 16 | (6 - 2));
    OUT_BATCH(0);
@@ -366,16 +329,6 @@ gen7_blorp_emit_ds_disable(struct brw_context *brw)
 static void
 gen7_blorp_emit_gs_disable(struct brw_context *brw)
 {
-   BEGIN_BATCH(7);
-   OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (7 - 2));
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   ADVANCE_BATCH();
-
    /**
     * From Graphics BSpec: 3D-Media-GPGPU Engine > 3D Pipeline Stages >
     * Geometry > Geometry Shader > State:
@@ -867,7 +820,7 @@ gen7_blorp_exec(struct brw_context *brw,
    if (params->wm_prog_data)
       gen7_blorp_emit_binding_table_pointers_ps(brw, wm_bind_bo_offset);
 
-   gen7_blorp_emit_constant_ps_disable(brw);
+      gen7_blorp_emit_constant_ps_disable(brw);
 
    if (params->src.mt) {
       const uint32_t sampler_offset =
diff --git a/src/mesa/drivers/dri/i965/gen8_blorp.c b/src/mesa/drivers/dri/i965/gen8_blorp.c
index 5d10a91..7ca24a8 100644
--- a/src/mesa/drivers/dri/i965/gen8_blorp.c
+++ b/src/mesa/drivers/dri/i965/gen8_blorp.c
@@ -156,36 +156,6 @@ gen8_blorp_emit_blend_state(struct brw_context *brw,
    return blend_state_offset;
 }
 
-static void
-gen8_blorp_emit_disable_constant_state(struct brw_context *brw,
-                                       unsigned opcode)
-{
-   BEGIN_BATCH(11);
-   OUT_BATCH(opcode << 16 | (11 - 2));
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   ADVANCE_BATCH();
-}
-
-static void
-gen8_blorp_emit_disable_binding_table(struct brw_context *brw,
-                                      unsigned opcode)
-{
-
-   BEGIN_BATCH(2);
-   OUT_BATCH(opcode << 16 | (2 - 2));
-   OUT_BATCH(0);
-   ADVANCE_BATCH();
-}
-
 /* 3DSTATE_VS
  *
  * Disable vertex shader.
@@ -687,23 +657,9 @@ gen8_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params)
    const uint32_t cc_state_offset = gen6_blorp_emit_cc_state(brw);
    gen7_blorp_emit_cc_state_pointer(brw, cc_state_offset);
 
-   gen8_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_VS);
-   gen8_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_HS);
-   gen8_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_DS);
-   gen8_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_GS);
-
    gen8_blorp_emit_disable_constant_ps(brw);
    wm_bind_bo_offset = gen8_blorp_emit_surface_states(brw, params);
 
-   gen8_blorp_emit_disable_binding_table(brw,
-                                         _3DSTATE_BINDING_TABLE_POINTERS_VS);
-   gen8_blorp_emit_disable_binding_table(brw,
-                                         _3DSTATE_BINDING_TABLE_POINTERS_HS);
-   gen8_blorp_emit_disable_binding_table(brw,
-                                         _3DSTATE_BINDING_TABLE_POINTERS_DS);
-   gen8_blorp_emit_disable_binding_table(brw,
-                                         _3DSTATE_BINDING_TABLE_POINTERS_GS);
-
    gen7_blorp_emit_binding_table_pointers_ps(brw, wm_bind_bo_offset);
 
    if (params->src.mt) {




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