Mesa (master): i956: set RobustAccess true when is supported
Tapani Pälli
tpalli at kemper.freedesktop.org
Thu Oct 27 05:48:42 UTC 2016
Module: Mesa
Branch: master
Commit: fe764477b04866cf4598005e94b374dcbca379e0
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=fe764477b04866cf4598005e94b374dcbca379e0
Author: Tapani Pälli <tapani.palli at intel.com>
Date: Tue Oct 25 13:42:12 2016 +0300
i956: set RobustAccess true when is supported
Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom at imgtec.com>
---
src/mesa/drivers/dri/i965/brw_context.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index af8ed2c..3085a98 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -1107,8 +1107,10 @@ brwCreateContext(gl_api api,
brw->perf_debug = true;
}
- if ((flags & __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS) != 0)
+ if ((flags & __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS) != 0) {
ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB;
+ ctx->Const.RobustAccess = GL_TRUE;
+ }
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
brw_init_shader_time(brw);
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