Mesa (master): etnaviv: pass a preallocated variant to compiler

Christian Gmeiner austriancoder at kemper.freedesktop.org
Wed Apr 5 17:58:43 UTC 2017


Module: Mesa
Branch: master
Commit: 9da54fdcb5b591a7d6c96871e92f8b183c0a5130
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=9da54fdcb5b591a7d6c96871e92f8b183c0a5130

Author: Christian Gmeiner <christian.gmeiner at gmail.com>
Date:   Sun Mar 19 16:32:40 2017 +0100

etnaviv: pass a preallocated variant to compiler

In the long run the compiler needs to know the specifc variant
'key' in order to compile appropriate assembly. With this commit
the variant knows its shader and we are able pass the preallocated
variant into etna_compile_shader(..). This saves us from passing
extra ptrs everywhere.

Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
Reviewed-by: Lucas Stach <l.stach at pengutronix.de>

---

 src/gallium/drivers/etnaviv/etnaviv_compiler.c     | 53 +++++++++++-----------
 src/gallium/drivers/etnaviv/etnaviv_compiler.h     |  7 ++-
 .../drivers/etnaviv/etnaviv_compiler_cmdline.c     | 22 +++++++--
 src/gallium/drivers/etnaviv/etnaviv_shader.c       | 18 ++++++--
 4 files changed, 62 insertions(+), 38 deletions(-)

diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler.c b/src/gallium/drivers/etnaviv/etnaviv_compiler.c
index be3838d777..7552a8f9d2 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_compiler.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_compiler.c
@@ -54,6 +54,7 @@
 #include "etnaviv_context.h"
 #include "etnaviv_debug.h"
 #include "etnaviv_disasm.h"
+#include "etnaviv_shader.h"
 #include "etnaviv_uniforms.h"
 #include "etnaviv_util.h"
 
@@ -2253,15 +2254,18 @@ copy_uniform_state_to_shader(struct etna_compile *c, struct etna_shader_variant
    etna_set_shader_uniforms_dirty_flags(sobj);
 }
 
-struct etna_shader_variant *
-etna_compile_shader(const struct etna_specs *specs,
-                    const struct tgsi_token *tokens)
+bool
+etna_compile_shader(struct etna_shader_variant *v)
 {
    /* Create scratch space that may be too large to fit on stack
     */
    bool ret;
    struct etna_compile *c;
-   struct etna_shader_variant *shader;
+
+   if (unlikely(!v))
+      return false;
+
+   const struct etna_specs *specs = v->shader->specs;
 
    struct tgsi_lowering_config lconfig = {
       .lower_SCS = specs->has_sin_cos_sqrt,
@@ -2278,11 +2282,9 @@ etna_compile_shader(const struct etna_specs *specs,
 
    c = CALLOC_STRUCT(etna_compile);
    if (!c)
-      return NULL;
+      return false;
 
-   shader = CALLOC_STRUCT(etna_shader_variant);
-   if (!shader)
-      goto out;
+   const struct tgsi_token *tokens = v->shader->tokens;
 
    c->specs = specs;
    c->tokens = tgsi_transform_lowering(&lconfig, tokens, &c->info);
@@ -2412,30 +2414,27 @@ etna_compile_shader(const struct etna_specs *specs,
    etna_compile_fill_in_labels(c);
 
    ret = etna_compile_check_limits(c);
-   if (!ret) {
-      FREE(shader);
-      shader = NULL;
+   if (!ret)
       goto out;
-   }
 
    /* fill in output structure */
-   shader->processor = c->info.processor;
-   shader->code_size = c->inst_ptr * 4;
-   shader->code = mem_dup(c->code, c->inst_ptr * 16);
-   shader->num_loops = c->num_loops;
-   shader->num_temps = c->next_free_native;
-   shader->vs_pos_out_reg = -1;
-   shader->vs_pointsize_out_reg = -1;
-   shader->ps_color_out_reg = -1;
-   shader->ps_depth_out_reg = -1;
-   copy_uniform_state_to_shader(c, shader);
+   v->processor = c->info.processor;
+   v->code_size = c->inst_ptr * 4;
+   v->code = mem_dup(c->code, c->inst_ptr * 16);
+   v->num_loops = c->num_loops;
+   v->num_temps = c->next_free_native;
+   v->vs_pos_out_reg = -1;
+   v->vs_pointsize_out_reg = -1;
+   v->ps_color_out_reg = -1;
+   v->ps_depth_out_reg = -1;
+   copy_uniform_state_to_shader(c, v);
 
    if (c->info.processor == PIPE_SHADER_VERTEX) {
-      fill_in_vs_inputs(shader, c);
-      fill_in_vs_outputs(shader, c);
+      fill_in_vs_inputs(v, c);
+      fill_in_vs_outputs(v, c);
    } else if (c->info.processor == PIPE_SHADER_FRAGMENT) {
-      fill_in_ps_inputs(shader, c);
-      fill_in_ps_outputs(shader, c);
+      fill_in_ps_inputs(v, c);
+      fill_in_ps_outputs(v, c);
    }
 
 out:
@@ -2445,7 +2444,7 @@ out:
    FREE(c->labels);
    FREE(c);
 
-   return shader;
+   return ret;
 }
 
 extern const char *tgsi_swizzle_names[];
diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler.h b/src/gallium/drivers/etnaviv/etnaviv_compiler.h
index 8de01264a9..8582e305a0 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_compiler.h
+++ b/src/gallium/drivers/etnaviv/etnaviv_compiler.h
@@ -95,6 +95,9 @@ struct etna_shader_variant {
 
    /* shader variants form a linked list */
    struct etna_shader_variant *next;
+
+   /* replicated here to avoid passing extra ptrs everywhere */
+   struct etna_shader *shader;
 };
 
 struct etna_varying {
@@ -110,8 +113,8 @@ struct etna_shader_link_info {
    struct etna_varying varyings[ETNA_NUM_INPUTS];
 };
 
-struct etna_shader_variant *
-etna_compile_shader(const struct etna_specs *specs, const struct tgsi_token *tokens);
+bool
+etna_compile_shader(struct etna_shader_variant *shader);
 
 void
 etna_dump_shader(const struct etna_shader_variant *shader);
diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler_cmdline.c b/src/gallium/drivers/etnaviv/etnaviv_compiler_cmdline.c
index 48f74b84b9..035ee86f4b 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_compiler_cmdline.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_compiler_cmdline.c
@@ -38,6 +38,9 @@
 #include "etnaviv_compiler.h"
 #include "etnaviv_debug.h"
 #include "etnaviv_internal.h"
+#include "etnaviv_shader.h"
+
+#include "util/u_memory.h"
 
 static const struct etna_specs specs_gc2000 = {
    .vs_need_z_div = 0,
@@ -98,10 +101,16 @@ main(int argc, char **argv)
    const char *filename;
    struct tgsi_token toks[65536];
    struct tgsi_parse_context parse;
-   struct etna_shader_variant *shader_obj;
+   struct etna_shader s = {};
    void *ptr;
    size_t size;
 
+   struct etna_shader_variant *v = CALLOC_STRUCT(etna_shader_variant);
+   if (!v) {
+      fprintf(stderr, "malloc failed!\n");
+      return 1;
+   }
+
    etna_mesa_debug = ETNA_DBG_MSGS;
 
    while (n < argc) {
@@ -134,13 +143,16 @@ main(int argc, char **argv)
 
    tgsi_parse_init(&parse, toks);
 
-   shader_obj = etna_compile_shader(&specs_gc2000, toks);
+   s.specs = &specs_gc2000;
+   s.tokens = toks;
+
+   v->shader = &s;
 
-   if (shader_obj == NULL) {
+   if (!etna_compile_shader(v)) {
       fprintf(stderr, "compiler failed!\n");
       return 1;
    }
 
-   etna_dump_shader(shader_obj);
-   etna_destroy_shader(shader_obj);
+   etna_dump_shader(v);
+   etna_destroy_shader(v);
 }
diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c
index 6996187871..5035eaffde 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_shader.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c
@@ -270,17 +270,27 @@ etna_shader_update_vertex(struct etna_context *ctx)
 static struct etna_shader_variant *
 create_variant(struct etna_shader *shader)
 {
-   struct etna_shader_variant *v;
+   struct etna_shader_variant *v = CALLOC_STRUCT(etna_shader_variant);
+   int ret;
 
-   v = etna_compile_shader(shader->specs, shader->tokens);
-   if (!v) {
-      debug_error("compile failed!");
+   if (!v)
       return NULL;
+
+   v->shader = shader;
+
+   ret = etna_compile_shader(v);
+   if (!ret) {
+      debug_error("compile failed!");
+      goto fail;
    }
 
    v->id = ++shader->variant_count;
 
    return v;
+
+fail:
+   FREE(v);
+   return NULL;
 }
 
 static void *




More information about the mesa-commit mailing list