Mesa (master): drirc: Allow extension midshader for Divinity: Original Sin (EE)
Marek Olšák
mareko at kemper.freedesktop.org
Sat Jan 7 14:47:59 UTC 2017
Module: Mesa
Branch: master
Commit: 5a165b4086d0bb2fab26ebae3d78e2732eeb8f57
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5a165b4086d0bb2fab26ebae3d78e2732eeb8f57
Author: Kai Wasserbäch <kai at dev.carbon-project.org>
Date: Sat Jan 7 14:38:23 2017 +0100
drirc: Allow extension midshader for Divinity: Original Sin (EE)
See also <https://bugs.freedesktop.org/show_bug.cgi?id=93551#c27> where
this was first observed as a requirement.
Signed-off-by: Kai Wasserbäch <kai at dev.carbon-project.org>
Signed-off-by: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/drivers/dri/common/drirc | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc
index af84ee8..798283f 100644
--- a/src/mesa/drivers/dri/common/drirc
+++ b/src/mesa/drivers/dri/common/drirc
@@ -100,5 +100,9 @@ TODO: document the other workarounds.
<application name="Rust" executable="rust">
<option name="glsl_zero_init" value="true"/>
</application>
+
+ <application name="Divinity: Original Sin Enhanced Edition" executable="EoCApp">
+ <option name="allow_glsl_extension_directive_midshader" value="true" />
+ </application>
</device>
</driconf>
More information about the mesa-commit
mailing list