Mesa (master): radeonsi: use a bitmask-based loop in si_decompress_textures

Marek Olšák mareko at kemper.freedesktop.org
Wed Jan 18 18:51:43 UTC 2017


Module: Mesa
Branch: master
Commit: 861d7af1cb33483902796f5b29ce496e4a322e94
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=861d7af1cb33483902796f5b29ce496e4a322e94

Author: Marek Olšák <marek.olsak at amd.com>
Date:   Tue Jan 17 20:46:39 2017 +0100

radeonsi: use a bitmask-based loop in si_decompress_textures

Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>

---

 src/gallium/drivers/radeonsi/si_blit.c        | 16 +++++++++-------
 src/gallium/drivers/radeonsi/si_descriptors.c | 21 +++++++++++++++++++++
 src/gallium/drivers/radeonsi/si_pipe.h        |  1 +
 3 files changed, 31 insertions(+), 7 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index 5b53373..da6c0cd 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -618,10 +618,9 @@ static void si_check_render_feedback(struct si_context *sctx)
 	sctx->need_check_render_feedback = false;
 }
 
-static void si_decompress_textures(struct si_context *sctx, int shader_start,
-                                   int shader_end)
+static void si_decompress_textures(struct si_context *sctx, unsigned shader_mask)
 {
-	unsigned compressed_colortex_counter;
+	unsigned compressed_colortex_counter, mask;
 
 	if (sctx->blitter->running)
 		return;
@@ -633,8 +632,11 @@ static void si_decompress_textures(struct si_context *sctx, int shader_start,
 		si_update_compressed_colortex_masks(sctx);
 	}
 
-	/* Flush depth textures which need to be flushed. */
-	for (int i = shader_start; i < shader_end; i++) {
+	/* Decompress color & depth textures if needed. */
+	mask = sctx->compressed_tex_shader_mask & shader_mask;
+	while (mask) {
+		unsigned i = u_bit_scan(&mask);
+
 		if (sctx->samplers[i].depth_texture_mask) {
 			si_flush_depth_textures(sctx, &sctx->samplers[i]);
 		}
@@ -651,12 +653,12 @@ static void si_decompress_textures(struct si_context *sctx, int shader_start,
 
 void si_decompress_graphics_textures(struct si_context *sctx)
 {
-	si_decompress_textures(sctx, 0, SI_NUM_GRAPHICS_SHADERS);
+	si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
 }
 
 void si_decompress_compute_textures(struct si_context *sctx)
 {
-	si_decompress_textures(sctx, SI_NUM_GRAPHICS_SHADERS, SI_NUM_SHADERS);
+	si_decompress_textures(sctx, 1 << PIPE_SHADER_COMPUTE);
 }
 
 static void si_clear(struct pipe_context *ctx, unsigned buffers,
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
index 0472d23..a535fa0 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -490,6 +490,20 @@ static bool is_compressed_colortex(struct r600_texture *rtex)
 	       (rtex->dcc_offset && rtex->dirty_level_mask);
 }
 
+static void si_update_compressed_tex_shader_mask(struct si_context *sctx,
+						 unsigned shader)
+{
+	struct si_textures_info *samplers = &sctx->samplers[shader];
+	unsigned shader_bit = 1 << shader;
+
+	if (samplers->depth_texture_mask ||
+	    samplers->compressed_colortex_mask ||
+	    sctx->images[shader].compressed_colortex_mask)
+		sctx->compressed_tex_shader_mask |= shader_bit;
+	else
+		sctx->compressed_tex_shader_mask &= ~shader_bit;
+}
+
 static void si_set_sampler_views(struct pipe_context *ctx,
 				 enum pipe_shader_type shader, unsigned start,
                                  unsigned count,
@@ -539,6 +553,8 @@ static void si_set_sampler_views(struct pipe_context *ctx,
 			samplers->compressed_colortex_mask &= ~(1u << slot);
 		}
 	}
+
+	si_update_compressed_tex_shader_mask(sctx, shader);
 }
 
 static void
@@ -759,6 +775,8 @@ si_set_shader_images(struct pipe_context *pipe,
 		for (i = 0, slot = start_slot; i < count; ++i, ++slot)
 			si_set_shader_image(ctx, shader, slot, NULL);
 	}
+
+	si_update_compressed_tex_shader_mask(ctx, shader);
 }
 
 static void
@@ -1491,6 +1509,7 @@ void si_update_compressed_colortex_masks(struct si_context *sctx)
 	for (int i = 0; i < SI_NUM_SHADERS; ++i) {
 		si_samplers_update_compressed_colortex_mask(&sctx->samplers[i]);
 		si_images_update_compressed_colortex_mask(&sctx->images[i]);
+		si_update_compressed_tex_shader_mask(sctx, i);
 	}
 }
 
@@ -1706,6 +1725,8 @@ void si_update_all_texture_descriptors(struct si_context *sctx)
 			si_set_sampler_view(sctx, shader, i,
 					    samplers->views[i], true);
 		}
+
+		si_update_compressed_tex_shader_mask(sctx, shader);
 	}
 }
 
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index c9ae27e..e7d071d 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -268,6 +268,7 @@ struct si_context {
 	struct si_descriptors		vertex_buffers;
 	struct si_descriptors		descriptors[SI_NUM_DESCS];
 	unsigned			descriptors_dirty;
+	unsigned			compressed_tex_shader_mask;
 	struct si_buffer_resources	rw_buffers;
 	struct si_buffer_resources	const_buffers[SI_NUM_SHADERS];
 	struct si_buffer_resources	shader_buffers[SI_NUM_SHADERS];




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