Mesa (master): i965/vec4: Return float from spill_cost_for_type()

Matt Turner mattst88 at kemper.freedesktop.org
Mon Aug 21 21:45:52 UTC 2017


Module: Mesa
Branch: master
Commit: a77d5b28ac11c6bff4c1e0439b45961bd2e0da6f
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=a77d5b28ac11c6bff4c1e0439b45961bd2e0da6f

Author: Matt Turner <mattst88 at gmail.com>
Date:   Thu Jul  6 17:33:20 2017 -0700

i965/vec4: Return float from spill_cost_for_type()

Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>

---

 src/intel/compiler/brw_vec4_reg_allocate.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/intel/compiler/brw_vec4_reg_allocate.cpp b/src/intel/compiler/brw_vec4_reg_allocate.cpp
index a0ba77b867..bbad46ee6c 100644
--- a/src/intel/compiler/brw_vec4_reg_allocate.cpp
+++ b/src/intel/compiler/brw_vec4_reg_allocate.cpp
@@ -369,7 +369,7 @@ can_use_scratch_for_source(const vec4_instruction *inst, unsigned i,
    return prev_inst_read_scratch_reg;
 }
 
-static inline unsigned
+static inline float
 spill_cost_for_type(enum brw_reg_type type)
 {
    /* Spilling of a 64-bit register involves emitting 2 32-bit scratch




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