Mesa (master): svga: use SVGA3D_QUERYTYPE_MAX for svga query type check

Brian Paul brianp at kemper.freedesktop.org
Sat Sep 17 16:26:31 UTC 2016


Module: Mesa
Branch: master
Commit: 50359ddb5d051b2b48d8da2403d4d99d135cbf25
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=50359ddb5d051b2b48d8da2403d4d99d135cbf25

Author: Charmaine Lee <charmainel at vmware.com>
Date:   Thu Sep  1 11:07:59 2016 -0700

svga: use SVGA3D_QUERYTYPE_MAX for svga query type check

Use SVGA3D_QUERYTYPE_MAX instead of SVGA_QUERY_MAX for
svga query type check.

Tested with various OpenGL apps with GALLIUM_HUD set.

Reviewed-by: Brian Paul <brianp at vmware.com>

---

 src/gallium/drivers/svga/svga_pipe_query.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/gallium/drivers/svga/svga_pipe_query.c b/src/gallium/drivers/svga/svga_pipe_query.c
index b5b244c..a0aa213 100644
--- a/src/gallium/drivers/svga/svga_pipe_query.c
+++ b/src/gallium/drivers/svga/svga_pipe_query.c
@@ -265,7 +265,7 @@ allocate_query_block(struct svga_context *svga)
        * any empty memory block around that can be freed up.
        */
       index = -1;
-      for (i = 0; i < SVGA_QUERY_MAX && index == -1; i++) {
+      for (i = 0; i < SVGA3D_QUERYTYPE_MAX && index == -1; i++) {
          struct svga_qmem_alloc_entry *alloc_entry;
          struct svga_qmem_alloc_entry *prev_alloc_entry = NULL;
 
@@ -380,7 +380,7 @@ allocate_query(struct svga_context *svga,
    int slot_index = -1;
    unsigned offset;
 
-   assert(type < SVGA_QUERY_MAX);
+   assert(type < SVGA3D_QUERYTYPE_MAX);
 
    alloc_entry = svga->gb_query_map[type];
 
@@ -453,7 +453,7 @@ destroy_gb_query_obj(struct svga_context *svga)
    struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
    unsigned i;
 
-   for (i = 0; i < SVGA_QUERY_MAX; i++) {
+   for (i = 0; i < SVGA3D_QUERYTYPE_MAX; i++) {
       struct svga_qmem_alloc_entry *alloc_entry, *next;
       alloc_entry = svga->gb_query_map[i];
       while (alloc_entry) {




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