Mesa (master): swr: [rasterizer core] rename OutputMerger functions

Tim Rowley torowley at kemper.freedesktop.org
Fri Jan 6 16:05:43 UTC 2017


Module: Mesa
Branch: master
Commit: c93efb0a4fd7dba8390e066605fe5f4c3e26e767
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c93efb0a4fd7dba8390e066605fe5f4c3e26e767

Author: Tim Rowley <timothy.o.rowley at intel.com>
Date:   Wed Jan  4 16:54:00 2017 -0600

swr: [rasterizer core] rename OutputMerger functions

Reviewed-by: Bruce Cherniak <bruce.cherniak at intel.com>

---

 src/gallium/drivers/swr/rasterizer/core/backend.cpp | 12 ++++++------
 src/gallium/drivers/swr/rasterizer/core/backend.h   |  6 +++---
 2 files changed, 9 insertions(+), 9 deletions(-)

diff --git a/src/gallium/drivers/swr/rasterizer/core/backend.cpp b/src/gallium/drivers/swr/rasterizer/core/backend.cpp
index a53b51f..3f63b28 100644
--- a/src/gallium/drivers/swr/rasterizer/core/backend.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/backend.cpp
@@ -593,9 +593,9 @@ void BackendSingleSample(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint3
                 // output merger
                 AR_BEGIN(BEOutputMerger, pDC->drawId);
 #if USE_8x2_TILE_BACKEND
-                OutputMerger(psContext, pColorBuffer, 0, &state.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.numRenderTargets, state.colorHottileEnable, useAlternateOffset);
+                OutputMerger8x2(psContext, pColorBuffer, 0, &state.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.numRenderTargets, state.colorHottileEnable, useAlternateOffset);
 #else
-                OutputMerger(psContext, pColorBuffer, 0, &state.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.numRenderTargets);
+                OutputMerger4x2(psContext, pColorBuffer, 0, &state.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.numRenderTargets);
 #endif
 
                 // do final depth write after all pixel kills
@@ -807,9 +807,9 @@ void BackendSampleRate(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_
                     // output merger
                     AR_BEGIN(BEOutputMerger, pDC->drawId);
 #if USE_8x2_TILE_BACKEND
-                    OutputMerger(psContext, pColorBuffer, sample, &state.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.numRenderTargets, state.colorHottileEnable, useAlternateOffset);
+                    OutputMerger8x2(psContext, pColorBuffer, sample, &state.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.numRenderTargets, state.colorHottileEnable, useAlternateOffset);
 #else
-                    OutputMerger(psContext, pColorBuffer, sample, &state.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.numRenderTargets);
+                    OutputMerger4x2(psContext, pColorBuffer, sample, &state.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.numRenderTargets);
 #endif
 
                     // do final depth write after all pixel kills
@@ -1001,9 +1001,9 @@ void BackendPixelRate(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t
                 
                 // broadcast the results of the PS to all passing pixels
 #if USE_8x2_TILE_BACKEND
-                OutputMerger(psContext, pColorBuffer, sample, &state.blendState, state.pfnBlendFunc, coverageMask, depthMask, state.psState.numRenderTargets, state.colorHottileEnable, useAlternateOffset);
+                OutputMerger8x2(psContext, pColorBuffer, sample, &state.blendState, state.pfnBlendFunc, coverageMask, depthMask, state.psState.numRenderTargets, state.colorHottileEnable, useAlternateOffset);
 #else
-                OutputMerger(psContext, pColorBuffer, sample, &state.blendState, state.pfnBlendFunc, coverageMask, depthMask, state.psState.numRenderTargets);
+                OutputMerger4x2(psContext, pColorBuffer, sample, &state.blendState, state.pfnBlendFunc, coverageMask, depthMask, state.psState.numRenderTargets);
 #endif
 
                 if(!state.psState.forceEarlyZ && !T::bForcedSampleCount)
diff --git a/src/gallium/drivers/swr/rasterizer/core/backend.h b/src/gallium/drivers/swr/rasterizer/core/backend.h
index de37b1a..0f98f5c 100644
--- a/src/gallium/drivers/swr/rasterizer/core/backend.h
+++ b/src/gallium/drivers/swr/rasterizer/core/backend.h
@@ -692,8 +692,8 @@ INLINE void CalcSampleBarycentrics(const BarycentricCoeffs& coeffs, SWR_PS_CONTE
 }
 
 // Merge Output to 4x2 SIMD Tile Format
-INLINE void OutputMerger(SWR_PS_CONTEXT &psContext, uint8_t* (&pColorBase)[SWR_NUM_RENDERTARGETS], uint32_t sample, const SWR_BLEND_STATE *pBlendState,
-                         const PFN_BLEND_JIT_FUNC (&pfnBlendFunc)[SWR_NUM_RENDERTARGETS], simdscalar &coverageMask, simdscalar depthPassMask, const uint32_t NumRT)
+INLINE void OutputMerger4x2(SWR_PS_CONTEXT &psContext, uint8_t* (&pColorBase)[SWR_NUM_RENDERTARGETS], uint32_t sample, const SWR_BLEND_STATE *pBlendState,
+    const PFN_BLEND_JIT_FUNC (&pfnBlendFunc)[SWR_NUM_RENDERTARGETS], simdscalar &coverageMask, simdscalar depthPassMask, const uint32_t NumRT)
 {
     // type safety guaranteed from template instantiation in BEChooser<>::GetFunc
     const uint32_t rasterTileColorOffset = RasterTileColorOffset(sample);
@@ -753,7 +753,7 @@ INLINE void OutputMerger(SWR_PS_CONTEXT &psContext, uint8_t* (&pColorBase)[SWR_N
 
 #if USE_8x2_TILE_BACKEND
 // Merge Output to 8x2 SIMD16 Tile Format
-INLINE void OutputMerger(SWR_PS_CONTEXT &psContext, uint8_t* (&pColorBase)[SWR_NUM_RENDERTARGETS], uint32_t sample, const SWR_BLEND_STATE *pBlendState,
+INLINE void OutputMerger8x2(SWR_PS_CONTEXT &psContext, uint8_t* (&pColorBase)[SWR_NUM_RENDERTARGETS], uint32_t sample, const SWR_BLEND_STATE *pBlendState,
     const PFN_BLEND_JIT_FUNC(&pfnBlendFunc)[SWR_NUM_RENDERTARGETS], simdscalar &coverageMask, simdscalar depthPassMask, const uint32_t NumRT, const uint32_t colorBufferEnableMask, bool useAlternateOffset)
 {
     // type safety guaranteed from template instantiation in BEChooser<>::GetFunc




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