Mesa (master): vc4: Remove dead dirty_samplers field.

Eric Anholt anholt at kemper.freedesktop.org
Fri Jul 15 21:00:20 UTC 2016


Module: Mesa
Branch: master
Commit: 5db82e0c897da46867dec5886bae1607d3124abc
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=5db82e0c897da46867dec5886bae1607d3124abc

Author: Eric Anholt <eric at anholt.net>
Date:   Thu Jul 14 17:31:33 2016 -0700

vc4: Remove dead dirty_samplers field.

We use a big VC4_DIRTY_FRAGTEX/VC4_DIRTY_VERTEX on the stage, instead.

---

 src/gallium/drivers/vc4/vc4_context.h | 1 -
 src/gallium/drivers/vc4/vc4_state.c   | 4 ----
 2 files changed, 5 deletions(-)

diff --git a/src/gallium/drivers/vc4/vc4_context.h b/src/gallium/drivers/vc4/vc4_context.h
index c271a95..a7c25a8 100644
--- a/src/gallium/drivers/vc4/vc4_context.h
+++ b/src/gallium/drivers/vc4/vc4_context.h
@@ -87,7 +87,6 @@ struct vc4_texture_stateobj {
         unsigned num_textures;
         struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
         unsigned num_samplers;
-        unsigned dirty_samplers;
 };
 
 struct vc4_shader_uniform_info {
diff --git a/src/gallium/drivers/vc4/vc4_state.c b/src/gallium/drivers/vc4/vc4_state.c
index 7aa3931..0912ca5 100644
--- a/src/gallium/drivers/vc4/vc4_state.c
+++ b/src/gallium/drivers/vc4/vc4_state.c
@@ -575,12 +575,10 @@ vc4_sampler_states_bind(struct pipe_context *pctx,
                 if (hwcso[i])
                         new_nr = i + 1;
                 stage_tex->samplers[i] = hwcso[i];
-                stage_tex->dirty_samplers |= (1 << i);
         }
 
         for (; i < stage_tex->num_samplers; i++) {
                 stage_tex->samplers[i] = NULL;
-                stage_tex->dirty_samplers |= (1 << i);
         }
 
         stage_tex->num_samplers = new_nr;
@@ -676,12 +674,10 @@ vc4_set_sampler_views(struct pipe_context *pctx, unsigned shader,
                 if (views[i])
                         new_nr = i + 1;
                 pipe_sampler_view_reference(&stage_tex->textures[i], views[i]);
-                stage_tex->dirty_samplers |= (1 << i);
         }
 
         for (; i < stage_tex->num_textures; i++) {
                 pipe_sampler_view_reference(&stage_tex->textures[i], NULL);
-                stage_tex->dirty_samplers |= (1 << i);
         }
 
         stage_tex->num_textures = new_nr;




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