Mesa (master): vbo: trivial indentation fix in vbo_exec_api.c
Brian Paul
brianp at kemper.freedesktop.org
Thu Oct 20 15:49:49 UTC 2016
Module: Mesa
Branch: master
Commit: 9d6d9b28f74780ee181cf434bd914aba8dd8d908
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=9d6d9b28f74780ee181cf434bd914aba8dd8d908
Author: Brian Paul <brianp at vmware.com>
Date: Thu Oct 13 14:11:06 2016 -0600
vbo: trivial indentation fix in vbo_exec_api.c
---
src/mesa/vbo/vbo_exec_api.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 32f15db..4c8b927 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -418,7 +418,7 @@ vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr,
* zeros. Don't need to flush or wrap.
*/
for (i = newSize; i <= exec->vtx.attrsz[attr]; i++)
- exec->vtx.attrptr[attr][i-1] = id[i-1];
+ exec->vtx.attrptr[attr][i-1] = id[i-1];
}
exec->vtx.active_sz[attr] = newSize;
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