Mesa (master): glsl: stub out _mesa_reference_program() in standalone compiler
Timothy Arceri
tarceri at kemper.freedesktop.org
Thu Nov 17 01:53:25 UTC 2016
Module: Mesa
Branch: master
Commit: 686dad657f2179f8c5ab985546577b51c8e3f518
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=686dad657f2179f8c5ab985546577b51c8e3f518
Author: Timothy Arceri <timothy.arceri at collabora.com>
Date: Mon Oct 3 17:04:26 2016 +1100
glsl: stub out _mesa_reference_program() in standalone compiler
The follow patch will call this directly from the linker, the
shader cache will also start calling these from the compiler.
---
src/compiler/glsl/standalone_scaffolding.cpp | 8 ++++++++
src/compiler/glsl/standalone_scaffolding.h | 4 ++++
2 files changed, 12 insertions(+)
diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp
index d229368..6d17e38 100644
--- a/src/compiler/glsl/standalone_scaffolding.cpp
+++ b/src/compiler/glsl/standalone_scaffolding.cpp
@@ -62,6 +62,14 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
}
void
+_mesa_reference_program_(struct gl_context *ctx, struct gl_program **ptr,
+ struct gl_program *prog)
+{
+ (void) ctx;
+ *ptr = prog;
+}
+
+void
_mesa_shader_debug(struct gl_context *, GLenum, GLuint *,
const char *)
{
diff --git a/src/compiler/glsl/standalone_scaffolding.h b/src/compiler/glsl/standalone_scaffolding.h
index 2c04548..0e77f72 100644
--- a/src/compiler/glsl/standalone_scaffolding.h
+++ b/src/compiler/glsl/standalone_scaffolding.h
@@ -42,6 +42,10 @@ extern "C" void
_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
struct gl_shader *sh);
+extern "C" void
+_mesa_reference_program_(struct gl_context *ctx, struct gl_program **ptr,
+ struct gl_program *prog);
+
extern "C" struct gl_shader *
_mesa_new_shader(GLuint name, gl_shader_stage stage);
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