Mesa (master): vc4: Fix perf debug formatting on partial Z/S clear.
Eric Anholt
anholt at kemper.freedesktop.org
Fri Oct 7 01:30:46 UTC 2016
Module: Mesa
Branch: master
Commit: ee577e7fa76d3f563616a2d421d08df30c3bc29f
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ee577e7fa76d3f563616a2d421d08df30c3bc29f
Author: Eric Anholt <eric at anholt.net>
Date: Wed Oct 5 14:05:51 2016 -0700
vc4: Fix perf debug formatting on partial Z/S clear.
---
src/gallium/drivers/vc4/vc4_draw.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/vc4/vc4_draw.c b/src/gallium/drivers/vc4/vc4_draw.c
index 56d91a2..e4d6179 100644
--- a/src/gallium/drivers/vc4/vc4_draw.c
+++ b/src/gallium/drivers/vc4/vc4_draw.c
@@ -489,7 +489,7 @@ vc4_clear(struct pipe_context *pctx, unsigned buffers,
(buffers & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL &&
util_format_is_depth_and_stencil(vc4->framebuffer.zsbuf->format)) {
perf_debug("Partial clear of Z+stencil buffer, drawing a quad "
- "instead of fast clearing");
+ "instead of fast clearing\n");
vc4_blitter_save(vc4);
util_blitter_clear(vc4->blitter,
vc4->framebuffer.width,
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