Mesa (master): radeonsi: add empty lines after shader stats

Marek Olšák mareko at kemper.freedesktop.org
Tue Jul 26 21:11:21 UTC 2016


Module: Mesa
Branch: master
Commit: 18475aab6d484d4eb49b1cc9124c9aabc79f8527
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=18475aab6d484d4eb49b1cc9124c9aabc79f8527

Author: Marek Olšák <marek.olsak at amd.com>
Date:   Fri Jul 22 23:47:49 2016 +0200

radeonsi: add empty lines after shader stats

to separate individual shaders dumped consecutively.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>

---

 src/gallium/drivers/radeonsi/si_shader.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index cb270e0..4794737 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -6194,7 +6194,7 @@ static void si_shader_dump_stats(struct si_screen *sscreen,
 			"LDS: %d blocks\n"
 			"Scratch: %d bytes per wave\n"
 			"Max Waves: %d\n"
-			"********************\n",
+			"********************\n\n\n",
 			conf->num_sgprs, conf->num_vgprs,
 			conf->spilled_sgprs, conf->spilled_vgprs, code_size,
 			conf->lds_size, conf->scratch_bytes_per_wave,




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