Mesa (master): vbo: trivial indentation fix in vbo_exec_api.c

Brian Paul brianp at kemper.freedesktop.org
Thu Oct 20 15:49:49 UTC 2016


Module: Mesa
Branch: master
Commit: 9d6d9b28f74780ee181cf434bd914aba8dd8d908
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=9d6d9b28f74780ee181cf434bd914aba8dd8d908

Author: Brian Paul <brianp at vmware.com>
Date:   Thu Oct 13 14:11:06 2016 -0600

vbo: trivial indentation fix in vbo_exec_api.c

---

 src/mesa/vbo/vbo_exec_api.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 32f15db..4c8b927 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -418,7 +418,7 @@ vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr,
        * zeros.  Don't need to flush or wrap.
        */
       for (i = newSize; i <= exec->vtx.attrsz[attr]; i++)
-        exec->vtx.attrptr[attr][i-1] = id[i-1];
+         exec->vtx.attrptr[attr][i-1] = id[i-1];
    }
 
    exec->vtx.active_sz[attr] = newSize;




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