Mesa (master): mesa/shaderapi: add a getter for GL_SPIR_V_BINARY_ARB
Eduardo Lima Mitev
elima at kemper.freedesktop.org
Tue Dec 12 13:05:44 UTC 2017
Module: Mesa
Branch: master
Commit: 4ccd00d7626b26f8aac02fe71508951223f9ad45
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=4ccd00d7626b26f8aac02fe71508951223f9ad45
Author: Nicolai Hähnle <nicolai.haehnle at amd.com>
Date: Sat Jun 10 19:46:58 2017 +0200
mesa/shaderapi: add a getter for GL_SPIR_V_BINARY_ARB
v2: Use the 'spirv_data' member of gl_shader instead of a
dedicated flag. (Timothy Arceri)
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/shaderapi.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index f66172c479..0f65cb0a96 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -966,6 +966,9 @@ get_shaderiv(struct gl_context *ctx, GLuint name, GLenum pname, GLint *params)
case GL_SHADER_SOURCE_LENGTH:
*params = shader->Source ? strlen((char *) shader->Source) + 1 : 0;
break;
+ case GL_SPIR_V_BINARY_ARB:
+ *params = (shader->spirv_data != NULL);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetShaderiv(pname)");
return;
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