Mesa (master): glsl: record number of components used in each slot for varying packing

Ilia Mirkin imirkin at kemper.freedesktop.org
Thu Nov 10 01:34:53 UTC 2016


Module: Mesa
Branch: master
Commit: 73f53c097a6bbd07572d5e46af4893d17ff8af93
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=73f53c097a6bbd07572d5e46af4893d17ff8af93

Author: Ilia Mirkin <imirkin at alum.mit.edu>
Date:   Sat Nov  5 09:31:21 2016 -0400

glsl: record number of components used in each slot for varying packing

Instead of packing varyings into vec4's, keep track of how many
components each slot uses and create varyings with matching types. This
ensures that we don't end up using more components than the orginal
shader, which is especially important for geometry shader output limits.

This comes up for NVIDIA hw, where the limit is 1024 output components
for a GS, and the hardware complains *loudly* if you even think about
going over.

Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Reviewed-by: Timothy Arceri <timothy.arceri at collabora.com>

---

 src/compiler/glsl/ir_optimization.h         |  4 +++-
 src/compiler/glsl/link_varyings.cpp         | 16 +++++++++++++---
 src/compiler/glsl/lower_packed_varyings.cpp | 21 ++++++++++++++++-----
 3 files changed, 32 insertions(+), 9 deletions(-)

diff --git a/src/compiler/glsl/ir_optimization.h b/src/compiler/glsl/ir_optimization.h
index 6f2bc32..8cee418 100644
--- a/src/compiler/glsl/ir_optimization.h
+++ b/src/compiler/glsl/ir_optimization.h
@@ -136,7 +136,9 @@ void lower_shared_reference(struct gl_linked_shader *shader,
 void lower_ubo_reference(struct gl_linked_shader *shader,
                          bool clamp_block_indices);
 void lower_packed_varyings(void *mem_ctx,
-                           unsigned locations_used, ir_variable_mode mode,
+                           unsigned locations_used,
+                           const uint8_t *components,
+                           ir_variable_mode mode,
                            unsigned gs_input_vertices,
                            gl_linked_shader *shader,
                            bool disable_varying_packing, bool xfb_enabled);
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp
index 43204a7..87d7c91 100644
--- a/src/compiler/glsl/link_varyings.cpp
+++ b/src/compiler/glsl/link_varyings.cpp
@@ -1217,6 +1217,7 @@ public:
    ~varying_matches();
    void record(ir_variable *producer_var, ir_variable *consumer_var);
    unsigned assign_locations(struct gl_shader_program *prog,
+                             uint8_t *components,
                              uint64_t reserved_slots);
    void store_locations() const;
 
@@ -1482,6 +1483,7 @@ varying_matches::record(ir_variable *producer_var, ir_variable *consumer_var)
  */
 unsigned
 varying_matches::assign_locations(struct gl_shader_program *prog,
+                                  uint8_t *components,
                                   uint64_t reserved_slots)
 {
    /* If packing has been disabled then we cannot safely sort the varyings by
@@ -1585,6 +1587,12 @@ varying_matches::assign_locations(struct gl_shader_program *prog,
                       var->name);
       }
 
+      if (slot_end < MAX_VARYINGS_INCL_PATCH * 4u) {
+         for (unsigned j = *location / 4u; j < slot_end / 4u; j++)
+            components[j] = 4;
+         components[slot_end / 4u] = (slot_end & 3) + 1;
+      }
+
       this->matches[i].generic_location = *location;
 
       *location = slot_end + 1;
@@ -2203,7 +2211,9 @@ assign_varying_locations(struct gl_context *ctx,
       }
    }
 
-   const unsigned slots_used = matches.assign_locations(prog, reserved_slots);
+   uint8_t components[MAX_VARYINGS_INCL_PATCH] = {0};
+   const unsigned slots_used = matches.assign_locations(
+         prog, components, reserved_slots);
    matches.store_locations();
 
    for (unsigned i = 0; i < num_tfeedback_decls; ++i) {
@@ -2263,13 +2273,13 @@ assign_varying_locations(struct gl_context *ctx,
    }
 
    if (producer) {
-      lower_packed_varyings(mem_ctx, slots_used, ir_var_shader_out,
+      lower_packed_varyings(mem_ctx, slots_used, components, ir_var_shader_out,
                             0, producer, disable_varying_packing,
                             xfb_enabled);
    }
 
    if (consumer) {
-      lower_packed_varyings(mem_ctx, slots_used, ir_var_shader_in,
+      lower_packed_varyings(mem_ctx, slots_used, components, ir_var_shader_in,
                             consumer_vertices, consumer,
                             disable_varying_packing, xfb_enabled);
    }
diff --git a/src/compiler/glsl/lower_packed_varyings.cpp b/src/compiler/glsl/lower_packed_varyings.cpp
index 19bbe57..b16f25f 100644
--- a/src/compiler/glsl/lower_packed_varyings.cpp
+++ b/src/compiler/glsl/lower_packed_varyings.cpp
@@ -164,7 +164,9 @@ namespace {
 class lower_packed_varyings_visitor
 {
 public:
-   lower_packed_varyings_visitor(void *mem_ctx, unsigned locations_used,
+   lower_packed_varyings_visitor(void *mem_ctx,
+                                 unsigned locations_used,
+                                 const uint8_t *components,
                                  ir_variable_mode mode,
                                  unsigned gs_input_vertices,
                                  exec_list *out_instructions,
@@ -203,6 +205,8 @@ private:
     */
    const unsigned locations_used;
 
+   const uint8_t* components;
+
    /**
     * Array of pointers to the packed varyings that have been created for each
     * generic varying slot.  NULL entries in this array indicate varying slots
@@ -241,12 +245,14 @@ private:
 } /* anonymous namespace */
 
 lower_packed_varyings_visitor::lower_packed_varyings_visitor(
-      void *mem_ctx, unsigned locations_used, ir_variable_mode mode,
+      void *mem_ctx, unsigned locations_used, const uint8_t *components,
+      ir_variable_mode mode,
       unsigned gs_input_vertices, exec_list *out_instructions,
       exec_list *out_variables, bool disable_varying_packing,
       bool xfb_enabled)
    : mem_ctx(mem_ctx),
      locations_used(locations_used),
+     components(components),
      packed_varyings((ir_variable **)
                      rzalloc_array_size(mem_ctx, sizeof(*packed_varyings),
                                         locations_used)),
@@ -607,10 +613,11 @@ lower_packed_varyings_visitor::get_packed_varying_deref(
    if (this->packed_varyings[slot] == NULL) {
       char *packed_name = ralloc_asprintf(this->mem_ctx, "packed:%s", name);
       const glsl_type *packed_type;
+      assert(components[slot] != 0);
       if (unpacked_var->is_interpolation_flat())
-         packed_type = glsl_type::ivec4_type;
+         packed_type = glsl_type::get_instance(GLSL_TYPE_INT, components[slot], 1);
       else
-         packed_type = glsl_type::vec4_type;
+         packed_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, components[slot], 1);
       if (this->gs_input_vertices != 0) {
          packed_type =
             glsl_type::get_array_instance(packed_type,
@@ -771,6 +778,7 @@ lower_packed_varyings_return_splicer::visit_leave(ir_return *ret)
 
 void
 lower_packed_varyings(void *mem_ctx, unsigned locations_used,
+                      const uint8_t *components,
                       ir_variable_mode mode, unsigned gs_input_vertices,
                       gl_linked_shader *shader, bool disable_varying_packing,
                       bool xfb_enabled)
@@ -781,7 +789,10 @@ lower_packed_varyings(void *mem_ctx, unsigned locations_used,
    ir_function_signature *main_func_sig
       = main_func->matching_signature(NULL, &void_parameters, false);
    exec_list new_instructions, new_variables;
-   lower_packed_varyings_visitor visitor(mem_ctx, locations_used, mode,
+   lower_packed_varyings_visitor visitor(mem_ctx,
+                                         locations_used,
+                                         components,
+                                         mode,
                                          gs_input_vertices,
                                          &new_instructions,
                                          &new_variables,




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