Mesa (master): compiler: add printable values for cull distance varyings.
Dave Airlie
airlied at kemper.freedesktop.org
Tue Oct 4 00:18:45 UTC 2016
Module: Mesa
Branch: master
Commit: bd0157d542594951e5dfdc2d0ea9252320c3784c
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=bd0157d542594951e5dfdc2d0ea9252320c3784c
Author: Dave Airlie <airlied at redhat.com>
Date: Mon Aug 29 10:17:16 2016 +1000
compiler: add printable values for cull distance varyings.
We need these for spir-v/nir shaders.
Reviewed-by: Edward O'Callaghan <funfunctor at folklore1984.net>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/compiler/shader_enums.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/compiler/shader_enums.c b/src/compiler/shader_enums.c
index 729a358..3c5a268 100644
--- a/src/compiler/shader_enums.c
+++ b/src/compiler/shader_enums.c
@@ -151,6 +151,8 @@ gl_varying_slot_name(gl_varying_slot slot)
ENUM(VARYING_SLOT_CLIP_VERTEX),
ENUM(VARYING_SLOT_CLIP_DIST0),
ENUM(VARYING_SLOT_CLIP_DIST1),
+ ENUM(VARYING_SLOT_CULL_DIST0),
+ ENUM(VARYING_SLOT_CULL_DIST1),
ENUM(VARYING_SLOT_PRIMITIVE_ID),
ENUM(VARYING_SLOT_LAYER),
ENUM(VARYING_SLOT_VIEWPORT),
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