Mesa (master): mesa/shaderapi: add a getter for GL_SPIR_V_BINARY_ARB

Eduardo Lima Mitev elima at kemper.freedesktop.org
Tue Dec 12 13:05:44 UTC 2017


Module: Mesa
Branch: master
Commit: 4ccd00d7626b26f8aac02fe71508951223f9ad45
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4ccd00d7626b26f8aac02fe71508951223f9ad45

Author: Nicolai Hähnle <nicolai.haehnle at amd.com>
Date:   Sat Jun 10 19:46:58 2017 +0200

mesa/shaderapi: add a getter for GL_SPIR_V_BINARY_ARB

v2: Use the 'spirv_data' member of gl_shader instead of a
   dedicated flag. (Timothy Arceri)

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

---

 src/mesa/main/shaderapi.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index f66172c479..0f65cb0a96 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -966,6 +966,9 @@ get_shaderiv(struct gl_context *ctx, GLuint name, GLenum pname, GLint *params)
    case GL_SHADER_SOURCE_LENGTH:
       *params = shader->Source ? strlen((char *) shader->Source) + 1 : 0;
       break;
+   case GL_SPIR_V_BINARY_ARB:
+      *params = (shader->spirv_data != NULL);
+      break;
    default:
       _mesa_error(ctx, GL_INVALID_ENUM, "glGetShaderiv(pname)");
       return;




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