Mesa (master): mesa/compiler: move MAX_VARYING to shader_enums.h
Timothy Arceri
tarceri at kemper.freedesktop.org
Thu Nov 10 22:25:21 UTC 2016
Module: Mesa
Branch: master
Commit: 53d1f4251f58bd858a4fdf3a7564dd16f90165d4
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=53d1f4251f58bd858a4fdf3a7564dd16f90165d4
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Tue Mar 1 17:41:02 2016 -0800
mesa/compiler: move MAX_VARYING to shader_enums.h
Reviewed-by: Timothy Arceri <timothy.arceri at collabora.com>
---
src/compiler/shader_enums.h | 1 +
src/mesa/main/config.h | 1 -
2 files changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
index 74055df..bb9f53d 100644
--- a/src/compiler/shader_enums.h
+++ b/src/compiler/shader_enums.h
@@ -172,6 +172,7 @@ const char *gl_vert_attrib_name(gl_vert_attrib attrib);
BITFIELD64_RANGE(VERT_ATTRIB_GENERIC(0), VERT_ATTRIB_GENERIC_MAX)
/*@}*/
+#define MAX_VARYING 32 /**< number of float[4] vectors */
/**
* Indexes for vertex shader outputs, geometry shader inputs/outputs, and
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 0d0ee90..81573bf 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -198,7 +198,6 @@
#define MAX_PROGRAM_CALL_DEPTH 8
#define MAX_PROGRAM_TEMPS 256
#define MAX_PROGRAM_ADDRESS_REGS 1
-#define MAX_VARYING 32 /**< number of float[4] vectors */
#define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS
#define MAX_PROGRAM_INPUTS 32
#define MAX_PROGRAM_OUTPUTS 64
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