Mesa (master): docs: Mark GL_OES_shader_io_blocks as started
Ian Romanick
idr at kemper.freedesktop.org
Sat May 14 00:48:59 UTC 2016
Module: Mesa
Branch: master
Commit: a608e946b5ffefb1eb56803a18452c356ceaf592
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a608e946b5ffefb1eb56803a18452c356ceaf592
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Wed May 11 13:06:00 2016 -0700
docs: Mark GL_OES_shader_io_blocks as started
Watch the oes_shader_io_blocks of my fd.o Mesa GIT repo for progress.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
docs/GL3.txt | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index cb07c74..5e49c57 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -265,7 +265,7 @@ GLES3.2, GLSL ES 3.2
GL_OES_sample_shading DONE (nvc0, r600, radeonsi)
GL_OES_sample_variables DONE (nvc0, r600, radeonsi)
GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
- GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done)
+ GL_OES_shader_io_blocks started (idr)
GL_OES_shader_multisample_interpolation DONE (nvc0, r600, radeonsi)
GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
GL_OES_texture_border_clamp DONE (all drivers)
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