Mesa (master): glsl: xfb_stride applies to buffers, not block members
Juan Antonio Suárez Romero
jasuarez at kemper.freedesktop.org
Tue Aug 1 16:30:07 UTC 2017
Module: Mesa
Branch: master
Commit: 54826331b31d4cdcb3a7e444caf97b75c3364b54
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=54826331b31d4cdcb3a7e444caf97b75c3364b54
Author: Juan A. Suarez Romero <jasuarez at igalia.com>
Date: Fri Jul 7 09:35:52 2017 +0000
glsl: xfb_stride applies to buffers, not block members
When we have an interface block like:
layout (xfb_buffer = 0, xfb_offset = 0) out Block {
vec4 var1;
layout (xfb_stride = 48) vec4 var2;
vec4 var3;
};
According to ARB_enhanced_layouts spec:
"The *xfb_stride* qualifier specifies how many bytes are consumed by
each captured vertex. It applies to the transform feedback buffer
for that declaration, whether it is inherited or explicitly
declared. It can be applied to variables, blocks, block members, or
just the qualifier out. [ ...] While *xfb_stride* can be declared
multiple times for the same buffer, it is a compile-time or
link-time error to have different values specified for the stride
for the same buffer."
This means xfb_stride actually applies to the buffer, and not to the
individual components.
In the above example, it means that var2 consumes 16 bytes, and var3 is
at offset 32.
This has been confirmed also by John Kessenich, the main contact for the
ARB_enhanced_layouts specs, and also because this commit fixes:
GL45.enhanced_layouts.xfb_block_member_stride
This commit is in practice a revert of 598790e8564 (glsl: apply
xfb_stride to implicit offsets for ifc block members).
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
src/compiler/glsl/ast_to_hir.cpp | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 4916b1590a..ee80605232 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -7372,14 +7372,13 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
qual->offset, &xfb_offset)) {
fields[i].offset = xfb_offset;
block_xfb_offset = fields[i].offset +
- MAX2(xfb_stride, (int) (4 * field_type->component_slots()));
+ 4 * field_type->component_slots();
}
} else {
if (layout && layout->flags.q.explicit_xfb_offset) {
unsigned align = field_type->is_64bit() ? 8 : 4;
fields[i].offset = glsl_align(block_xfb_offset, align);
- block_xfb_offset +=
- MAX2(xfb_stride, (int) (4 * field_type->component_slots()));
+ block_xfb_offset += 4 * field_type->component_slots();
}
}
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