Mesa (master): mesa: move shader_info to the start of gl_program

Timothy Arceri tarceri at kemper.freedesktop.org
Wed Nov 2 23:39:26 UTC 2016


Module: Mesa
Branch: master
Commit: f304aca54204fab2dd674a07f4bf13a6a1581c20
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f304aca54204fab2dd674a07f4bf13a6a1581c20

Author: Timothy Arceri <timothy.arceri at collabora.com>
Date:   Thu Nov  3 09:18:18 2016 +1100

mesa: move shader_info to the start of gl_program

This will allow use to use ralloc_parent() on the info field and fix
a regression in nir_sweep() caused by e1af20f18a8.

This is intended to be a temporary requirement that will be removed
when we finish separating shader_info from nir_shader.

Reviewed-by: Eric Anholt <eric at anholt.net>

---

 src/mesa/main/mtypes.h | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 75764cc..08f72e0 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1910,6 +1910,9 @@ typedef enum
  */
 struct gl_program
 {
+   /** FIXME: This must be first until we split shader_info from nir_shader */
+   struct shader_info info;
+
    mtx_t Mutex;
    GLuint Id;
    GLint RefCount;
@@ -1922,8 +1925,6 @@ struct gl_program
 
    struct nir_shader *nir;
 
-   struct shader_info info;
-
    GLbitfield64 SecondaryOutputsWritten; /**< Subset of OutputsWritten outputs written with non-zero index. */
    GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS];  /**< TEXTURE_x_BIT bitmask */
    GLbitfield SamplersUsed;   /**< Bitfield of which samplers are used */




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