Mesa (master): i965/blorp: Do not resolve lossless compressed blit sources
Topi Pohjolainen
tpohjola at kemper.freedesktop.org
Thu May 12 17:19:26 UTC 2016
Module: Mesa
Branch: master
Commit: 1a05aeeb1c83057041d558a8dca75ace8687fc96
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1a05aeeb1c83057041d558a8dca75ace8687fc96
Author: Topi Pohjolainen <topi.pohjolainen at intel.com>
Date: Tue Apr 19 09:45:09 2016 +0300
i965/blorp: Do not resolve lossless compressed blit sources
Blorp blits use sampling engine which is capable of resolving
on the fly. Buffers are still resolved for blitter engine. Current
understanding is that blitter doesn't understand lossless compression.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
Reviewed-by: Ben Widawsky <ben at bwidawsk.net>
---
src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
index f26701d..c8eb87f 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
@@ -1879,7 +1879,7 @@ brw_blorp_blit_miptrees(struct brw_context *brw,
* to destination color buffers, and the standard render path is
* fast-color-aware.
*/
- intel_miptree_resolve_color(brw, src_mt, 0);
+ intel_miptree_resolve_color(brw, src_mt, INTEL_MIPTREE_IGNORE_CCS_E);
intel_miptree_slice_resolve_depth(brw, src_mt, src_level, src_layer);
intel_miptree_slice_resolve_depth(brw, dst_mt, dst_level, dst_layer);
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