Mesa (master): mesa/compute: Fix indirect dispatch buffer size check on 32-bit systems
Jordan Justen
jljusten at kemper.freedesktop.org
Mon May 9 18:21:01 UTC 2016
Module: Mesa
Branch: master
Commit: 2e2aa992ffefa56013554c36d8ddcb53879bf661
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=2e2aa992ffefa56013554c36d8ddcb53879bf661
Author: Jordan Justen <jordan.l.justen at intel.com>
Date: Thu May 5 07:43:02 2016 -0700
mesa/compute: Fix indirect dispatch buffer size check on 32-bit systems
2655265fcba9017e793026c76e490e04db088c8f, but for compute.
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
---
src/mesa/main/api_validate.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 6ec65e5..9d29f8d 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -1107,7 +1107,7 @@ valid_dispatch_indirect(struct gl_context *ctx,
GLintptr indirect,
GLsizei size, const char *name)
{
- GLintptr end = indirect + size;
+ const uint64_t end = (uint64_t) indirect + size;
if (!check_valid_to_compute(ctx, name))
return GL_FALSE;
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