Mesa (master): u_simple_shaders: try to un-break the Windows build
Nicolai Hähnle
nh at kemper.freedesktop.org
Wed Nov 16 12:26:02 UTC 2016
Module: Mesa
Branch: master
Commit: fb17b7f99dc30a1c976f0f99cfe6572c538a381f
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=fb17b7f99dc30a1c976f0f99cfe6572c538a381f
Author: Nicolai Hähnle <nicolai.haehnle at amd.com>
Date: Wed Nov 16 11:26:11 2016 +0100
u_simple_shaders: try to un-break the Windows build
Acked-by: Edward O'Callaghan <funfunctor at folklore1984.net>
---
src/gallium/auxiliary/util/u_simple_shaders.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index b46ec58..8be31be 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -41,6 +41,7 @@
#include "util/u_simple_shaders.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "util/u_string.h"
#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_strings.h"
#include "tgsi/tgsi_ureg.h"
@@ -595,8 +596,8 @@ util_make_fs_blit_msaa_gen(struct pipe_context *pipe,
assert(tgsi_tex == TGSI_TEXTURE_2D_MSAA ||
tgsi_tex == TGSI_TEXTURE_2D_ARRAY_MSAA);
- snprintf(text, sizeof(text), shader_templ, type, samp_type,
- output_semantic, conversion_decl, type, conversion, output_mask);
+ util_snprintf(text, sizeof(text), shader_templ, type, samp_type,
+ output_semantic, conversion_decl, type, conversion, output_mask);
if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
puts(text);
More information about the mesa-commit
mailing list