Mesa (master): glsl: add has_shader_image_load_store()
Samuel Pitoiset
hakzsam at kemper.freedesktop.org
Mon Feb 27 18:44:01 UTC 2017
Module: Mesa
Branch: master
Commit: de2727925a5b69e7c7fa1fee3c7e7ad0cbabcb02
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=de2727925a5b69e7c7fa1fee3c7e7ad0cbabcb02
Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date: Thu Feb 23 19:04:52 2017 +0100
glsl: add has_shader_image_load_store()
Preliminary work for ARB_bindless_texture which can interact
with ARB_shader_image_load_store.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
---
src/compiler/glsl/builtin_variables.cpp | 3 +--
src/compiler/glsl/glsl_parser.yy | 3 +--
src/compiler/glsl/glsl_parser_extras.h | 5 +++++
3 files changed, 7 insertions(+), 4 deletions(-)
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index db8418b..fc0443e 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -840,8 +840,7 @@ builtin_variable_generator::generate_constants()
state->Const.MaxTransformFeedbackInterleavedComponents);
}
- if (state->is_version(420, 310) ||
- state->ARB_shader_image_load_store_enable) {
+ if (state->has_shader_image_load_store()) {
add_const("gl_MaxImageUnits",
state->Const.MaxImageUnits);
add_const("gl_MaxVertexImageUniforms",
diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy
index db29165..146c962 100644
--- a/src/compiler/glsl/glsl_parser.yy
+++ b/src/compiler/glsl/glsl_parser.yy
@@ -1318,8 +1318,7 @@ layout_qualifier_id:
}
/* Layout qualifiers for ARB_shader_image_load_store. */
- if (state->ARB_shader_image_load_store_enable ||
- state->is_version(420, 310)) {
+ if (state->has_shader_image_load_store()) {
if (!$$.flags.i) {
static const struct {
const char *name;
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index 9f4a309..66ed2fa 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -330,6 +330,11 @@ struct _mesa_glsl_parse_state {
is_version(400, 320);
}
+ bool has_shader_image_load_store() const
+ {
+ return ARB_shader_image_load_store_enable || is_version(420, 310);
+ }
+
void process_version_directive(YYLTYPE *locp, int version,
const char *ident);
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