Mesa (master): radeonsi/nir: add support for packed inputs

Timothy Arceri tarceri at kemper.freedesktop.org
Sun Dec 3 22:14:57 UTC 2017


Module: Mesa
Branch: master
Commit: c16a0e11d394a9ad9b5d9b698130e15e1a84bf1c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c16a0e11d394a9ad9b5d9b698130e15e1a84bf1c

Author: Timothy Arceri <tarceri at itsqueeze.com>
Date:   Fri Nov 17 17:04:22 2017 +1100

radeonsi/nir: add support for packed inputs

Because NIR can create non vec4 variables when implementing component
packing we need to make sure not to reprocess the same slot again.

Also we can drop the fs_attr_idx counter and just use driver_location.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>

---

 src/gallium/drivers/radeonsi/si_shader_nir.c | 46 +++++++++++++++-------------
 1 file changed, 25 insertions(+), 21 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c
index 5d82715f7a..12eb8763ed 100644
--- a/src/gallium/drivers/radeonsi/si_shader_nir.c
+++ b/src/gallium/drivers/radeonsi/si_shader_nir.c
@@ -444,21 +444,18 @@ si_lower_nir(struct si_shader_selector* sel)
 }
 
 static void declare_nir_input_vs(struct si_shader_context *ctx,
-				 struct nir_variable *variable, unsigned rel,
+				 struct nir_variable *variable,
 				 LLVMValueRef out[4])
 {
-	si_llvm_load_input_vs(ctx, variable->data.driver_location / 4 + rel, out);
+	si_llvm_load_input_vs(ctx, variable->data.driver_location / 4, out);
 }
 
 static void declare_nir_input_fs(struct si_shader_context *ctx,
-				 struct nir_variable *variable, unsigned rel,
-				 unsigned *fs_attr_idx,
+				 struct nir_variable *variable,
+				 unsigned input_index,
 				 LLVMValueRef out[4])
 {
-	unsigned slot = variable->data.location + rel;
-
-	assert(variable->data.location >= VARYING_SLOT_VAR0 || rel == 0);
-
+	unsigned slot = variable->data.location;
 	if (slot == VARYING_SLOT_POS) {
 		out[0] = LLVMGetParam(ctx->main_fn, SI_PARAM_POS_X_FLOAT);
 		out[1] = LLVMGetParam(ctx->main_fn, SI_PARAM_POS_Y_FLOAT);
@@ -468,8 +465,7 @@ static void declare_nir_input_fs(struct si_shader_context *ctx,
 		return;
 	}
 
-	si_llvm_load_input_fs(ctx, *fs_attr_idx, out);
-	(*fs_attr_idx)++;
+	si_llvm_load_input_fs(ctx, input_index, out);
 }
 
 static LLVMValueRef
@@ -523,25 +519,33 @@ bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir)
 {
 	struct tgsi_shader_info *info = &ctx->shader->selector->info;
 
-	unsigned fs_attr_idx = 0;
+	uint64_t processed_inputs = 0;
 	nir_foreach_variable(variable, &nir->inputs) {
 		unsigned attrib_count = glsl_count_attribute_slots(variable->type,
 								   nir->info.stage == MESA_SHADER_VERTEX);
 		unsigned input_idx = variable->data.driver_location;
 
-		for (unsigned i = 0; i < attrib_count; ++i) {
-			LLVMValueRef data[4];
+		assert(attrib_count == 1);
 
-			if (nir->info.stage == MESA_SHADER_VERTEX)
-				declare_nir_input_vs(ctx, variable, i, data);
-			else if (nir->info.stage == MESA_SHADER_FRAGMENT)
-				declare_nir_input_fs(ctx, variable, i, &fs_attr_idx, data);
+		LLVMValueRef data[4];
+		unsigned loc = variable->data.location;
 
-			for (unsigned chan = 0; chan < 4; chan++) {
-				ctx->inputs[input_idx + chan] =
-					LLVMBuildBitCast(ctx->ac.builder, data[chan], ctx->ac.i32, "");
-			}
+		/* Packed components share the same location so skip
+		 * them if we have already processed the location.
+		 */
+		if (processed_inputs & ((uint64_t)1 << loc))
+			continue;
+
+		if (nir->info.stage == MESA_SHADER_VERTEX)
+			declare_nir_input_vs(ctx, variable, data);
+		else if (nir->info.stage == MESA_SHADER_FRAGMENT)
+			declare_nir_input_fs(ctx, variable, input_idx / 4, data);
+
+		for (unsigned chan = 0; chan < 4; chan++) {
+			ctx->inputs[input_idx + chan] =
+				LLVMBuildBitCast(ctx->ac.builder, data[chan], ctx->ac.i32, "");
 		}
+		processed_inputs |= ((uint64_t)1 << loc);
 	}
 
 	ctx->abi.inputs = &ctx->inputs[0];




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