Mesa (master): nir: handle 64-bit integer types in glsl-> nir type conversion.

Dave Airlie airlied at kemper.freedesktop.org
Thu Feb 16 04:13:50 UTC 2017


Module: Mesa
Branch: master
Commit: adb9555794e88c98c6c493c588307edfdadf5af3
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=adb9555794e88c98c6c493c588307edfdadf5af3

Author: Dave Airlie <airlied at redhat.com>
Date:   Wed Feb 15 18:26:46 2017 +1000

nir: handle 64-bit integer types in glsl->nir type conversion.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
Signed-off-by: Dave Airlie <airlied at redhat.com>

---

 src/compiler/nir/nir.h | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 8bbc41d..d92e6eb 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -688,6 +688,12 @@ nir_get_nir_type_for_glsl_type(const struct glsl_type *type)
    case GLSL_TYPE_INT:
       return nir_type_int32;
       break;
+   case GLSL_TYPE_UINT64:
+      return nir_type_uint64;
+      break;
+   case GLSL_TYPE_INT64:
+      return nir_type_int64;
+      break;
    case GLSL_TYPE_FLOAT:
       return nir_type_float32;
       break;




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