Mesa (master): radeonsi: add empty lines after shader stats
Marek Olšák
mareko at kemper.freedesktop.org
Tue Jul 26 21:11:21 UTC 2016
Module: Mesa
Branch: master
Commit: 18475aab6d484d4eb49b1cc9124c9aabc79f8527
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=18475aab6d484d4eb49b1cc9124c9aabc79f8527
Author: Marek Olšák <marek.olsak at amd.com>
Date: Fri Jul 22 23:47:49 2016 +0200
radeonsi: add empty lines after shader stats
to separate individual shaders dumped consecutively.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
src/gallium/drivers/radeonsi/si_shader.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index cb270e0..4794737 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -6194,7 +6194,7 @@ static void si_shader_dump_stats(struct si_screen *sscreen,
"LDS: %d blocks\n"
"Scratch: %d bytes per wave\n"
"Max Waves: %d\n"
- "********************\n",
+ "********************\n\n\n",
conf->num_sgprs, conf->num_vgprs,
conf->spilled_sgprs, conf->spilled_vgprs, code_size,
conf->lds_size, conf->scratch_bytes_per_wave,
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