Mesa (master): glsl: use the linear allocator in glsl_symbol_table
Marek Olšák
mareko at kemper.freedesktop.org
Mon Oct 31 11:26:38 UTC 2016
Module: Mesa
Branch: master
Commit: 23e373eb4f9ca374313306701890642c30e8877e
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=23e373eb4f9ca374313306701890642c30e8877e
Author: Marek Olšák <marek.olsak at amd.com>
Date: Fri Oct 7 20:41:10 2016 +0200
glsl: use the linear allocator in glsl_symbol_table
no ralloc_free occurences
Tested-by: Edmondo Tommasina <edmondo.tommasina at gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
src/compiler/glsl/glsl_symbol_table.cpp | 16 ++++++++--------
1 file changed, 8 insertions(+), 8 deletions(-)
diff --git a/src/compiler/glsl/glsl_symbol_table.cpp b/src/compiler/glsl/glsl_symbol_table.cpp
index 8922bb4..9ae5fd3 100644
--- a/src/compiler/glsl/glsl_symbol_table.cpp
+++ b/src/compiler/glsl/glsl_symbol_table.cpp
@@ -27,7 +27,7 @@
class symbol_table_entry {
public:
- DECLARE_RALLOC_CXX_OPERATORS(symbol_table_entry);
+ DECLARE_LINEAR_ALLOC_CXX_OPERATORS(symbol_table_entry);
bool add_interface(const glsl_type *i, enum ir_variable_mode mode)
{
@@ -150,7 +150,7 @@ bool glsl_symbol_table::add_variable(ir_variable *v)
* entry includes a function, propagate that to this block - otherwise
* the new variable declaration would shadow the function.
*/
- symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
+ symbol_table_entry *entry = new(linalloc) symbol_table_entry(v);
if (existing != NULL)
entry->f = existing->f;
int added = _mesa_symbol_table_add_symbol(table, v->name, entry);
@@ -162,13 +162,13 @@ bool glsl_symbol_table::add_variable(ir_variable *v)
}
/* 1.20+ rules: */
- symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
+ symbol_table_entry *entry = new(linalloc) symbol_table_entry(v);
return _mesa_symbol_table_add_symbol(table, v->name, entry) == 0;
}
bool glsl_symbol_table::add_type(const char *name, const glsl_type *t)
{
- symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(t);
+ symbol_table_entry *entry = new(linalloc) symbol_table_entry(t);
return _mesa_symbol_table_add_symbol(table, name, entry) == 0;
}
@@ -179,7 +179,7 @@ bool glsl_symbol_table::add_interface(const char *name, const glsl_type *i,
symbol_table_entry *entry = get_entry(name);
if (entry == NULL) {
symbol_table_entry *entry =
- new(mem_ctx) symbol_table_entry(i, mode);
+ new(linalloc) symbol_table_entry(i, mode);
bool add_interface_symbol_result =
_mesa_symbol_table_add_symbol(table, name, entry) == 0;
assert(add_interface_symbol_result);
@@ -199,7 +199,7 @@ bool glsl_symbol_table::add_function(ir_function *f)
return true;
}
}
- symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
+ symbol_table_entry *entry = new(linalloc) symbol_table_entry(f);
return _mesa_symbol_table_add_symbol(table, f->name, entry) == 0;
}
@@ -212,7 +212,7 @@ bool glsl_symbol_table::add_default_precision_qualifier(const char *type_name,
default_specifier->default_precision = precision;
symbol_table_entry *entry =
- new(mem_ctx) symbol_table_entry(default_specifier);
+ new(linalloc) symbol_table_entry(default_specifier);
if (!get_entry(name))
return _mesa_symbol_table_add_symbol(table, name, entry) == 0;
@@ -222,7 +222,7 @@ bool glsl_symbol_table::add_default_precision_qualifier(const char *type_name,
void glsl_symbol_table::add_global_function(ir_function *f)
{
- symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
+ symbol_table_entry *entry = new(linalloc) symbol_table_entry(f);
int added = _mesa_symbol_table_add_global_symbol(table, f->name, entry);
assert(added == 0);
(void)added;
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