Mesa (master): mesa/compute: Fix indirect dispatch buffer size check on 32-bit systems

Jordan Justen jljusten at kemper.freedesktop.org
Mon May 9 18:21:01 UTC 2016


Module: Mesa
Branch: master
Commit: 2e2aa992ffefa56013554c36d8ddcb53879bf661
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=2e2aa992ffefa56013554c36d8ddcb53879bf661

Author: Jordan Justen <jordan.l.justen at intel.com>
Date:   Thu May  5 07:43:02 2016 -0700

mesa/compute: Fix indirect dispatch buffer size check on 32-bit systems

2655265fcba9017e793026c76e490e04db088c8f, but for compute.

Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>

---

 src/mesa/main/api_validate.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 6ec65e5..9d29f8d 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -1107,7 +1107,7 @@ valid_dispatch_indirect(struct gl_context *ctx,
                         GLintptr indirect,
                         GLsizei size, const char *name)
 {
-   GLintptr end = indirect + size;
+   const uint64_t end = (uint64_t) indirect + size;
 
    if (!check_valid_to_compute(ctx, name))
       return GL_FALSE;




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