Mesa (master): anv: Improve flushing around STATE_BASE_ADDRESS
Jason Ekstrand
jekstrand at kemper.freedesktop.org
Wed Feb 1 02:50:44 UTC 2017
Module: Mesa
Branch: master
Commit: 92128590bc78bcbbfb19144c7004b31d6405bbcb
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=92128590bc78bcbbfb19144c7004b31d6405bbcb
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date: Mon Jan 30 19:53:17 2017 -0800
anv: Improve flushing around STATE_BASE_ADDRESS
It is not clear from the docs exactly how pipelined STATE_BASE_ADDRESS
actually is. We know from experimentation that we need to flush the
render cache prior to emitting STATE_BASE_ADDRESS and invalidate the
texture cache afterwards. The only thing the PRM says is that, on gen8+
we're supposed to invalidate the state cache after STATE_BASE_ADDRESS
but experimentation has indicated that doing so does nothing whatsoever.
Since we don't really know, let's do just a bit more flushing in the
hopes that this won't be a problem again. In particular:
1) Do a CS stall before we emit STATE_BASE_ADDRESS since we don't
really know whether or not it's pipelined.
2) Do a data cache flush in case what runs before STATE_BASE_ADDRESS
is a compute shader.
3) Invalidate the state and constant caches after STATE_BASE_ADDRESS
because the state may be getting cached there (we don't really know).
Reported-by: Mark Janes <mark.a.janes at intel.com>
Tested-by: Mark Janes <mark.a.janes at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Cc: "13.0 17.0" <mesa-stable at lists.freedesktop.org>
---
src/intel/vulkan/genX_cmd_buffer.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index d0e76e3d..0ad7cd5 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -63,7 +63,9 @@ genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer)
* clear depth, reset state base address, and then go render stuff.
*/
anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
+ pc.DCFlushEnable = true;
pc.RenderTargetCacheFlushEnable = true;
+ pc.CommandStreamerStallEnable = true;
}
anv_batch_emit(&cmd_buffer->batch, GENX(STATE_BASE_ADDRESS), sba) {
@@ -145,6 +147,8 @@ genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer)
*/
anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
pc.TextureCacheInvalidationEnable = true;
+ pc.ConstantCacheInvalidationEnable = true;
+ pc.StateCacheInvalidationEnable = true;
}
}
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