Mesa (master): compiler: Add the rest of the subpassInput types

Jason Ekstrand jekstrand at kemper.freedesktop.org
Tue Nov 22 22:08:50 UTC 2016


Module: Mesa
Branch: master
Commit: 111d57e7d297a0736f83b3f710f9294981c48b2e
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=111d57e7d297a0736f83b3f710f9294981c48b2e

Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date:   Mon Nov 14 18:11:07 2016 -0800

compiler: Add the rest of the subpassInput types

There are actually 6 of them according to the GL_KHR_vulkan_glsl spec.

Reviewed-by: Dave Airlie <airlied at redhat.com>
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>

---

 src/compiler/builtin_type_macros.h |  7 ++++++-
 src/compiler/glsl_types.cpp        | 20 +++++++++++++++-----
 src/compiler/glsl_types.h          |  1 +
 src/mesa/program/prog_to_nir.c     |  1 +
 4 files changed, 23 insertions(+), 6 deletions(-)

diff --git a/src/compiler/builtin_type_macros.h b/src/compiler/builtin_type_macros.h
index 3db3b76..49a5a34 100644
--- a/src/compiler/builtin_type_macros.h
+++ b/src/compiler/builtin_type_macros.h
@@ -159,7 +159,12 @@ DECL_TYPE(uimageCubeArray, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY,       GLSL_TYPE
 DECL_TYPE(uimage2DMS,      GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE,       GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS,     0, 0, GLSL_TYPE_UINT)
 DECL_TYPE(uimage2DMSArray, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS,     0, 1, GLSL_TYPE_UINT)
 
-DECL_TYPE(subpassInput,    0,                                          GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_SUBPASS,0, 0, GLSL_TYPE_FLOAT)
+DECL_TYPE(subpassInput,    0,                                          GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_SUBPASS,    0, 0, GLSL_TYPE_FLOAT)
+DECL_TYPE(subpassInputMS,  0,                                          GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_SUBPASS_MS, 0, 0, GLSL_TYPE_FLOAT)
+DECL_TYPE(isubpassInput,   0,                                          GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_SUBPASS,    0, 0, GLSL_TYPE_INT)
+DECL_TYPE(isubpassInputMS, 0,                                          GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_SUBPASS_MS, 0, 0, GLSL_TYPE_INT)
+DECL_TYPE(usubpassInput,   0,                                          GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_SUBPASS,    0, 0, GLSL_TYPE_UINT)
+DECL_TYPE(usubpassInputMS, 0,                                          GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_SUBPASS_MS, 0, 0, GLSL_TYPE_UINT)
 
 DECL_TYPE(atomic_uint, GL_UNSIGNED_INT_ATOMIC_COUNTER, GLSL_TYPE_ATOMIC_UINT, 1, 1)
 
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index 744b457..79f0267 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -644,6 +644,7 @@ glsl_type::get_sampler_instance(enum glsl_sampler_dim dim,
          else
             return samplerExternalOES_type;
       case GLSL_SAMPLER_DIM_SUBPASS:
+      case GLSL_SAMPLER_DIM_SUBPASS_MS:
          return error_type;
       }
    case GLSL_TYPE_INT:
@@ -673,6 +674,7 @@ glsl_type::get_sampler_instance(enum glsl_sampler_dim dim,
       case GLSL_SAMPLER_DIM_EXTERNAL:
          return error_type;
       case GLSL_SAMPLER_DIM_SUBPASS:
+      case GLSL_SAMPLER_DIM_SUBPASS_MS:
          return error_type;
       }
    case GLSL_TYPE_UINT:
@@ -702,6 +704,7 @@ glsl_type::get_sampler_instance(enum glsl_sampler_dim dim,
       case GLSL_SAMPLER_DIM_EXTERNAL:
          return error_type;
       case GLSL_SAMPLER_DIM_SUBPASS:
+      case GLSL_SAMPLER_DIM_SUBPASS_MS:
          return error_type;
       }
    default:
@@ -715,8 +718,6 @@ const glsl_type *
 glsl_type::get_image_instance(enum glsl_sampler_dim dim,
                               bool array, glsl_base_type type)
 {
-   if (dim == GLSL_SAMPLER_DIM_SUBPASS)
-      return subpassInput_type;
    switch (type) {
    case GLSL_TYPE_FLOAT:
       switch (dim) {
@@ -740,8 +741,11 @@ glsl_type::get_image_instance(enum glsl_sampler_dim dim,
             return imageBuffer_type;
       case GLSL_SAMPLER_DIM_MS:
          return (array ? image2DMSArray_type : image2DMS_type);
-      case GLSL_SAMPLER_DIM_EXTERNAL:
       case GLSL_SAMPLER_DIM_SUBPASS:
+         return subpassInput_type;
+      case GLSL_SAMPLER_DIM_SUBPASS_MS:
+         return subpassInputMS_type;
+      case GLSL_SAMPLER_DIM_EXTERNAL:
          return error_type;
       }
    case GLSL_TYPE_INT:
@@ -766,8 +770,11 @@ glsl_type::get_image_instance(enum glsl_sampler_dim dim,
          return iimageBuffer_type;
       case GLSL_SAMPLER_DIM_MS:
          return (array ? iimage2DMSArray_type : iimage2DMS_type);
-      case GLSL_SAMPLER_DIM_EXTERNAL:
       case GLSL_SAMPLER_DIM_SUBPASS:
+         return isubpassInput_type;
+      case GLSL_SAMPLER_DIM_SUBPASS_MS:
+         return isubpassInputMS_type;
+      case GLSL_SAMPLER_DIM_EXTERNAL:
          return error_type;
       }
    case GLSL_TYPE_UINT:
@@ -792,8 +799,11 @@ glsl_type::get_image_instance(enum glsl_sampler_dim dim,
          return uimageBuffer_type;
       case GLSL_SAMPLER_DIM_MS:
          return (array ? uimage2DMSArray_type : uimage2DMS_type);
-      case GLSL_SAMPLER_DIM_EXTERNAL:
       case GLSL_SAMPLER_DIM_SUBPASS:
+         return usubpassInput_type;
+      case GLSL_SAMPLER_DIM_SUBPASS_MS:
+         return usubpassInputMS_type;
+      case GLSL_SAMPLER_DIM_EXTERNAL:
          return error_type;
       }
    default:
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index d3f6d1d..bb223cf 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -82,6 +82,7 @@ enum glsl_sampler_dim {
    GLSL_SAMPLER_DIM_EXTERNAL,
    GLSL_SAMPLER_DIM_MS,
    GLSL_SAMPLER_DIM_SUBPASS, /* for vulkan input attachments */
+   GLSL_SAMPLER_DIM_SUBPASS_MS, /* for multisampled vulkan input attachments */
 };
 
 enum glsl_interface_packing {
diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c
index 2707a07..68a5f67 100644
--- a/src/mesa/program/prog_to_nir.c
+++ b/src/mesa/program/prog_to_nir.c
@@ -598,6 +598,7 @@ ptn_tex(nir_builder *b, nir_alu_dest dest, nir_ssa_def **src,
       instr->coord_components = 3;
       break;
    case GLSL_SAMPLER_DIM_SUBPASS:
+   case GLSL_SAMPLER_DIM_SUBPASS_MS:
       unreachable("can't reach");
    }
 




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